/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureClientSharedSurface.h" #include "GLContext.h" #include "mozilla/gfx/2D.h" #include "mozilla/gfx/Logging.h" // for gfxDebug #include "mozilla/layers/ISurfaceAllocator.h" #include "mozilla/unused.h" #include "nsThreadUtils.h" #include "SharedSurface.h" namespace mozilla { namespace layers { SharedSurfaceTextureClient::SharedSurfaceTextureClient(ISurfaceAllocator* aAllocator, TextureFlags aFlags, UniquePtr surf, gl::SurfaceFactory* factory) : TextureClient(aAllocator, aFlags | TextureFlags::RECYCLE) , mSurf(Move(surf)) { } SharedSurfaceTextureClient::~SharedSurfaceTextureClient() { // Free the ShSurf implicitly. } gfx::IntSize SharedSurfaceTextureClient::GetSize() const { return mSurf->mSize; } bool SharedSurfaceTextureClient::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) { return mSurf->ToSurfaceDescriptor(&aOutDescriptor); } } // namespace layers } // namespace mozilla