Because outstanding asynchronous promises may keep various WebCodecs objects alive even if the explicit reference to the DOM object has gone away in JS, we need a mechanism to trigger a teardown if we are still waiting for those promises to be fulfilled come shutdown. Unfortunately, the present mechanism holds onto a strong reference itself, preventing cycle collection from ever freeing us, because it isn't aware of this strong reference. This patch adds a new pair of classes, media::ShutdownConsumer and media::ShutdownWatcher for that purpose. ShutdownConsumer is intended to be subclasses by the DOM objects to provide a method to be called on thread shutdown (either main or DOM worker). ShutdownWatcher is intended to be held onto by the DOM object until it is cycle collected, and listens for the appropriate shutdown event for its thread to force destruction otherwise. ShutdownWatcher holds a weak pointer to the DOM object, and thus the Destroy method must be called prior to the DOM object being freed. Differential Revision: https://phabricator.services.mozilla.com/D226866
379 lines
12 KiB
C++
379 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_MediaUtils_h
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#define mozilla_MediaUtils_h
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#include <map>
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#include "mozilla/Assertions.h"
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#include "mozilla/Monitor.h"
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#include "mozilla/MozPromise.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/SharedThreadPool.h"
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#include "mozilla/TaskQueue.h"
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#include "mozilla/UniquePtr.h"
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#include "MediaEventSource.h"
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#include "nsCOMPtr.h"
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#include "nsIAsyncShutdown.h"
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#include "nsISupportsImpl.h"
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#include "nsProxyRelease.h"
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#include "nsThreadUtils.h"
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class nsIEventTarget;
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namespace mozilla::media {
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/* Utility function, given a string pref and an URI, returns whether or not
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* the URI occurs in the pref. Wildcards are supported (e.g. *.example.com)
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* and multiple hostnames can be present, separated by commas.
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*/
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bool HostnameInPref(const char* aPrefList, const nsCString& aHostName);
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/* media::NewRunnableFrom() - Create a Runnable from a lambda.
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*
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* Passing variables (closures) to an async function is clunky with Runnable:
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*
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* void Foo()
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* {
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* class FooRunnable : public Runnable
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* {
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* public:
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* FooRunnable(const Bar &aBar) : mBar(aBar) {}
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* NS_IMETHOD Run() override
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* {
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* // Use mBar
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* }
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* private:
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* RefPtr<Bar> mBar;
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* };
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*
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* RefPtr<Bar> bar = new Bar();
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* NS_DispatchToMainThread(new FooRunnable(bar);
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* }
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*
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* It's worse with more variables. Lambdas have a leg up with variable capture:
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*
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* void Foo()
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* {
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* RefPtr<Bar> bar = new Bar();
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* NS_DispatchToMainThread(media::NewRunnableFrom([bar]() mutable {
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* // use bar
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* }));
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* }
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*
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* Capture is by-copy by default, so the nsRefPtr 'bar' is safely copied for
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* access on the other thread (threadsafe refcounting in bar is assumed).
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*
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* The 'mutable' keyword is only needed for non-const access to bar.
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*/
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template <typename OnRunType>
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class LambdaRunnable : public Runnable {
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public:
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explicit LambdaRunnable(OnRunType&& aOnRun)
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: Runnable("media::LambdaRunnable"), mOnRun(std::move(aOnRun)) {}
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private:
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NS_IMETHODIMP
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Run() override { return mOnRun(); }
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OnRunType mOnRun;
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};
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template <typename OnRunType>
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already_AddRefed<LambdaRunnable<OnRunType>> NewRunnableFrom(
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OnRunType&& aOnRun) {
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typedef LambdaRunnable<OnRunType> LambdaType;
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RefPtr<LambdaType> lambda = new LambdaType(std::forward<OnRunType>(aOnRun));
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return lambda.forget();
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}
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/* media::Refcountable - Add threadsafe ref-counting to something that isn't.
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*
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* Often, reference counting is the most practical way to share an object with
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* another thread without imposing lifetime restrictions, even if there's
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* otherwise no concurrent access happening on the object. For instance, an
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* algorithm on another thread may find it more expedient to modify a passed-in
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* object, rather than pass expensive copies back and forth.
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*
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* Lists in particular often aren't ref-countable, yet are expensive to copy,
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* e.g. nsTArray<RefPtr<Foo>>. Refcountable can be used to make such objects
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* (or owning smart-pointers to such objects) refcountable.
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*
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* Technical limitation: A template specialization is needed for types that take
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* a constructor. Please add below (UniquePtr covers a lot of ground though).
