Added `mach uniffi generate` which executes `uniffi-bindgen-gecko-js` to generate UniFFI bindings. It's unfortunate that we need to check these files in, but I couldn't figure out a way to auto-generate them as part of the build process. Adding `#include "nsIContent.h"` to dom/base/nsINodeList.h. I think that should have been present before, but things built okay because of the way things got combined in the uniffied .cpp files. Adding these new webIDL files bumped `NodeListBinding.cpp` to a new uniffied .cpp file which caused the build to fail. Differential Revision: https://phabricator.services.mozilla.com/D144468
31 lines
807 B
Python
31 lines
807 B
Python
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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FINAL_LIBRARY = "xul"
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UNIFIED_SOURCES += [
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"OwnedRustBuffer.cpp",
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"UniFFIGeneratedScaffolding.cpp",
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"UniFFIPointer.cpp",
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"UniFFIScaffolding.cpp",
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]
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if CONFIG["MOZ_UNIFFI_FIXTURES"]:
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DEFINES["MOZ_UNIFFI_FIXTURES"] = True
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UNIFIED_SOURCES += [
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"UniFFIFixtureScaffolding.cpp",
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]
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EXPORTS.mozilla.dom += [
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"OwnedRustBuffer.h",
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"ScaffoldingCall.h",
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"ScaffoldingConverter.h",
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"UniFFIPointer.h",
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"UniFFIPointerType.h",
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"UniFFIRust.h",
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"UniFFIScaffolding.h",
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]
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