/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureHost.h" #include "CompositableHost.h" // for CompositableHost #include "LayersLogging.h" // for AppendToString #include "gfx2DGlue.h" // for ToIntSize #include "mozilla/gfx/2D.h" // for DataSourceSurface, Factory #include "mozilla/ipc/Shmem.h" // for Shmem #include "mozilla/layers/CompositableTransactionParent.h" // for CompositableParentManager #include "mozilla/layers/Compositor.h" // for Compositor #include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator #include "mozilla/layers/ImageDataSerializer.h" #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc #include "mozilla/layers/TextureHostOGL.h" // for TextureHostOGL #include "mozilla/layers/YCbCrImageDataSerializer.h" #include "nsAString.h" #include "nsAutoPtr.h" // for nsRefPtr #include "nsPrintfCString.h" // for nsPrintfCString #include "mozilla/layers/PTextureParent.h" #include "mozilla/unused.h" #include #include "SharedSurface.h" #include "SharedSurfaceEGL.h" #include "SharedSurfaceGL.h" #include "../opengl/CompositorOGL.h" #include "gfxUtils.h" #ifdef MOZ_ENABLE_D3D10_LAYER #include "../d3d11/CompositorD3D11.h" #endif #ifdef MOZ_WIDGET_GONK #include "../opengl/GrallocTextureClient.h" #include "../opengl/GrallocTextureHost.h" #include "SharedSurfaceGralloc.h" #endif #ifdef MOZ_X11 #include "mozilla/layers/X11TextureHost.h" #endif #ifdef XP_MACOSX #include "SharedSurfaceIO.h" #include "../opengl/MacIOSurfaceTextureHostOGL.h" #endif #ifdef XP_WIN #include "SharedSurfaceANGLE.h" #include "mozilla/layers/TextureDIB.h" #endif #if 0 #define RECYCLE_LOG(...) printf_stderr(__VA_ARGS__) #else #define RECYCLE_LOG(...) do { } while (0) #endif struct nsIntPoint; namespace mozilla { namespace layers { /** * TextureParent is the host-side IPDL glue between TextureClient and TextureHost. * It is an IPDL actor just like LayerParent, CompositableParent, etc. */ class TextureParent : public PTextureParent { public: explicit TextureParent(CompositableParentManager* aManager); ~TextureParent(); bool Init(const SurfaceDescriptor& aSharedData, const TextureFlags& aFlags); void CompositorRecycle(); virtual bool RecvClientRecycle() MOZ_OVERRIDE; virtual bool RecvClearTextureHostSync() MOZ_OVERRIDE; virtual bool RecvRemoveTexture() MOZ_OVERRIDE; virtual bool RecvRecycleTexture(const TextureFlags& aTextureFlags) MOZ_OVERRIDE; TextureHost* GetTextureHost() { return mTextureHost; } void ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE; void ClearTextureHost(); CompositableParentManager* mCompositableManager; RefPtr mWaitForClientRecycle; RefPtr mTextureHost; }; // static PTextureParent* TextureHost::CreateIPDLActor(CompositableParentManager* aManager, const SurfaceDescriptor& aSharedData, TextureFlags aFlags) { if (aSharedData.type() == SurfaceDescriptor::TSurfaceDescriptorMemory && !aManager->IsSameProcess()) { NS_ERROR("A client process is trying to peek at our address space using a MemoryTexture!"); return nullptr; } TextureParent* actor = new TextureParent(aManager); if (!actor->Init(aSharedData, aFlags)) { delete actor; return nullptr; } return actor; } // static bool TextureHost::DestroyIPDLActor(PTextureParent* actor) { delete actor; return true; } // static bool TextureHost::SendDeleteIPDLActor(PTextureParent* actor) { return PTextureParent::Send__delete__(actor); } // static