/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "BasicLayersImpl.h" // for FillWithMask, etc #include "ImageContainer.h" // for AutoLockImage, etc #include "ImageLayers.h" // for ImageLayer #include "Layers.h" // for Layer (ptr only), etc #include "basic/BasicImplData.h" // for BasicImplData #include "basic/BasicLayers.h" // for BasicLayerManager #include "gfxASurface.h" // for gfxASurface, etc #include "gfxContext.h" // for gfxContext #include "gfxPattern.h" // for gfxPattern, etc #include "gfxUtils.h" // for gfxUtils #ifdef MOZ_X11 #include "gfxXlibSurface.h" // for gfxXlibSurface #endif #include "mozilla/mozalloc.h" // for operator new #include "nsAutoPtr.h" // for nsRefPtr, getter_AddRefs, etc #include "nsCOMPtr.h" // for already_AddRefed #include "nsDebug.h" // for NS_ASSERTION #include "nsISupportsImpl.h" // for gfxPattern::Release, etc #include "nsRect.h" // for nsIntRect #include "nsRegion.h" // for nsIntRegion #include "nsTraceRefcnt.h" // for MOZ_COUNT_CTOR, etc #include "mozilla/gfx/Point.h" // for IntSize using namespace mozilla::gfx; namespace mozilla { namespace layers { class BasicImageLayer : public ImageLayer, public BasicImplData { public: BasicImageLayer(BasicLayerManager* aLayerManager) : ImageLayer(aLayerManager, static_cast(MOZ_THIS_IN_INITIALIZER_LIST())), mSize(-1, -1) { MOZ_COUNT_CTOR(BasicImageLayer); } virtual ~BasicImageLayer() { MOZ_COUNT_DTOR(BasicImageLayer); } virtual void SetVisibleRegion(const nsIntRegion& aRegion) { NS_ASSERTION(BasicManager()->InConstruction(), "Can only set properties in construction phase"); ImageLayer::SetVisibleRegion(aRegion); } virtual void Paint(gfxContext* aContext, Layer* aMaskLayer); virtual bool GetAsSurface(gfxASurface** aSurface, SurfaceDescriptor* aDescriptor); protected: BasicLayerManager* BasicManager() { return static_cast(mManager); } // only paints the image if aContext is non-null already_AddRefed GetAndPaintCurrentImage(gfxContext* aContext, float aOpacity, Layer* aMaskLayer); gfx::IntSize mSize; }; void BasicImageLayer::Paint(gfxContext* aContext, Layer* aMaskLayer) { if (IsHidden()) return; nsRefPtr dontcare = GetAndPaintCurrentImage(aContext, GetEffectiveOpacity(), aMaskLayer); } already_AddRefed BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext, float aOpacity, Layer* aMaskLayer) { if (!mContainer) return nullptr; mContainer->SetImageFactory(mManager->IsCompositingCheap() ? nullptr : BasicManager()->GetImageFactory()); nsRefPtr surface; AutoLockImage autoLock(mContainer, getter_AddRefs(surface)); Image *image = autoLock.GetImage(); gfx::IntSize size = mSize = autoLock.GetSize(); if (!surface || surface->CairoStatus()) { return nullptr; } nsRefPtr pat = new gfxPattern(surface); if (!pat) { return nullptr; } pat->SetFilter(mFilter); // The visible region can extend outside the image, so just draw // within the image bounds. if (aContext) { gfxContext::GraphicsOperator mixBlendMode = GetEffectiveMixBlendMode(); AutoSetOperator setOptimizedOperator(aContext, mixBlendMode != gfxContext::OPERATOR_OVER ? mixBlendMode : GetOperator()); PaintContext(pat, nsIntRegion(nsIntRect(0, 0, size.width, size.height)), aOpacity, aContext, aMaskLayer); GetContainer()->NotifyPaintedImage(image); } return pat.forget(); } void PaintContext(gfxPattern* aPattern, const nsIntRegion& aVisible, float aOpacity, gfxContext* aContext, Layer* aMaskLayer) { // Set PAD mode so that when the video is being scaled, we do not sample // outside the bounds of the video image. gfxPattern::GraphicsExtend extend = gfxPattern::EXTEND_PAD; #ifdef MOZ_X11 // PAD is slow with cairo and old X11 servers, so prefer speed over // correctness and use NONE. if (aContext->IsCairo()) { nsRefPtr target = aContext->CurrentSurface(); if (target->GetType() == gfxSurfaceTypeXlib && static_cast(target.get())->IsPadSlow()) { extend = gfxPattern::EXTEND_NONE; } } #endif aContext->NewPath(); // No need to snap here; our transform has already taken care of it. // XXX true for arbitrary regions? Don't care yet though gfxUtils::PathFromRegion(aContext, aVisible); aPattern->SetExtend(extend); aContext->SetPattern(aPattern); FillWithMask(aContext, aOpacity, aMaskLayer); // Reset extend mode for callers that need to reuse the pattern aPattern->SetExtend(extend); } bool BasicImageLayer::GetAsSurface(gfxASurface** aSurface, SurfaceDescriptor* aDescriptor) { if (!mContainer) { return false; } gfx::IntSize dontCare; nsRefPtr surface = mContainer->GetCurrentAsSurface(&dontCare); *aSurface = surface.forget().get(); return true; } already_AddRefed BasicLayerManager::CreateImageLayer() { NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); nsRefPtr layer = new BasicImageLayer(this); return layer.forget(); } } }