Files
tubestation/toolkit/components/uniffi-js/ScaffoldingCall.h
Ben Dean-Kawamura 093a17a9e7 Bug 1766045 - Initial work for UniFFI JS bindings r=nika
Generate the C++ and JS code to handle UniFFI bindings.  The WebIDL code
is completely static and doesn't need to be generated.

There's support for both synchronus and async functions, but we haven't
decided the how we want this to be configured.  In practice, almost all
functions will need to be async, so for now we're just forcing all
functions to be.

The `uniffi-bindgen-gecko-js` crate builds the binary that generates the
bindings.  This binary needs to be fed a list of UDL files, the path of
the .cpp file to generate, and the directory to generate .jsm files in
(and also all of those arguments again, but for the test fixtures).
This is quiet a horrible UI, but it's going to be wrapped in a mach
command.

The `uniffi-js` directory contains shared C++ code for
`uniffi-bindgen-gecko-js`.  As much as possible we tried to put the
functionality here and have the generated code simply forward function
calls here.

Still Todo:
  - CallbackInterfaces
  - Custom and external types
  - Datetime and TimeInterval

Differential Revision: https://phabricator.services.mozilla.com/D144472
2022-08-03 18:59:35 +00:00

261 lines
9.7 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ScaffoldingCall_h
#define mozilla_ScaffoldingCall_h
#include <tuple>
#include <type_traits>
#include "nsIGlobalObject.h"
#include "nsPrintfCString.h"
#include "mozilla/MozPromise.h"
#include "mozilla/ResultVariant.h"
#include "mozilla/dom/OwnedRustBuffer.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/ScaffoldingConverter.h"
#include "mozilla/dom/UniFFIBinding.h"
#include "mozilla/dom/UniFFIRust.h"
namespace mozilla::uniffi {
// Low-level result of calling a scaffolding function
//
// This stores what Rust returned in order to convert it into
// UniFFIScaffoldingCallResult
template <typename ReturnType>
struct RustCallResult {
ReturnType mReturnValue;
RustCallStatus mCallStatus = {};
};
template <>
struct RustCallResult<void> {
RustCallStatus mCallStatus = {};
};
// Does the work required to call a scaffolding function
//
// This class is generic over the type signature of the scaffolding function.
// This seems better than being generic over the functions themselves, since it
// saves space whenever 2 functions share a signature.
template <typename ReturnConverter, typename... ArgConverters>
class ScaffoldingCallHandler {
public:
// Pointer to a scaffolding function that can be called by this
// ScaffoldingConverter
using ScaffoldingFunc = typename ReturnConverter::RustType (*)(
typename ArgConverters::RustType..., RustCallStatus*);
// Perform an async scaffolding call
static already_AddRefed<dom::Promise> CallAsync(
ScaffoldingFunc aScaffoldingFunc, const dom::GlobalObject& aGlobal,
const dom::Sequence<dom::ScaffoldingType>& aArgs,
const nsLiteralCString& aFuncName, ErrorResult& aError) {
auto convertResult = ConvertJsArgs(aArgs);
if (convertResult.isErr()) {
aError.ThrowUnknownError(aFuncName + convertResult.unwrapErr());
return nullptr;
}
auto convertedArgs = convertResult.unwrap();
// Create the promise that we return to JS
nsCOMPtr<nsIGlobalObject> xpcomGlobal =
do_QueryInterface(aGlobal.GetAsSupports());
RefPtr<dom::Promise> returnPromise =
dom::Promise::Create(xpcomGlobal, aError);
if (aError.Failed()) {
return nullptr;
}
// Create a second promise that gets resolved by a background task that
// calls the scaffolding function
RefPtr taskPromise = new typename TaskPromiseType::Private(aFuncName.get());
nsresult dispatchResult = NS_DispatchBackgroundTask(
NS_NewRunnableFunction(aFuncName.get(),
[args = std::move(convertedArgs), taskPromise,
aScaffoldingFunc, aFuncName]() mutable {
auto callResult = CallScaffoldingFunc(
aScaffoldingFunc, std::move(args));
taskPromise->Resolve(std::move(callResult),
aFuncName.get());
}),
NS_DISPATCH_EVENT_MAY_BLOCK);
if (NS_FAILED(dispatchResult)) {
taskPromise->Reject(dispatchResult, aFuncName.get());
}
// When the background task promise completes, resolve the JS promise
taskPromise->Then(
GetCurrentSerialEventTarget(), aFuncName.get(),
[xpcomGlobal, returnPromise,
aFuncName](typename TaskPromiseType::ResolveOrRejectValue&& aResult) {
if (!aResult.IsResolve()) {
returnPromise->MaybeRejectWithUnknownError(aFuncName);
return;
}
dom::AutoEntryScript aes(xpcomGlobal, aFuncName.get());
dom::RootedDictionary<dom::UniFFIScaffoldingCallResult> returnValue(
aes.cx());
ReturnResult(aes.cx(), aResult.ResolveValue(), returnValue,
aFuncName);
returnPromise->MaybeResolve(returnValue);
});
// Return the JS promise, using forget() to convert it to already_AddRefed