TextureHost* TextureHost::AsTextureHost(PTextureParent* actor) { return actor? static_cast(actor)->mTextureHost : nullptr; } PTextureParent* TextureHost::GetIPDLActor() { return mActor; } bool TextureHost::BindTextureSource(CompositableTextureSourceRef& texture) { texture = GetTextureSources(); return !!texture; } FenceHandle TextureHost::GetAndResetReleaseFenceHandle() { #if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17 TextureHostOGL* hostOGL = this->AsHostOGL(); if (!hostOGL) { return FenceHandle(); } android::sp fence = hostOGL->GetAndResetReleaseFence(); if (fence.get() && fence->isValid()) { FenceHandle handle = FenceHandle(fence); return handle; } #endif return FenceHandle(); } // implemented in TextureHostOGL.cpp TemporaryRef CreateTextureHostOGL(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags); // implemented in TextureHostBasic.cpp TemporaryRef CreateTextureHostBasic(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags); // implemented in TextureD3D11.cpp TemporaryRef CreateTextureHostD3D11(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags); // implemented in TextureD3D9.cpp TemporaryRef CreateTextureHostD3D9(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags); // static TemporaryRef TextureHost::Create(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags) { switch (aDesc.type()) { case SurfaceDescriptor::TSurfaceDescriptorShmem: case SurfaceDescriptor::TSurfaceDescriptorMemory: case SurfaceDescriptor::TSurfaceDescriptorDIB: return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags); case SurfaceDescriptor::TEGLImageDescriptor: case SurfaceDescriptor::TNewSurfaceDescriptorGralloc: case SurfaceDescriptor::TSurfaceTextureDescriptor: return CreateTextureHostOGL(aDesc, aDeallocator, aFlags); case SurfaceDescriptor::TSharedSurfaceDescriptor: return new SharedSurfaceTextureHost(aFlags, aDesc.get_SharedSurfaceDescriptor()); case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: if (Compositor::GetBackend() == LayersBackend::LAYERS_OPENGL) { return CreateTextureHostOGL(aDesc, aDeallocator, aFlags); } else { return CreateTextureHostBasic(aDesc, aDeallocator, aFlags); } #ifdef MOZ_X11 case SurfaceDescriptor::TSurfaceDescriptorX11: { const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11(); RefPtr result = new X11TextureHost(aFlags, desc); return result; } #endif #ifdef XP_WIN case SurfaceDescriptor::TSurfaceDescriptorD3D9: return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags); case SurfaceDescriptor::TSurfaceDescriptorD3D10: if (Compositor::GetBackend() == LayersBackend::LAYERS_D3D9) { return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags); } else { return CreateTextureHostD3D11(aDesc, aDeallocator, aFlags); } #endif default: MOZ_CRASH("Unsupported Surface type"); } } TemporaryRef CreateBackendIndependentTextureHost(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags) { RefPtr result; switch (aDesc.type()) { case SurfaceDescriptor::TSurfaceDescriptorShmem: { const SurfaceDescriptorShmem& descriptor = aDesc.get_SurfaceDescriptorShmem(); result = new ShmemTextureHost(descriptor.data(), descriptor.format(), aDeallocator, aFlags); break; } case SurfaceDescriptor::TSurfaceDescriptorMemory: { const SurfaceDescriptorMemory& descriptor = aDesc.get_SurfaceDescriptorMemory(); result = new MemoryTextureHost(reinterpret_cast(descriptor.data()), descriptor.format(), aFlags); break; } #ifdef