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*/
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class RefcountableBase {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefcountableBase)
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protected:
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virtual ~RefcountableBase() = default;
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};
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template <typename T>
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class Refcountable : public T, public RefcountableBase {
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public:
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Refcountable& operator=(T&& aOther) {
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T::operator=(std::move(aOther));
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return *this;
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}
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Refcountable& operator=(T& aOther) {
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T::operator=(aOther);
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return *this;
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}
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};
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template <typename T>
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class Refcountable<UniquePtr<T>> : public UniquePtr<T>,
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public RefcountableBase {
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public:
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explicit Refcountable(T* aPtr) : UniquePtr<T>(aPtr) {}
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};
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template <>
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class Refcountable<bool> : public RefcountableBase {
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public:
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explicit Refcountable(bool aValue) : mValue(aValue) {}
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Refcountable& operator=(bool aOther) {
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mValue = aOther;
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return *this;
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}
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Refcountable& operator=(const Refcountable& aOther) {
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mValue = aOther.mValue;
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return *this;
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}
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explicit operator bool() const { return mValue; }
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private:
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bool mValue;
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};
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/*
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* Async shutdown helpers
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*/
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nsCOMPtr<nsIAsyncShutdownClient> GetShutdownBarrier();
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// Like GetShutdownBarrier but will release assert that the result is not null.
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nsCOMPtr<nsIAsyncShutdownClient> MustGetShutdownBarrier();
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class ShutdownBlocker : public nsIAsyncShutdownBlocker {
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public:
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ShutdownBlocker(const nsAString& aName) : mName(aName) {}
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NS_IMETHOD
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BlockShutdown(nsIAsyncShutdownClient* aProfileBeforeChange) override = 0;
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NS_IMETHOD GetName(nsAString& aName) override {
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aName = mName;
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return NS_OK;
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}
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NS_IMETHOD GetState(nsIPropertyBag**) override { return NS_OK; }
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NS_DECL_THREADSAFE_ISUPPORTS
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protected:
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virtual ~ShutdownBlocker() = default;
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private:
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const nsString mName;
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};
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/**
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* A convenience class representing a "ticket" that keeps the process from
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* shutting down until it is destructed. It does this by blocking
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* xpcom-will-shutdown. Constructed and destroyed on any thread.
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*/
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class ShutdownBlockingTicket {
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public:
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using ShutdownMozPromise = MozPromise<bool, bool, false>;
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/**
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* Construct with an arbitrary name, __FILE__ and __LINE__.
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* Note that __FILE__ needs to be made wide, typically through
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* NS_LITERAL_STRING_FROM_CSTRING(__FILE__).
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* Returns nullptr if we are too far in the shutdown sequence to add a
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* blocker. Any thread.
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*/
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static UniquePtr<ShutdownBlockingTicket> Create(const nsAString& aName,
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const nsAString& aFileName,
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int32_t aLineNr);
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virtual ~ShutdownBlockingTicket() = default;
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/**
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* MozPromise that gets resolved upon xpcom-will-shutdown.
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* Should the ticket get destroyed before the MozPromise has been resolved,
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* the MozPromise will get rejected.
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*/
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virtual ShutdownMozPromise* ShutdownPromise() = 0;
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};
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/**
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* A convenience class intended to be subclassed by DOM objects wanting to be
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* notified when its owning thread shutdown is about to occur.
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*/
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class ShutdownConsumer {
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public:
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/**
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* On the main thread, this is called with the xpcom-will-shutdown event.
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* On a worker thread, this is called by the WeakWorkerRef callback.
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*/
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virtual void OnShutdown() = 0;
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};
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/**
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* A convenience class intended to be held by DOM objects wanting to be notified
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* when its owning thread shutdown is about to occur.
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*/
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class ShutdownWatcher : public nsISupports {
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public:
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/**
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* Create a shutdown watcher for the given consumer.
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*/
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static already_AddRefed<ShutdownWatcher> Create(ShutdownConsumer* aConsumer);
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/**
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* Destroy a shutdown watcher. Must be called by the owning object prior to
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* clearing its reference.
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*/
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virtual void Destroy() = 0;
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protected:
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explicit ShutdownWatcher(ShutdownConsumer* aConsumer) : mConsumer(aConsumer) {
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MOZ_ASSERT(aConsumer);
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}
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virtual ~ShutdownWatcher() { MOZ_ASSERT(!mConsumer); }
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ShutdownConsumer* mConsumer;
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};
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/**
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* Await convenience methods to block until the promise has been resolved or
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* rejected. The Resolve/Reject functions, while called on a different thread,
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* would be running just as on the current thread thanks to the memory barrier
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* provided by the monitor.
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* For now Await can only be used with an exclusive MozPromise if passed a
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* Resolve/Reject function.