return returnPromise.forget();
}
// Perform an sync scaffolding call
//
// aFuncName should be a literal C string
static void CallSync(
ScaffoldingFunc aScaffoldingFunc, const dom::GlobalObject& aGlobal,
const dom::Sequence<dom::ScaffoldingType>& aArgs,
dom::RootedDictionary<dom::UniFFIScaffoldingCallResult>& aReturnValue,
const nsLiteralCString& aFuncName, ErrorResult& aError) {
auto convertResult = ConvertJsArgs(aArgs);
if (convertResult.isErr()) {
aError.ThrowUnknownError(aFuncName + convertResult.unwrapErr());
return;
}
auto callResult = CallScaffoldingFunc(aScaffoldingFunc,
std::move(convertResult.unwrap()));
ReturnResult(aGlobal.Context(), callResult, aReturnValue, aFuncName);
}
private:
using RustArgs = std::tuple<typename ArgConverters::RustType...>;
using IntermediateArgs =
std::tuple<typename ArgConverters::IntermediateType...>;
using RustCallResult = RustCallResult<typename ReturnConverter::RustType>;
using TaskPromiseType = MozPromise<RustCallResult, nsresult, true>;
template <size_t I>
using NthArgConverter =
typename std::tuple_element<I, std::tuple<ArgConverters...>>::type;
// Convert arguments from JS
//
// This should be called in the main thread
static Result<IntermediateArgs, nsCString> ConvertJsArgs(
const dom::Sequence<dom::ScaffoldingType>& aArgs) {
IntermediateArgs convertedArgs;
if (aArgs.Length() != std::tuple_size_v<IntermediateArgs>) {
return mozilla::Err("Wrong argument count"_ns);
}
auto result = PrepareArgsHelper<0>(aArgs, convertedArgs);
return result.map([&](auto _) { return std::move(convertedArgs); });
}
// Helper function for PrepareArgs that uses c++ magic to help with iteration
template <size_t I = 0>
static Result<mozilla::Ok, nsCString> PrepareArgsHelper(
const dom::Sequence<dom::ScaffoldingType>& aArgs,
IntermediateArgs& aConvertedArgs) {
if constexpr (I >= sizeof...(ArgConverters)) {
// Iteration complete
return mozilla::Ok();
} else {
// Single iteration step
auto result = NthArgConverter<I>::FromJs(aArgs[I]);
if (result.isOk()) {
// The conversion worked, store our result and move on to the next
std::get<I>(aConvertedArgs) = result.unwrap();
return PrepareArgsHelper<I + 1>(aArgs, aConvertedArgs);
} else {
// The conversion failed, return an error and don't continue
return mozilla::Err(result.unwrapErr() +
nsPrintfCString(" (arg %ld)", I));
}
}
}
// Call the scaffolding function
//
// For async calls this should be called in the worker thread
static RustCallResult CallScaffoldingFunc(ScaffoldingFunc aFunc,
IntermediateArgs&& aArgs) {
return CallScaffoldingFuncHelper(
aFunc, std::move(aArgs), std::index_sequence_for<ArgConverters...>());
}
// Helper function for CallScaffoldingFunc that uses c++ magic to help with
// iteration
template <size_t... Is>
static RustCallResult CallScaffoldingFuncHelper(
ScaffoldingFunc aFunc, IntermediateArgs&& aArgs,
std::index_sequence<Is...> seq) {
RustCallResult result;
auto makeCall = [&]() mutable {
return aFunc(
NthArgConverter<Is>::IntoRust(std::move(std::get<Is>(aArgs)))...,
&result.mCallStatus);
};
if constexpr (std::is_void_v<typename ReturnConverter::RustType>) {
makeCall();
} else {
result.mReturnValue = makeCall();
}
return result;
}
// Return the result of the scaffolding call back to JS
//
// This should be called on the main thread
static void ReturnResult(
JSContext* aContext, RustCallResult& aCallResult,
dom::RootedDictionary<dom::UniFFIScaffoldingCallResult>& aReturnValue,
const nsLiteralCString& aFuncName) {
switch (aCallResult.mCallStatus.code) {
case RUST_CALL_SUCCESS: {
aReturnValue.mCode = dom::UniFFIScaffoldingCallCode::Success;
if constexpr (!std::is_void_v<typename ReturnConverter::RustType>) {
auto convertResult =
ReturnConverter::FromRust(aCallResult.mReturnValue);
if (convertResult.isOk()) {
ReturnConverter::IntoJs(aContext, std::move(convertResult.unwrap()),
aReturnValue.mData.Construct());
} else {
aReturnValue.mCode = dom::UniFFIScaffoldingCallCode::Internal_error;
aReturnValue.mInternalErrorMessage.Construct(
aFuncName + " converting result: "_ns +
convertResult.unwrapErr());
}
}
break;
}
case RUST_CALL_ERROR: {
// Rust Err() value. Populate data with the `RustBuffer` containing the
// error
aReturnValue.mCode = dom::UniFFIScaffoldingCallCode::Error;
aReturnValue.mData.Construct().SetAsArrayBuffer().Init(
OwnedRustBuffer(aCallResult.mCallStatus.error_buf)
.IntoArrayBuffer(aContext));
break;
}
default: {
// This indicates a RustError, which shouldn't happen in practice since
// FF sets panic=abort
aReturnValue.mCode = dom::UniFFIScaffoldingCallCode::Internal_error;
aReturnValue.mInternalErrorMessage.Construct(aFuncName +
" Unexpected Error"_ns);
break;
}
}
}
};
} // namespace mozilla::uniffi
#endif // mozilla_ScaffoldingCall_h