XP_WIN case SurfaceDescriptor::TSurfaceDescriptorDIB: { result = new DIBTextureHost(aFlags, aDesc); break; } #endif default: { NS_WARNING("No backend independent TextureHost for this descriptor type"); } } return result; } void TextureHost::CompositorRecycle() { if (!mActor) { return; } static_cast(mActor)->CompositorRecycle(); } TextureHost::TextureHost(TextureFlags aFlags) : mActor(nullptr) , mFlags(aFlags) , mCompositableCount(0) {} TextureHost::~TextureHost() { } void TextureHost::Finalize() { if (!(GetFlags() & TextureFlags::DEALLOCATE_CLIENT)) { DeallocateSharedData(); DeallocateDeviceData(); } } void TextureHost::RecycleTexture(TextureFlags aFlags) { MOZ_ASSERT(GetFlags() & TextureFlags::RECYCLE); MOZ_ASSERT(aFlags & TextureFlags::RECYCLE); MOZ_ASSERT(!HasRecycleCallback()); mFlags = aFlags; } void TextureHost::PrintInfo(std::stringstream& aStream, const char* aPrefix) { aStream << aPrefix; aStream << nsPrintfCString("%s (0x%p)", Name(), this).get(); // Note: the TextureHost needs to be locked before it is safe to call // GetSize() and GetFormat() on it. if (Lock()) { AppendToString(aStream, GetSize(), " [size=", "]"); AppendToString(aStream, GetFormat(), " [format=", "]"); Unlock(); } AppendToString(aStream, mFlags, " [flags=", "]"); #ifdef MOZ_DUMP_PAINTING if (gfxPrefs::LayersDumpTexture() || profiler_feature_active("layersdump")) { nsAutoCString pfx(aPrefix); pfx += " "; aStream << "\n" << pfx.get() << "Surface: "; RefPtr dSurf = GetAsSurface(); if (dSurf) { aStream << gfxUtils::GetAsLZ4Base64Str(dSurf).get(); } } #endif } TextureSource::TextureSource() : mCompositableCount(0) { MOZ_COUNT_CTOR(TextureSource); } TextureSource::~TextureSource() { MOZ_COUNT_DTOR(TextureSource); } BufferTextureHost::BufferTextureHost(gfx::SurfaceFormat aFormat, TextureFlags aFlags) : TextureHost(aFlags) , mCompositor(nullptr) , mFormat(aFormat) , mUpdateSerial(1) , mLocked(false) , mNeedsFullUpdate(false) {} void BufferTextureHost::InitSize() { if (mFormat == gfx::SurfaceFormat::YUV) { YCbCrImageDataDeserializer yuvDeserializer(GetBuffer(), GetBufferSize()); if (yuvDeserializer.IsValid()) { mSize = yuvDeserializer.GetYSize(); } } else if (mFormat != gfx::SurfaceFormat::UNKNOWN) { ImageDataDeserializer deserializer(GetBuffer(), GetBufferSize()); if (deserializer.IsValid()) { mSize = deserializer.GetSize(); } } } BufferTextureHost::~BufferTextureHost() {} void BufferTextureHost::Updated(const nsIntRegion* aRegion) { ++mUpdateSerial; // If the last frame wasn't uploaded yet, and we -don't- have a partial update, // we still need to update the full surface. if (aRegion && !mNeedsFullUpdate) { mMaybeUpdatedRegion = mMaybeUpdatedRegion.Or(mMaybeUpdatedRegion, *aRegion); } else { mNeedsFullUpdate = true; } if (GetFlags() & TextureFlags::IMMEDIATE_UPLOAD) { DebugOnly result = MaybeUpload(!mNeedsFullUpdate ? &mMaybeUpdatedRegion : nullptr); NS_WARN_IF_FALSE(result, "Failed to upload a texture"); } } void BufferTextureHost::SetCompositor(Compositor* aCompositor) { if (mCompositor == aCompositor) { return; } RefPtr it = mFirstSource; while (it) { it->SetCompositor(aCompositor); it = it->GetNextSibling(); } mFirstSource = nullptr; mCompositor = aCompositor; } void BufferTextureHost::DeallocateDeviceData() { RefPtr it = mFirstSource; while (it) { it->DeallocateDeviceData(); it = it->GetNextSibling(); } } bool BufferTextureHost::Lock() { MOZ_ASSERT(!mLocked); if (!MaybeUpload(!mNeedsFullUpdate ? &mMaybeUpdatedRegion : nullptr)) { return false; } mLocked = !!mFirstSource; return mLocked; } void BufferTextureHost::Unlock() { MOZ_ASSERT(mLocked); mLocked = false; } TextureSource* BufferTextureHost::GetTextureSources() { MOZ_ASSERT(mLocked); MOZ_ASSERT(mFirstSource); return mFirstSource; } gfx::SurfaceFormat BufferTextureHost::GetFormat() const { // mFormat is the format of the data that we share with the content process. // GetFormat, on the other hand, expects the format that we present to the // Compositor (it is used to choose the effect type). // if the compositor does not support YCbCr effects, we give it a RGBX texture // instead (see BufferTextureHost::Upload) if (mFormat == gfx::SurfaceFormat::YUV && mCompositor && !mCompositor->SupportsEffect(EffectTypes::YCBCR)) { return gfx::SurfaceFormat::R8G8B8X8; } return mFormat; } bool BufferTextureHost::MaybeUpload(nsIntRegion *aRegion) { if (mFirstSource && mFirstSource->GetUpdateSerial() == mUpdateSerial) { return true; } if (!Upload(aRegion)) { return false; } // We no longer have an invalid region. mNeedsFullUpdate = false; mMaybeUpdatedRegion.SetEmpty(); // If upload returns true we know mFirstSource is not null mFirstSource->SetUpdateSerial(mUpdateSerial); return true; } bool BufferTextureHost::Upload(nsIntRegion *aRegion) { if (!GetBuffer()) { // We don't have a buffer; a possible cause is that the IPDL actor // is already dead. This inevitably happens as IPDL actors can die // at any time, so we want to silently return in this case. return false; } if (!mCompositor) { NS_WARNING("Tried to upload without a compositor. Skipping texture upload..."); // If we are in this situation it means we should have called SetCompositor // earlier. It is conceivable that on certain rare conditions with async-video // we may end up here for the first frame, but this should not happen repeatedly. return false; } if (mFormat == gfx::SurfaceFormat::UNKNOWN) { NS_WARNING("BufferTextureHost: unsupported format!"); return false; } else if (mFormat == gfx::SurfaceFormat::YUV) { YCbCrImageDataDeserializer yuvDeserializer(GetBuffer(), GetBufferSize()); MOZ_ASSERT(yuvDeserializer.IsValid()); if (!mCompositor->SupportsEffect(EffectTypes::YCBCR)) { RefPtr surf = yuvDeserializer.ToDataSourceSurface(); if (NS_WARN_IF(!surf)) { return false; } if (!mFirstSource) { mFirstSource = mCompositor->CreateDataTextureSource(mFlags); } mFirstSource->Update(surf, aRegion); return true; } RefPtr srcY; RefPtr srcU; RefPtr srcV; if (!mFirstSource) { // We don't support BigImages for YCbCr compositing. srcY = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE); srcU = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE); srcV = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE); mFirstSource = srcY; srcY->SetNextSibling(srcU); srcU->SetNextSibling(srcV); } else { // mFormat never changes so if this was created as a YCbCr host and already // contains a source it should already have 3 sources. // BufferTextureHost only uses DataTextureSources so it is safe to assume // all 3 sources are DataTextureSource. MOZ_ASSERT(mFirstSource->GetNextSibling()); MOZ_ASSERT(mFirstSource->GetNextSibling()->GetNextSibling()); srcY = mFirstSource; srcU = mFirstSource->GetNextSibling()->AsDataTextureSource(); srcV = mFirstSource->GetNextSibling()->GetNextSibling()->AsDataTextureSource(); } RefPtr