/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_RENDERBUFFERTEXTUREHOST_H #define MOZILLA_GFX_RENDERBUFFERTEXTUREHOST_H #include "RenderTextureHost.h" namespace mozilla { namespace wr { class RenderBufferTextureHost final : public RenderTextureHost { public: RenderBufferTextureHost(uint8_t* aBuffer, const layers::BufferDescriptor& aDescriptor); virtual bool Lock() override; virtual void Unlock() override; virtual gfx::IntSize GetSize() const override { return mSize; } virtual gfx::SurfaceFormat GetFormat() const override { return mFormat; } virtual RenderBufferTextureHost* AsBufferTextureHost() override { return this; } const uint8_t* GetDataForRender() const; size_t GetBufferSizeForRender() const; private: virtual ~RenderBufferTextureHost(); already_AddRefed GetAsSurface(); uint8_t* GetBuffer() const { return mBuffer; } uint8_t* mBuffer; layers::BufferDescriptor mDescriptor; gfx::IntSize mSize; gfx::SurfaceFormat mFormat; RefPtr mSurface; gfx::DataSourceSurface::MappedSurface mMap; bool mLocked; }; } // namespace wr } // namespace mozilla #endif // MOZILLA_GFX_RENDERBUFFERTEXTUREHOST_H