Remove FenceInfo. Instead use GpuProcessFencesHolderId and GpuProcessD3D11FencesHolderMap. GpuProcessD3D11FencesHolderMap is changed to instantiate also in Parent process when GPU process does not exist. Then it seems better to change its name. The name change is going to be handled in Bug 1958752. Differential Revision: https://phabricator.services.mozilla.com/D244539
65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GPU_ExternalTextureDMABuf_H_
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#define GPU_ExternalTextureDMABuf_H_
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#include "mozilla/gfx/FileHandleWrapper.h"
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#include "mozilla/WeakPtr.h"
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#include "mozilla/webgpu/ExternalTexture.h"
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class DMABufSurface;
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namespace mozilla {
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namespace webgpu {
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class VkImageHandle;
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class VkSemaphoreHandle;
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class ExternalTextureDMABuf final : public ExternalTexture {
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public:
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static UniquePtr<ExternalTextureDMABuf> Create(
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WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId,
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage);
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ExternalTextureDMABuf(
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WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId,
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UniquePtr<VkImageHandle>&& aVkImageHandle, const uint32_t aWidth,
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const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage, RefPtr<DMABufSurface>&& aSurface,
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const layers::SurfaceDescriptorDMABuf& aSurfaceDescriptor);
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virtual ~ExternalTextureDMABuf();
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Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor() override;
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void GetSnapshot(const ipc::Shmem& aDestShmem,
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const gfx::IntSize& aSize) override;
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ExternalTextureDMABuf* AsExternalTextureDMABuf() override { return this; }
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void onBeforeQueueSubmit(RawId aQueueId) override;
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UniqueFileHandle CloneDmaBufFd();
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const ffi::WGPUVkImageHandle* GetHandle();
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protected:
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const WeakPtr<WebGPUParent> mParent;
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const RawId mDeviceId;
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UniquePtr<VkImageHandle> mVkImageHandle;
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UniquePtr<VkSemaphoreHandle> mVkSemaphoreHandle;
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RefPtr<DMABufSurface> mSurface;
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const layers::SurfaceDescriptorDMABuf mSurfaceDescriptor;
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RefPtr<gfx::FileHandleWrapper> mSemaphoreFd;
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};
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} // namespace webgpu
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} // namespace mozilla
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#endif // GPU_Texture_H_
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