tempY = gfx::Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetYData(), yuvDeserializer.GetYStride(), yuvDeserializer.GetYSize(), gfx::SurfaceFormat::A8); RefPtr tempCb = gfx::Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCbData(), yuvDeserializer.GetCbCrStride(), yuvDeserializer.GetCbCrSize(), gfx::SurfaceFormat::A8); RefPtr tempCr = gfx::Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCrData(), yuvDeserializer.GetCbCrStride(), yuvDeserializer.GetCbCrSize(), gfx::SurfaceFormat::A8); // We don't support partial updates for Y U V textures NS_ASSERTION(!aRegion, "Unsupported partial updates for YCbCr textures"); if (!srcY->Update(tempY) || !srcU->Update(tempCb) || !srcV->Update(tempCr)) { NS_WARNING("failed to update the DataTextureSource"); return false; } } else { // non-YCbCr case if (!mFirstSource) { mFirstSource = mCompositor->CreateDataTextureSource(); } ImageDataDeserializer deserializer(GetBuffer(), GetBufferSize()); if (!deserializer.IsValid()) { NS_ERROR("Failed to deserialize image!"); return false; } RefPtr surf = deserializer.GetAsSurface(); if (!surf) { return false; } if (!mFirstSource->Update(surf.get(), aRegion)) { NS_WARNING("failed to update the DataTextureSource"); return false; } } MOZ_ASSERT(mFirstSource); return true; } TemporaryRef BufferTextureHost::GetAsSurface() { RefPtr result; if (mFormat == gfx::SurfaceFormat::UNKNOWN) { NS_WARNING("BufferTextureHost: unsupported format!"); return nullptr; } else if (mFormat == gfx::SurfaceFormat::YUV) { YCbCrImageDataDeserializer yuvDeserializer(GetBuffer(), GetBufferSize()); if (!yuvDeserializer.IsValid()) { return nullptr; } result = yuvDeserializer.ToDataSourceSurface(); if (NS_WARN_IF(!result)) { return nullptr; } } else { ImageDataDeserializer deserializer(GetBuffer(), GetBufferSize()); if (!deserializer.IsValid()) { NS_ERROR("Failed to deserialize image!"); return nullptr; } result = deserializer.GetAsSurface(); } return result.forget(); } ShmemTextureHost::ShmemTextureHost(const ipc::Shmem& aShmem, gfx::SurfaceFormat aFormat, ISurfaceAllocator* aDeallocator, TextureFlags aFlags) : BufferTextureHost(aFormat, aFlags) , mShmem(MakeUnique(aShmem)) , mDeallocator(aDeallocator) { MOZ_COUNT_CTOR(ShmemTextureHost); InitSize(); } ShmemTextureHost::~ShmemTextureHost() { MOZ_ASSERT(!mShmem || (mFlags & TextureFlags::DEALLOCATE_CLIENT), "Leaking our buffer"); DeallocateDeviceData(); MOZ_COUNT_DTOR(ShmemTextureHost); } void ShmemTextureHost::DeallocateSharedData() { if (mShmem) { MOZ_ASSERT(mDeallocator, "Shared memory would leak without a ISurfaceAllocator"); mDeallocator->DeallocShmem(*mShmem); mShmem = nullptr; } } void ShmemTextureHost::ForgetSharedData() { if (mShmem) { mShmem = nullptr; } } void ShmemTextureHost::OnShutdown() { mShmem = nullptr; } uint8_t* ShmemTextureHost::GetBuffer() { return mShmem ? mShmem->get() : nullptr; } size_t ShmemTextureHost::GetBufferSize() { return mShmem ? mShmem->Size() : 0; } MemoryTextureHost::MemoryTextureHost(uint8_t* aBuffer, gfx::SurfaceFormat aFormat, TextureFlags aFlags) : BufferTextureHost(aFormat, aFlags) , mBuffer(aBuffer) { MOZ_COUNT_CTOR(MemoryTextureHost); InitSize(); } MemoryTextureHost::~MemoryTextureHost() { MOZ_ASSERT(!mBuffer || (mFlags & TextureFlags::DEALLOCATE_CLIENT), "Leaking our buffer"); DeallocateDeviceData(); MOZ_COUNT_DTOR(MemoryTextureHost); } void