/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureHostBasic.h" #ifdef MOZ_X11 #include "TextureHostX11.h" #endif #include "MacIOSurfaceTextureHostBasic.h" using namespace mozilla::gl; using namespace mozilla::gfx; namespace mozilla { namespace layers { TemporaryRef CreateTextureHostBasic(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags) { #ifdef XP_MACOSX if (aDesc.type() == SurfaceDescriptor::TSurfaceDescriptorMacIOSurface) { const SurfaceDescriptorMacIOSurface& desc = aDesc.get_SurfaceDescriptorMacIOSurface(); RefPtr result = new MacIOSurfaceTextureHostBasic(aFlags, desc); return result; } #endif #ifdef MOZ_X11 if (aDesc.type() == SurfaceDescriptor::TSurfaceDescriptorX11) { const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11(); RefPtr result = new TextureHostX11(aFlags, desc); return result; } #endif return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags); } } // namespace layers } // namespace gfx