/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "BasicLayersImpl.h" // for FillRectWithMask, etc #include "Layers.h" // for ColorLayer, etc #include "BasicImplData.h" // for BasicImplData #include "BasicLayers.h" // for BasicLayerManager #include "gfxContext.h" // for gfxContext, etc #include "gfxRect.h" // for gfxRect #include "gfx2DGlue.h" #include "mozilla/mozalloc.h" // for operator new #include "nsCOMPtr.h" // for already_AddRefed #include "nsDebug.h" // for NS_ASSERTION #include "nsISupportsImpl.h" // for Layer::AddRef, etc #include "nsRect.h" // for mozilla::gfx::IntRect #include "nsRegion.h" // for nsIntRegion #include "mozilla/gfx/PathHelpers.h" #include "mozilla/layers/LayersMessages.h" // for GlyphArray using namespace mozilla::gfx; namespace mozilla { namespace layers { class BasicTextLayer : public TextLayer, public BasicImplData { public: explicit BasicTextLayer(BasicLayerManager* aLayerManager) : TextLayer(aLayerManager, static_cast(this)) { MOZ_COUNT_CTOR(BasicTextLayer); } protected: virtual ~BasicTextLayer() { MOZ_COUNT_DTOR(BasicTextLayer); } public: virtual void SetVisibleRegion(const LayerIntRegion& aRegion) override { NS_ASSERTION(BasicManager()->InConstruction(), "Can only set properties in construction phase"); TextLayer::SetVisibleRegion(aRegion); } virtual void Paint(DrawTarget* aDT, const gfx::Point& aDeviceOffset, Layer* aMaskLayer) override { if (IsHidden() || !mFont) { return; } Rect snapped(mBounds.x, mBounds.y, mBounds.Width(), mBounds.Height()); MaybeSnapToDevicePixels(snapped, *aDT, true); // We don't currently support subpixel-AA in TextLayers since we // don't check if there's an opaque background color behind them. // We should fix this before using them in production. aDT->SetPermitSubpixelAA(false); for (GlyphArray& g : mGlyphs) { GlyphBuffer buffer = { g.glyphs().Elements(), (uint32_t)g.glyphs().Length() }; aDT->FillGlyphs(mFont, buffer, ColorPattern(g.color().value())); } } protected: BasicLayerManager* BasicManager() { return static_cast(mManager); } }; already_AddRefed BasicLayerManager::CreateTextLayer() { NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); RefPtr layer = new BasicTextLayer(this); return layer.forget(); } } // namespace layers } // namespace mozilla