/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Original Author: David W. Hyatt (hyatt@netscape.com) * Blake Ross (blakeross@telocity.com) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsButtonBoxFrame.h" #include "nsIContent.h" #include "nsIDocument.h" #include "nsIDOMDocument.h" #include "nsIDOMNodeList.h" #include "nsIDOMXULButtonElement.h" #include "nsGkAtoms.h" #include "nsINameSpaceManager.h" #include "nsPresContext.h" #include "nsIPresShell.h" #include "nsGUIEvent.h" #include "nsEventStateManager.h" #include "nsIDOMElement.h" #include "nsDisplayList.h" #include "nsContentUtils.h" #include "mozilla/dom/Element.h" // // NS_NewXULButtonFrame // // Creates a new Button frame and returns it // nsIFrame* NS_NewButtonBoxFrame (nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsButtonBoxFrame(aPresShell, aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsButtonBoxFrame) NS_IMETHODIMP nsButtonBoxFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { // override, since we don't want children to get events if (aBuilder->IsForEventDelivery()) return NS_OK; return nsBoxFrame::BuildDisplayListForChildren(aBuilder, aDirtyRect, aLists); } NS_IMETHODIMP nsButtonBoxFrame::HandleEvent(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus) { NS_ENSURE_ARG_POINTER(aEventStatus); if (nsEventStatus_eConsumeNoDefault == *aEventStatus) { return NS_OK; } switch (aEvent->message) { case NS_KEY_DOWN: if (NS_KEY_EVENT == aEvent->eventStructType) { nsKeyEvent* keyEvent = (nsKeyEvent*)aEvent; if (NS_VK_SPACE == keyEvent->keyCode) { nsEventStateManager *esm = aPresContext->EventStateManager(); // :hover:active state esm->SetContentState(mContent, NS_EVENT_STATE_HOVER); esm->SetContentState(mContent, NS_EVENT_STATE_ACTIVE); } } break; // On mac, Return fires the defualt button, not the focused one. #ifndef XP_MACOSX case NS_KEY_PRESS: if (NS_KEY_EVENT == aEvent->eventStructType) { nsKeyEvent* keyEvent = (nsKeyEvent*)aEvent; if (NS_VK_RETURN == keyEvent->keyCode) { nsCOMPtr buttonEl(do_QueryInterface(mContent)); if (buttonEl) { MouseClicked(aPresContext, aEvent); *aEventStatus = nsEventStatus_eConsumeNoDefault; } } } break; #endif case NS_KEY_UP: if (NS_KEY_EVENT == aEvent->eventStructType) { nsKeyEvent* keyEvent = (nsKeyEvent*)aEvent; if (NS_VK_SPACE == keyEvent->keyCode) { // only activate on keyup if we're already in the :hover:active state NS_ASSERTION(mContent->IsElement(), "How do we have a non-element?"); nsEventStates buttonState = mContent->AsElement()->State(); if (buttonState.HasAllStates(NS_EVENT_STATE_ACTIVE | NS_EVENT_STATE_HOVER)) { // return to normal state nsEventStateManager *esm = aPresContext->EventStateManager(); esm->SetContentState(nsnull, NS_EVENT_STATE_ACTIVE); esm->SetContentState(nsnull, NS_EVENT_STATE_HOVER); MouseClicked(aPresContext, aEvent); } } } break; case NS_MOUSE_CLICK: if (NS_IS_MOUSE_LEFT_CLICK(aEvent)) { MouseClicked(aPresContext, aEvent); } break; } return nsBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus); } void nsButtonBoxFrame::DoMouseClick(nsGUIEvent* aEvent, bool aTrustEvent) { // Don't execute if we're disabled. if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled, nsGkAtoms::_true, eCaseMatters)) return; // Execute the oncommand event handler. bool isShift = false; bool isControl = false; bool isAlt = false; bool isMeta = false; if(aEvent) { isShift = ((nsInputEvent*)(aEvent))->isShift; isControl = ((nsInputEvent*)(aEvent))->isControl; isAlt = ((nsInputEvent*)(aEvent))->isAlt; isMeta = ((nsInputEvent*)(aEvent))->isMeta; } // Have the content handle the event, propagating it according to normal DOM rules. nsCOMPtr shell = PresContext()->GetPresShell(); if (shell) { nsContentUtils::DispatchXULCommand(mContent, aEvent ? NS_IS_TRUSTED_EVENT(aEvent) : aTrustEvent, nsnull, shell, isControl, isAlt, isShift, isMeta); } }