/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_StructuredCloneHelper_h #define mozilla_dom_StructuredCloneHelper_h #include "js/StructuredClone.h" #include "mozilla/Move.h" #include "nsAutoPtr.h" #include "nsISupports.h" #include "nsTArray.h" #ifdef DEBUG #include "nsIThread.h" #endif namespace mozilla { class ErrorResult; namespace layers { class Image; } namespace dom { class StructuredCloneHelperInternal { public: StructuredCloneHelperInternal(); virtual ~StructuredCloneHelperInternal(); // These methods should be implemented in order to clone data. // Read more documentation in js/public/StructuredClone.h. virtual JSObject* ReadCallback(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, uint32_t aIndex) = 0; virtual bool WriteCallback(JSContext* aCx, JSStructuredCloneWriter* aWriter, JS::Handle aObj) = 0; // This method has to be called when this object is not needed anymore. // It will free memory and the buffer. This has to be called because // otherwise the buffer will be freed in the DTOR of this class and at that // point we cannot use the overridden methods. void Shutdown(); // If these 3 methods are not implement, transfering objects will not be // allowed. virtual bool ReadTransferCallback(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, void* aContent, uint64_t aExtraData, JS::MutableHandleObject aReturnObject); virtual bool WriteTransferCallback(JSContext* aCx, JS::Handle aObj, // Output: uint32_t* aTag, JS::TransferableOwnership* aOwnership, void** aContent, uint64_t* aExtraData); virtual void FreeTransferCallback(uint32_t aTag, JS::TransferableOwnership aOwnership, void* aContent, uint64_t aExtraData); // These methods are what you should use. bool Write(JSContext* aCx, JS::Handle aValue); bool Write(JSContext* aCx, JS::Handle aValue, JS::Handle aTransfer); bool Read(JSContext* aCx, JS::MutableHandle aValue); bool HasBeenWritten() const { return !!mBuffer; } uint64_t* BufferData() const { MOZ_ASSERT(mBuffer, "Write() has never been called."); return mBuffer->data(); } size_t BufferSize() const { MOZ_ASSERT(mBuffer, "Write() has never been called."); return mBuffer->nbytes(); } protected: nsAutoPtr mBuffer; #ifdef DEBUG bool mShutdownCalled; #endif }; class BlobImpl; class MessagePort; class MessagePortIdentifier; class StructuredCloneHelper : public StructuredCloneHelperInternal { public: enum CloningSupport { CloningSupported, CloningNotSupported }; enum TransferringSupport { TransferringSupported, TransferringNotSupported }; enum ContextSupport { SameProcessSameThread, SameProcessDifferentThread, DifferentProcess }; // If cloning is supported, this object will clone objects such as Blobs, // FileList, ImageData, etc. // If transferring is supported, we will transfer MessagePorts and in the // future other transferrable objects. // The ContextSupport is useful to know where the cloned/transferred data can // be read and written. Additional checks about the nature of the objects // will be done based on this context value because not all the objects can // be sent between threads or processes. explicit StructuredCloneHelper(CloningSupport aSupportsCloning, TransferringSupport aSupportsTransferring, ContextSupport aContextSupport); virtual ~StructuredCloneHelper(); // Normally you should just use Write() and Read(). void Write(JSContext* aCx, JS::Handle aValue, ErrorResult &aRv); void Write(JSContext* aCx, JS::Handle aValue, JS::Handle aTransfer, ErrorResult &aRv); void Read(nsISupports* aParent, JSContext* aCx, JS::MutableHandle aValue, ErrorResult &aRv); // Sometimes, when IPC is involved, you must send a buffer after a Write(). // This method 'steals' the internal data from this helper class. // You should free this buffer with FreeBuffer(). void MoveBufferDataToArray(FallibleTArray& aArray, ErrorResult& aRv); bool HasClonedDOMObjects() const { return !mBlobImplArray.IsEmpty() || !mClonedImages.IsEmpty(); } nsTArray>& BlobImpls() { MOZ_ASSERT(mSupportsCloning, "Blobs cannot be taken/set if cloning is not supported."); return mBlobImplArray; } nsISupports* ParentDuringRead() const { return mParent; } // This must be called if the transferring has ports generated by Read(). // MessagePorts are not thread-safe and they must be retrieved in the thread // where they are created. nsTArray>&& TakeTransferredPorts() { MOZ_ASSERT(mSupportsTransferring); return Move(mTransferredPorts); } nsTArray& PortIdentifiers() { MOZ_ASSERT(mSupportsTransferring); return mPortIdentifiers; } nsTArray>& GetImages() { return mClonedImages; } // Custom Callbacks virtual JSObject* ReadCallback(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, uint32_t aIndex) override; virtual bool WriteCallback(JSContext* aCx, JSStructuredCloneWriter* aWriter, JS::Handle aObj) override; virtual bool ReadTransferCallback(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, void* aContent, uint64_t aExtraData, JS::MutableHandleObject aReturnObject) override; virtual bool WriteTransferCallback(JSContext* aCx, JS::Handle aObj, uint32_t* aTag, JS::TransferableOwnership* aOwnership, void** aContent, uint64_t* aExtraData) override; virtual void FreeTransferCallback(uint32_t aTag, JS::TransferableOwnership aOwnership, void* aContent, uint64_t aExtraData) override; static JSObject* ReadFullySerializableObjects(JSContext* aCx, JSStructuredCloneReader* aReader, uint32_t aTag, uint32_t aIndex); static bool WriteFullySerializableObjects(JSContext* aCx, JSStructuredCloneWriter* aWriter, JS::Handle aObj); protected: // If you receive a buffer from IPC, you can use this method to retrieve a // JS::Value. It can happen that you want to pre-populate the array of Blobs // and/or the PortIdentifiers. void ReadFromBuffer(nsISupports* aParent, JSContext* aCx, uint64_t* aBuffer, size_t aBufferLength, JS::MutableHandle aValue, ErrorResult &aRv); void ReadFromBuffer(nsISupports* aParent, JSContext* aCx, uint64_t* aBuffer, size_t aBufferLength, uint32_t aAlgorithmVersion, JS::MutableHandle aValue, ErrorResult &aRv); // Use this method to free a buffer generated by MoveToBuffer(). void FreeBuffer(uint64_t* aBuffer, size_t aBufferLength); bool mSupportsCloning; bool mSupportsTransferring; ContextSupport mContext; // Useful for the structured clone algorithm: nsTArray> mBlobImplArray; // This is used for sharing the backend of ImageBitmaps. // The layers::Image object must be thread-safely reference-counted. // The layers::Image object will not be written ever via any ImageBitmap // instance, so no race condition will occur. nsTArray> mClonedImages; // This raw pointer is set and unset into the ::Read(). It's always null // outside that method. For this reason it's a raw pointer. nsISupports* MOZ_NON_OWNING_REF mParent; // This array contains the ports once we've finished the reading. It's // generated from the mPortIdentifiers array. nsTArray> mTransferredPorts; // This array contains the identifiers of the MessagePorts. Based on these we // are able to reconnect the new transferred ports with the other // MessageChannel ports. nsTArray mPortIdentifiers; #ifdef DEBUG nsCOMPtr mCreationThread; #endif }; } // dom namespace } // mozilla namespace #endif // mozilla_dom_StructuredCloneHelper_h