/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebRenderTextLayer.h" #include "gfxPrefs.h" #include "LayersLogging.h" #include "mozilla/webrender/WebRenderTypes.h" #include "mozilla/layers/ScrollingLayersHelper.h" #include "mozilla/layers/WebRenderBridgeChild.h" #include "mozilla/gfx/2D.h" namespace mozilla { namespace layers { using namespace mozilla::gfx; void WebRenderTextLayer::RenderLayer(wr::DisplayListBuilder& aBuilder, const StackingContextHelper& aSc) { if (mBounds.IsEmpty()) { return; } ScrollingLayersHelper scroller(this, aBuilder, aSc); LayerRect rect = LayerRect::FromUnknownRect( // I am not 100% sure this is correct, but it probably is. Because: // the bounds are in layer space, and when gecko composites layers it // applies the transform to the layer before compositing. However with // WebRender compositing, we don't pass the transform on this layer to // WR, so WR has no way of knowing about the transformed bounds unless // we apply it here. The glyphs that we push to WR should already be // taking the transform into account. GetTransform().TransformBounds(IntRectToRect(mBounds)) ); DumpLayerInfo("TextLayer", rect); WrBridge()->PushGlyphs(aBuilder, mGlyphs, mFont, aSc, rect, rect); } } // namespace layers } // namespace mozilla