/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Mozilla browser. * * The Initial Developer of the Original Code is Netscape * Communications, Inc. Portions created by Netscape are * Copyright (C) 1999, Mozilla. All Rights Reserved. * * Contributor(s): * Conrad Carlen */ #include "UMacUnicode.h" #include "nsString.h" #include "nsIUnicodeEncoder.h" #include "nsIUnicodeDecoder.h" #include "nsIServiceManager.h" #define NS_IMPL_IDS #include "nsIPlatformCharset.h" #undef NS_IMPL_IDS #include "nsICharsetConverterManager.h" static NS_DEFINE_CID(kCharsetConverterManagerCID, NS_ICHARSETCONVERTERMANAGER_CID); static nsIUnicodeEncoder *gUnicodeEncoder; static nsIUnicodeDecoder *gUnicodeDecoder; static void GetFileSystemCharset(nsString & fileSystemCharset); void UMacUnicode::ReleaseUnit() { NS_IF_RELEASE(gUnicodeEncoder); NS_IF_RELEASE(gUnicodeDecoder); } void UMacUnicode::StringToStr255(const nsString& aText, Str255& aStr255) { char buffer[256]; nsresult rv = NS_OK; // get file system charset and create a unicode encoder if (nsnull == gUnicodeEncoder) { nsAutoString fileSystemCharset; GetFileSystemCharset(fileSystemCharset); NS_WITH_SERVICE(nsICharsetConverterManager, ccm, kCharsetConverterManagerCID, &rv); if (NS_SUCCEEDED(rv)) { rv = ccm->GetUnicodeEncoder(&fileSystemCharset, &gUnicodeEncoder); } } // converts from unicode to the file system charset if (NS_SUCCEEDED(rv)) { PRInt32 inLength = aText.Length(); PRInt32 outLength = 255; rv = gUnicodeEncoder->Convert(aText.GetUnicode(), &inLength, (char *) &aStr255[1], &outLength); if (NS_SUCCEEDED(rv)) aStr255[0] = outLength; } if (NS_FAILED(rv)) { // NS_ASSERTION(0, "error: charset covnersion"); aText.ToCString(buffer, 255); PRInt32 len = nsCRT::strlen(buffer); memcpy(&aStr255[1], buffer, len); aStr255[0] = len; } } void UMacUnicode::Str255ToString(const Str255& aStr255, nsString& aText) { nsresult rv = NS_OK; // get file system charset and create a unicode encoder if (nsnull == gUnicodeDecoder) { nsAutoString fileSystemCharset; GetFileSystemCharset(fileSystemCharset); NS_WITH_SERVICE(nsICharsetConverterManager, ccm, kCharsetConverterManagerCID, &rv); if (NS_SUCCEEDED(rv)) { rv = ccm->GetUnicodeDecoder(&fileSystemCharset, &gUnicodeDecoder); } } // converts from the file system charset to unicode if (NS_SUCCEEDED(rv)) { PRUnichar buffer[512]; PRInt32 inLength = aStr255[0]; PRInt32 outLength = 512; rv = gUnicodeDecoder->Convert((char *) &aStr255[1], &inLength, buffer, &outLength); if (NS_SUCCEEDED(rv)) { aText.Assign(buffer, outLength); } } if (NS_FAILED(rv)) { // NS_ASSERTION(0, "error: charset covnersion"); aText.AssignWithConversion((char *) &aStr255[1], aStr255[0]); } } static void GetFileSystemCharset(nsString & fileSystemCharset) { static nsAutoString aCharset; nsresult rv; if (aCharset.Length() < 1) { nsCOMPtr platformCharset = do_GetService(NS_PLATFORMCHARSET_CONTRACTID, &rv); if (NS_SUCCEEDED(rv)) rv = platformCharset->GetCharset(kPlatformCharsetSel_FileName, aCharset); NS_ASSERTION(NS_SUCCEEDED(rv), "error getting platform charset"); if (NS_FAILED(rv)) aCharset.AssignWithConversion("x-mac-roman"); } fileSystemCharset = aCharset; }