Store last submitted TextureId in PresentationData for getting front buffer snapshot. WebGPUParent::RecvQueueSubmit() stores the latest TextureId in the swap chain in PresentationData::LastSubmittedTextureId. To do so, it retrieves the OwnerId from ExternalTexture. Next, get PresentationData from OwnerId. If readback is required, it is performed synchronously. Its implementation is borrowed from WebGPUParent::RecvSwapChainPresent(). Differential Revision: https://phabricator.services.mozilla.com/D233473
76 lines
2.6 KiB
C++
76 lines
2.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ExternalTexture.h"
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#include "mozilla/webgpu/WebGPUParent.h"
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#ifdef XP_WIN
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# include "mozilla/webgpu/ExternalTextureD3D11.h"
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#endif
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#ifdef MOZ_WIDGET_GTK
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# include "mozilla/webgpu/ExternalTextureDMABuf.h"
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#endif
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#ifdef XP_MACOSX
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# include "mozilla/webgpu/ExternalTextureMacIOSurface.h"
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#endif
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namespace mozilla::webgpu {
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// static
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UniquePtr<ExternalTexture> ExternalTexture::Create(
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WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId,
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage) {
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MOZ_ASSERT(aParent);
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UniquePtr<ExternalTexture> texture;
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#ifdef XP_WIN
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texture = ExternalTextureD3D11::Create(aWidth, aHeight, aFormat, aUsage);
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#elif defined(MOZ_WIDGET_GTK)
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texture = ExternalTextureDMABuf::Create(aParent, aDeviceId, aWidth, aHeight,
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aFormat, aUsage);
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#elif defined(XP_MACOSX)
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texture = ExternalTextureMacIOSurface::Create(aParent, aDeviceId, aWidth,
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aHeight, aFormat, aUsage);
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#endif
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return texture;
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}
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ExternalTexture::ExternalTexture(const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage)
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: mWidth(aWidth), mHeight(aHeight), mFormat(aFormat), mUsage(aUsage) {}
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ExternalTexture::~ExternalTexture() {}
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void ExternalTexture::SetSubmissionIndex(uint64_t aSubmissionIndex) {
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MOZ_ASSERT(aSubmissionIndex != 0);
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mSubmissionIndex = aSubmissionIndex;
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}
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UniquePtr<ExternalTextureReadBackPresent>
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ExternalTextureReadBackPresent::Create(
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage) {
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return MakeUnique<ExternalTextureReadBackPresent>(aWidth, aHeight, aFormat,
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aUsage);
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}
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ExternalTextureReadBackPresent::ExternalTextureReadBackPresent(
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage)
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: ExternalTexture(aWidth, aHeight, aFormat, aUsage) {}
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ExternalTextureReadBackPresent::~ExternalTextureReadBackPresent() {}
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} // namespace mozilla::webgpu
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