/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WaylandDMABUFTextureHostOGL.h" #include "mozilla/widget/WaylandDMABufSurface.h" #include "mozilla/webrender/RenderWaylandDMABUFTextureHostOGL.h" #include "mozilla/webrender/RenderThread.h" #include "mozilla/webrender/WebRenderAPI.h" #include "GLContextEGL.h" namespace mozilla { namespace layers { WaylandDMABUFTextureHostOGL::WaylandDMABUFTextureHostOGL( TextureFlags aFlags, const SurfaceDescriptor& aDesc) : TextureHost(aFlags) { MOZ_COUNT_CTOR(WaylandDMABUFTextureHostOGL); mSurface = WaylandDMABufSurface::CreateDMABufSurface( aDesc.get_SurfaceDescriptorDMABuf()); } WaylandDMABUFTextureHostOGL::~WaylandDMABUFTextureHostOGL() { MOZ_COUNT_DTOR(WaylandDMABUFTextureHostOGL); if (mProvider) { DeallocateDeviceData(); } } bool WaylandDMABUFTextureHostOGL::Lock() { if (!gl() || !gl()->MakeCurrent() || !mSurface) { return false; } if (!mTextureSource && mSurface->CreateEGLImage(gl())) { auto format = mSurface->HasAlpha() ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8; mTextureSource = new EGLImageTextureSource( mProvider, mSurface->GetEGLImage(), format, LOCAL_GL_TEXTURE_2D, LOCAL_GL_CLAMP_TO_EDGE, gfx::IntSize(mSurface->GetWidth(), mSurface->GetHeight())); } return true; } void WaylandDMABUFTextureHostOGL::Unlock() {} void WaylandDMABUFTextureHostOGL::DeallocateDeviceData() { mTextureSource = nullptr; if (mSurface) { mSurface->ReleaseEGLImage(); } } void WaylandDMABUFTextureHostOGL::SetTextureSourceProvider( TextureSourceProvider* aProvider) { if (!aProvider || !aProvider->GetGLContext()) { DeallocateDeviceData(); mProvider = nullptr; return; } if (mProvider != aProvider) { DeallocateDeviceData(); } mProvider = aProvider; if (mTextureSource) { mTextureSource->SetTextureSourceProvider(aProvider); } } gfx::SurfaceFormat WaylandDMABUFTextureHostOGL::GetFormat() const { MOZ_ASSERT(mTextureSource); return mTextureSource ? mTextureSource->GetFormat() : gfx::SurfaceFormat::UNKNOWN; } gfx::IntSize WaylandDMABUFTextureHostOGL::GetSize() const { if (!mSurface) { return gfx::IntSize(); } return gfx::IntSize(mSurface->GetWidth(), mSurface->GetHeight()); } gl::GLContext* WaylandDMABUFTextureHostOGL::gl() const { return mProvider ? mProvider->GetGLContext() : nullptr; } void WaylandDMABUFTextureHostOGL::CreateRenderTexture( const wr::ExternalImageId& aExternalImageId) { RefPtr texture = new wr::RenderWaylandDMABUFTextureHostOGL(mSurface); wr::RenderThread::Get()->RegisterExternalImage(wr::AsUint64(aExternalImageId), texture.forget()); } void WaylandDMABUFTextureHostOGL::PushResourceUpdates( wr::TransactionBuilder& aResources, ResourceUpdateOp aOp, const Range& aImageKeys, const wr::ExternalImageId& aExtID, const bool aPreferCompositorSurface) { MOZ_ASSERT(mSurface); auto method = aOp == TextureHost::ADD_IMAGE ? &wr::TransactionBuilder::AddExternalImage : &wr::TransactionBuilder::UpdateExternalImage; auto imageType = wr::ExternalImageType::TextureHandle(wr::TextureTarget::Default); gfx::SurfaceFormat format = mSurface->HasAlpha() ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8; MOZ_ASSERT(aImageKeys.length() == 1); // XXX Add RGBA handling. Temporary hack to avoid crash // With BGRA format setting, rendering works without problem. auto formatTmp = format == gfx::SurfaceFormat::R8G8B8A8 ? gfx::SurfaceFormat::B8G8R8A8 : gfx::SurfaceFormat::B8G8R8X8; wr::ImageDescriptor descriptor(GetSize(), formatTmp, aPreferCompositorSurface); (aResources.*method)(aImageKeys[0], descriptor, aExtID, imageType, 0); } void WaylandDMABUFTextureHostOGL::PushDisplayItems( wr::DisplayListBuilder& aBuilder, const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip, wr::ImageRendering aFilter, const Range& aImageKeys) { MOZ_ASSERT(aImageKeys.length() == 1); aBuilder.PushImage(aBounds, aClip, true, aFilter, aImageKeys[0], !(mFlags & TextureFlags::NON_PREMULTIPLIED)); } } // namespace layers } // namespace mozilla