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* Await() can *NOT* be called from a task queue/nsISerialEventTarget used for
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* resolving/rejecting aPromise, otherwise things will deadlock.
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*/
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template <typename ResolveValueType, typename RejectValueType,
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typename ResolveFunction, typename RejectFunction>
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void Await(already_AddRefed<nsIEventTarget> aPool,
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RefPtr<MozPromise<ResolveValueType, RejectValueType, true>> aPromise,
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ResolveFunction&& aResolveFunction,
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RejectFunction&& aRejectFunction) {
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RefPtr<TaskQueue> taskQueue =
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TaskQueue::Create(std::move(aPool), "MozPromiseAwait");
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Monitor mon MOZ_UNANNOTATED(__func__);
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bool done = false;
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aPromise->Then(
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taskQueue, __func__,
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[&](ResolveValueType&& aResolveValue) {
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MonitorAutoLock lock(mon);
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aResolveFunction(std::forward<ResolveValueType>(aResolveValue));
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done = true;
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mon.Notify();
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},
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[&](RejectValueType&& aRejectValue) {
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MonitorAutoLock lock(mon);
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aRejectFunction(std::forward<RejectValueType>(aRejectValue));
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done = true;
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mon.Notify();
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});
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MonitorAutoLock lock(mon);
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while (!done) {
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mon.Wait();
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}
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}
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template <typename ResolveValueType, typename RejectValueType, bool Excl>
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typename MozPromise<ResolveValueType, RejectValueType,
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Excl>::ResolveOrRejectValue
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Await(already_AddRefed<nsIEventTarget> aPool,
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RefPtr<MozPromise<ResolveValueType, RejectValueType, Excl>> aPromise) {
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RefPtr<TaskQueue> taskQueue =
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TaskQueue::Create(std::move(aPool), "MozPromiseAwait");
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Monitor mon MOZ_UNANNOTATED(__func__);
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bool done = false;
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typename MozPromise<ResolveValueType, RejectValueType,
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Excl>::ResolveOrRejectValue val;
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aPromise->Then(
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taskQueue, __func__,
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[&](ResolveValueType aResolveValue) {
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val.SetResolve(std::move(aResolveValue));
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MonitorAutoLock lock(mon);
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done = true;
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mon.Notify();
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},
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[&](RejectValueType aRejectValue) {
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val.SetReject(std::move(aRejectValue));
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MonitorAutoLock lock(mon);
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done = true;
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mon.Notify();
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});
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MonitorAutoLock lock(mon);
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while (!done) {
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mon.Wait();
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}
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return val;
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}
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/**
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* Similar to Await, takes an array of promises of the same type.
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* MozPromise::All is used to handle the resolution/rejection of the promises.
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*/
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template <typename ResolveValueType, typename RejectValueType,
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typename ResolveFunction, typename RejectFunction>
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void AwaitAll(
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already_AddRefed<nsIEventTarget> aPool,
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nsTArray<RefPtr<MozPromise<ResolveValueType, RejectValueType, true>>>&
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aPromises,
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ResolveFunction&& aResolveFunction, RejectFunction&& aRejectFunction) {
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typedef MozPromise<ResolveValueType, RejectValueType, true> Promise;
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RefPtr<nsIEventTarget> pool = aPool;
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RefPtr<TaskQueue> taskQueue =
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TaskQueue::Create(do_AddRef(pool), "MozPromiseAwaitAll");
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RefPtr<typename Promise::AllPromiseType> p =
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Promise::All(taskQueue, aPromises);
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Await(pool.forget(), p, std::move(aResolveFunction),
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std::move(aRejectFunction));
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}
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// Note: only works with exclusive MozPromise, as Promise::All would attempt
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// to perform copy of nsTArrays which are disallowed.
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template <typename ResolveValueType, typename RejectValueType>
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typename MozPromise<ResolveValueType, RejectValueType,
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true>::AllPromiseType::ResolveOrRejectValue
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AwaitAll(already_AddRefed<nsIEventTarget> aPool,
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nsTArray<RefPtr<MozPromise<ResolveValueType, RejectValueType, true>>>&
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aPromises) {
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typedef MozPromise<ResolveValueType, RejectValueType, true> Promise;
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RefPtr<nsIEventTarget> pool = aPool;
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RefPtr<TaskQueue> taskQueue =
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TaskQueue::Create(do_AddRef(pool), "MozPromiseAwaitAll");
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RefPtr<typename Promise::AllPromiseType> p =
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Promise::All(taskQueue, aPromises);
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return Await(pool.forget(), p);
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}
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} // namespace mozilla::media
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#endif // mozilla_MediaUtils_h
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