/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ /* eslint-disable no-shadow */ "use strict"; /** * Check that execution doesn't pause twice while stepping, when encountering * either a breakpoint or a debugger statement. */ var gDebuggee; var gClient; var gThreadClient; var gCallback; function run_test() { run_test_with_server(DebuggerServer, function () { run_test_with_server(WorkerDebuggerServer, do_test_finished); }); do_test_pending(); } function run_test_with_server(server, callback) { gCallback = callback; initTestDebuggerServer(server); gDebuggee = addTestGlobal("test-stack", server); gClient = new DebuggerClient(server.connectPipe()); gClient.connect().then(function () { attachTestTabAndResume(gClient, "test-stack", function (response, tabClient, threadClient) { gThreadClient = threadClient; test_simple_breakpoint(); }); }); } function test_simple_breakpoint() { gThreadClient.addOneTimeListener("paused", function (event, packet) { let source = gThreadClient.source(packet.frame.where.source); let location = { line: gDebuggee.line0 + 2 }; source.setBreakpoint(location, Task.async(function* (response, bpClient) { const testCallbacks = [ function (packet) { // Check that the stepping worked. do_check_eq(packet.frame.where.line, gDebuggee.line0 + 5); do_check_eq(packet.why.type, "resumeLimit"); }, function (packet) { // Entered the foo function call frame. do_check_eq(packet.frame.where.line, location.line); do_check_neq(packet.why.type, "breakpoint"); do_check_eq(packet.why.type, "resumeLimit"); }, function (packet) { // At the end of the foo function call frame. do_check_eq(packet.frame.where.line, gDebuggee.line0 + 3); do_check_neq(packet.why.type, "breakpoint"); do_check_eq(packet.why.type, "resumeLimit"); }, function (packet) { // Check that the breakpoint wasn't the reason for this pause, but // that the frame is about to be popped while stepping. do_check_eq(packet.frame.where.line, gDebuggee.line0 + 3); do_check_neq(packet.why.type, "breakpoint"); do_check_eq(packet.why.type, "resumeLimit"); do_check_eq(packet.why.frameFinished.return.type, "undefined"); }, function (packet) { // The foo function call frame was just popped from the stack. do_check_eq(gDebuggee.a, 1); do_check_eq(gDebuggee.b, undefined); do_check_eq(packet.frame.where.line, gDebuggee.line0 + 5); do_check_eq(packet.why.type, "resumeLimit"); do_check_eq(packet.poppedFrames.length, 1); }, function (packet) { // Check that the debugger statement wasn't the reason for this pause. do_check_eq(packet.frame.where.line, gDebuggee.line0 + 6); do_check_neq(packet.why.type, "debuggerStatement"); do_check_eq(packet.why.type, "resumeLimit"); }, function (packet) { // Check that the debugger statement wasn't the reason for this pause. do_check_eq(packet.frame.where.line, gDebuggee.line0 + 7); do_check_neq(packet.why.type, "debuggerStatement"); do_check_eq(packet.why.type, "resumeLimit"); }, ]; for (let callback of testCallbacks) { let waiter = waitForPause(gThreadClient); gThreadClient.stepIn(); let packet = yield waiter; callback(packet); } // Remove the breakpoint and finish. let waiter = waitForPause(gThreadClient); gThreadClient.stepIn(); yield waiter; bpClient.remove(() => gThreadClient.resume(() => gClient.close().then(gCallback))); })); }); /* eslint-disable */ Cu.evalInSandbox("var line0 = Error().lineNumber;\n" + "function foo() {\n" + // line0 + 1 " this.a = 1;\n" + // line0 + 2 <-- Breakpoint is set here. "}\n" + // line0 + 3 "debugger;\n" + // line0 + 4 "foo();\n" + // line0 + 5 "debugger;\n" + // line0 + 6 "var b = 2;\n", // line0 + 7 gDebuggee); /* eslint-enable */ }