/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/layers/CanvasClient.h" #include "mozilla/layers/TextureClient.h" #include "BasicCanvasLayer.h" #include "mozilla/layers/ShadowLayers.h" #include "SharedTextureImage.h" #include "nsXULAppAPI.h" #include "GLContext.h" #include "SurfaceStream.h" using namespace mozilla::gl; namespace mozilla { namespace layers { /* static */ TemporaryRef CanvasClient::CreateCanvasClient(LayersBackend aParentBackend, CompositableType aCompositableHostType, CompositableForwarder* aForwarder, TextureFlags aFlags) { if (aCompositableHostType == BUFFER_IMAGE_SINGLE) { return new CanvasClient2D(aForwarder, aFlags); } if (aCompositableHostType == BUFFER_IMAGE_BUFFERED) { if (aParentBackend == LAYERS_OPENGL) { return new CanvasClientWebGL(aForwarder, aFlags); } return new CanvasClient2D(aForwarder, aFlags); } return nullptr; } void CanvasClient::SetBuffer(const TextureIdentifier& aTextureIdentifier, const SurfaceDescriptor& aBuffer) { mTextureClient->SetDescriptor(aBuffer); } CanvasClient2D::CanvasClient2D(CompositableForwarder* aFwd, TextureFlags aFlags) : CanvasClient(aFwd, aFlags) { } void CanvasClient2D::Update(gfx::IntSize aSize, BasicCanvasLayer* aLayer) { if (!mTextureClient) { mTextureClient = CreateTextureClient(TEXTURE_SHMEM, mFlags); } bool isOpaque = (aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE); gfxASurface::gfxContentType contentType = isOpaque ? gfxASurface::CONTENT_COLOR : gfxASurface::CONTENT_COLOR_ALPHA; mTextureClient->EnsureAllocated(aSize, contentType); gfxASurface* surface = mTextureClient->LockSurface(); static_cast(aLayer)->UpdateSurface(surface, nullptr); mTextureClient->Unlock(); } CanvasClientWebGL::CanvasClientWebGL(CompositableForwarder* aFwd, TextureFlags aFlags) : CanvasClient(aFwd, aFlags) { } void CanvasClientWebGL::Update(gfx::IntSize aSize, BasicCanvasLayer* aLayer) { if (!mTextureClient) { mTextureClient = CreateTextureClient(TEXTURE_STREAM_GL, mFlags); } NS_ASSERTION(aLayer->mGLContext, "CanvasClientWebGL should only be used with GL canvases"); // the content type won't be used mTextureClient->EnsureAllocated(aSize, gfxASurface::CONTENT_COLOR); GLScreenBuffer* screen = aLayer->mGLContext->Screen(); SurfaceStreamHandle handle = screen->Stream()->GetShareHandle(); mTextureClient->SetDescriptor(SurfaceStreamDescriptor(handle, false)); aLayer->Painted(); } } }