MemoryTextureHost::DeallocateSharedData() { if (mBuffer) { GfxMemoryImageReporter::WillFree(mBuffer); } delete[] mBuffer; mBuffer = nullptr; } void MemoryTextureHost::ForgetSharedData() { mBuffer = nullptr; } uint8_t* MemoryTextureHost::GetBuffer() { return mBuffer; } size_t MemoryTextureHost::GetBufferSize() { // MemoryTextureHost just trusts that the buffer size is large enough to read // anything we need to. That's because MemoryTextureHost has to trust the buffer // pointer anyway, so the security model here is just that MemoryTexture's // are restricted to same-process clients. return std::numeric_limits::max(); } TextureParent::TextureParent(CompositableParentManager* aCompositableManager) : mCompositableManager(aCompositableManager) { MOZ_COUNT_CTOR(TextureParent); } TextureParent::~TextureParent() { MOZ_COUNT_DTOR(TextureParent); if (mTextureHost) { mTextureHost->ClearRecycleCallback(); } } static void RecycleCallback(TextureHost* textureHost, void* aClosure) { TextureParent* tp = reinterpret_cast(aClosure); tp->CompositorRecycle(); } void TextureParent::CompositorRecycle() { mTextureHost->ClearRecycleCallback(); if (mTextureHost->GetFlags() & TextureFlags::RECYCLE) { mozilla::unused << SendCompositorRecycle(); // Don't forget to prepare for the next reycle // if TextureClient request it. mWaitForClientRecycle = mTextureHost; } } bool TextureParent::RecvClientRecycle() { // This will allow the RecycleCallback to be called once the compositor // releases any external references to TextureHost. mTextureHost->SetRecycleCallback(RecycleCallback, this); if (!mWaitForClientRecycle) { RECYCLE_LOG("Not a recycable tile"); } mWaitForClientRecycle = nullptr; return true; } bool TextureParent::Init(const SurfaceDescriptor& aSharedData, const TextureFlags& aFlags) { mTextureHost = TextureHost::Create(aSharedData, mCompositableManager, aFlags); if (mTextureHost) { mTextureHost->mActor = this; if (aFlags & TextureFlags::RECYCLE) { mWaitForClientRecycle = mTextureHost; RECYCLE_LOG("Setup recycling for tile %p\n", this); } } return !!mTextureHost; } bool TextureParent::RecvRemoveTexture() { return PTextureParent::Send__delete__(this); } bool TextureParent::RecvClearTextureHostSync() { ClearTextureHost(); return true; } void TextureParent::ActorDestroy(ActorDestroyReason why) { switch (why) { case AncestorDeletion: case Deletion: case NormalShutdown: case AbnormalShutdown: break; case FailedConstructor: NS_RUNTIMEABORT("FailedConstructor isn't possible in PTexture"); } ClearTextureHost(); } void TextureParent::ClearTextureHost() { if (!mTextureHost) { return; } if (mTextureHost->GetFlags() & TextureFlags::RECYCLE) { RECYCLE_LOG("clear recycling for tile %p\n", this); mTextureHost->ClearRecycleCallback(); } if (mTextureHost->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) { mTextureHost->ForgetSharedData(); } // Clear recycle callback. mTextureHost->ClearRecycleCallback(); mWaitForClientRecycle = nullptr; mTextureHost->mActor = nullptr; mTextureHost = nullptr; } bool TextureParent::RecvRecycleTexture(const TextureFlags& aTextureFlags) { if (!mTextureHost) { return true; } mTextureHost->RecycleTexture(aTextureFlags); return true; } //////////////////////////////////////////////////////////////////////////////// static RefPtr SharedSurfaceToTexSource(gl::SharedSurface* abstractSurf, Compositor* compositor) { MOZ_ASSERT(abstractSurf); MOZ_ASSERT(abstractSurf->mType != gl::SharedSurfaceType::Basic); MOZ_ASSERT(abstractSurf->mType != gl::SharedSurfaceType::Gralloc); if (!compositor) { return nullptr; } gfx::SurfaceFormat format = abstractSurf->mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8; RefPtr texSource; switch (abstractSurf->mType) { #ifdef XP_WIN case gl::SharedSurfaceType::EGLSurfaceANGLE: { auto surf = gl::SharedSurface_ANGLEShareHandle::Cast(abstractSurf); MOZ_ASSERT(compositor->GetBackendType() == LayersBackend::LAYERS_D3D11); CompositorD3D11* compositorD3D11 = static_cast(compositor); RefPtr tex = surf->GetConsumerTexture(); if (!tex) { NS_WARNING("Failed to open shared resource."); break; } texSource = new DataTextureSourceD3D11(format, compositorD3D11, tex); break; } #endif case gl::SharedSurfaceType::GLTextureShare: { auto surf = gl::SharedSurface_GLTexture::Cast(abstractSurf); MOZ_ASSERT(compositor->GetBackendType() == LayersBackend::LAYERS_OPENGL); CompositorOGL* compositorOGL = static_cast(compositor); gl::GLContext* gl = compositorOGL->gl(); GLenum target = surf->ConsTextureTarget(); GLuint tex = surf->ConsTexture(gl); texSource = new GLTextureSource(compositorOGL, tex, target, surf->mSize, format, true/*externally owned*/); break; } case gl::SharedSurfaceType::EGLImageShare: { auto surf = gl::SharedSurface_EGLImage::Cast(abstractSurf); MOZ_ASSERT(compositor->GetBackendType() == LayersBackend::LAYERS_OPENGL); CompositorOGL* compositorOGL = static_cast(compositor); gl::GLContext* gl = compositorOGL->gl(); MOZ_ASSERT(gl->IsCurrent()); GLenum target = 0; GLuint tex = 0; surf->AcquireConsumerTexture(gl, &tex, &target); texSource = new GLTextureSource(compositorOGL, tex, target, surf->mSize, format, true/*externally owned*/); break; } #ifdef XP_MACOSX case gl::SharedSurfaceType::IOSurface: { auto surf = gl::SharedSurface_IOSurface::Cast(abstractSurf); MacIOSurface* ioSurf = surf->GetIOSurface(); MOZ_ASSERT(compositor->GetBackendType() == LayersBackend::LAYERS_OPENGL); CompositorOGL* compositorOGL = static_cast(compositor); texSource = new MacIOSurfaceTextureSourceOGL(compositorOGL, ioSurf); break; } #endif default: break; } MOZ_ASSERT(texSource.get(), "TextureSource creation failed."); return texSource; } //////////////////////////////////////////////////////////////////////////////// // SharedSurfaceTextureHost SharedSurfaceTextureHost::SharedSurfaceTextureHost(TextureFlags aFlags, const SharedSurfaceDescriptor& aDesc) : TextureHost(aFlags) , mIsLocked(false) , mSurf((gl::SharedSurface*)aDesc.surf()) , mCompositor(nullptr) { MOZ_ASSERT(mSurf); } gfx::SurfaceFormat SharedSurfaceTextureHost::GetFormat() const { MOZ_ASSERT(mTexSource); return mTexSource->GetFormat(); } gfx::IntSize SharedSurfaceTextureHost::GetSize() const { MOZ_ASSERT(mTexSource); return mTexSource->GetSize(); } void SharedSurfaceTextureHost::EnsureTexSource() { MOZ_ASSERT(mIsLocked); if (mTexSource) return; mTexSource = SharedSurfaceToTexSource(mSurf, mCompositor); MOZ_ASSERT(mTexSource); } bool SharedSurfaceTextureHost::Lock() { MOZ_ASSERT(!mIsLocked); mSurf->ConsumerAcquire(); mIsLocked = true; EnsureTexSource(); return true; } void SharedSurfaceTextureHost::Unlock() { MOZ_ASSERT(mIsLocked); mSurf->ConsumerRelease(); mIsLocked = false; } //////////////////////////////////////////////////////////////////////////////// } // namespace } // namespace