/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* storage of the frame tree and information about it */ #ifndef _nsFrameManager_h_ #define _nsFrameManager_h_ #include "nsDebug.h" #include "mozilla/Attributes.h" #include "nsFrameList.h" class nsContainerFrame; class nsIFrame; class nsILayoutHistoryState; class nsIPresShell; class nsPlaceholderFrame; class nsWindowSizes; namespace mozilla { class ComputedStyle; struct UndisplayedNode; } /** * Frame manager interface. The frame manager serves one purpose: *
  • handles structural modifications to the frame model. If the frame model * lock can be acquired, then the changes are processed immediately; otherwise, * they're queued and processed later. * * FIXME(emilio): The comment above doesn't make any sense, there's no "frame * model lock" of any sort afaict. */ class nsFrameManager { typedef mozilla::ComputedStyle ComputedStyle; typedef mozilla::layout::FrameChildListID ChildListID; typedef mozilla::UndisplayedNode UndisplayedNode; public: explicit nsFrameManager(nsIPresShell* aPresShell) : mPresShell(aPresShell) , mRootFrame(nullptr) , mDisplayNoneMap(nullptr) , mDisplayContentsMap(nullptr) , mIsDestroyingFrames(false) { MOZ_ASSERT(mPresShell, "need a pres shell"); } ~nsFrameManager(); bool IsDestroyingFrames() const { return mIsDestroyingFrames; } /* * Gets and sets the root frame (typically the viewport). The lifetime of the * root frame is controlled by the frame manager. When the frame manager is * destroyed, it destroys the entire frame hierarchy. */ nsIFrame* GetRootFrame() const { return mRootFrame; } void SetRootFrame(nsIFrame* aRootFrame) { NS_ASSERTION(!mRootFrame, "already have a root frame"); mRootFrame = aRootFrame; } /* * After Destroy is called, it is an error to call any FrameManager methods. * Destroy should be called when the frame tree managed by the frame * manager is no longer being displayed. */ void Destroy(); // display:none and display:contents content does not get an nsIFrame. To // enable the style for such content to be obtained we store them in a // couple of hash tables. The following methods provide the API that's used // to set, reset, obtain and clear these styles. // // FIXME(stylo-everywhere): This should go away now. /** * Register the style for the display:none content, aContent. */ void RegisterDisplayNoneStyleFor(nsIContent* aContent, ComputedStyle* aComputedStyle); /** * Register the style for the display:contents content, aContent. */ void RegisterDisplayContentsStyleFor(nsIContent* aContent, ComputedStyle* aComputedStyle); /** * Change the style for the display:none content, aContent. */ void ChangeRegisteredDisplayNoneStyleFor(nsIContent* aContent, ComputedStyle* aComputedStyle) { ChangeComputedStyleInMap(mDisplayNoneMap, aContent, aComputedStyle); } /** * Change the style for the display:contents content, aContent. */ void ChangeRegisteredDisplayContentsStyleFor(nsIContent* aContent, ComputedStyle* aComputedStyle) { ChangeComputedStyleInMap(mDisplayContentsMap, aContent, aComputedStyle); } /** * Get the style for the display:none content, aContent, if any. */ ComputedStyle* GetDisplayNoneStyleFor(const nsIContent* aContent) { if (!mDisplayNoneMap) { return nullptr; } return GetComputedStyleInMap(mDisplayNoneMap, aContent); } /** * Get the style for the display:contents content, aContent, if any. */ ComputedStyle* GetDisplayContentsStyleFor(const nsIContent* aContent) { if (!mDisplayContentsMap) { return nullptr; } return GetComputedStyleInMap(mDisplayContentsMap, aContent); } /** * Return the linked list of UndisplayedNodes that contain the styles that * been registered for the display:none children of aParentContent. */ UndisplayedNode* GetAllRegisteredDisplayNoneStylesIn(nsIContent* aParentContent); /** * Return the linked list of UndisplayedNodes that contain the styles * that have been registered for the display:contents children of * aParentContent. */ UndisplayedNode* GetAllRegisteredDisplayContentsStylesIn(nsIContent* aParentContent); /** * Unregister the style for the display:none content, aContent, if * any. If found, then this method also unregisters the styles for any * display:contents and display:none descendants of aContent. */ void UnregisterDisplayNoneStyleFor(nsIContent* aContent, nsIContent* aParentContent); /** * Unregister the style for the display:contents content, aContent, if any. * If found, then this method also unregisters the style for any * display:contents and display:none descendants of aContent. */ void UnregisterDisplayContentsStyleFor(nsIContent* aContent, nsIContent* aParentContent); // Functions for manipulating the frame model void AppendFrames(nsContainerFrame* aParentFrame, ChildListID aListID, nsFrameList& aFrameList); void InsertFrames(nsContainerFrame* aParentFrame, ChildListID aListID, nsIFrame* aPrevFrame, nsFrameList& aFrameList); void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame); /* * Notification that a frame is about to be destroyed. This allows any * outstanding references to the frame to be cleaned up. */ void NotifyDestroyingFrame(nsIFrame* aFrame); /* * Capture/restore frame state for the frame subtree rooted at aFrame. * aState is the document state storage object onto which each frame * stores its state. Callers of CaptureFrameState are responsible for * traversing next continuations of special siblings of aFrame as * needed; this method will only work with actual frametree descendants * of aFrame. */ void CaptureFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState); void RestoreFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState); /* * Add/restore state for one frame */ void CaptureFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState); void RestoreFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState); void DestroyAnonymousContent(already_AddRefed aContent); void AddSizeOfIncludingThis(nsWindowSizes& aSizes) const; protected: class UndisplayedMap; static nsIContent* ParentForUndisplayedMap(const nsIContent* aContent); void ClearAllMapsFor(nsIContent* aParentContent); static ComputedStyle* GetComputedStyleInMap(UndisplayedMap* aMap, const nsIContent* aContent); static UndisplayedNode* GetUndisplayedNodeInMapFor(UndisplayedMap* aMap, const nsIContent* aContent); static UndisplayedNode* GetAllUndisplayedNodesInMapFor(UndisplayedMap* aMap, nsIContent* aParentContent); static void SetComputedStyleInMap( UndisplayedMap* aMap, nsIContent* aContent, ComputedStyle* aComputedStyle); static void ChangeComputedStyleInMap( UndisplayedMap* aMap, nsIContent* aContent, ComputedStyle* aComputedStyle); // weak link, because the pres shell owns us nsIPresShell* MOZ_NON_OWNING_REF mPresShell; nsIFrame* mRootFrame; UndisplayedMap* mDisplayNoneMap; UndisplayedMap* mDisplayContentsMap; bool mIsDestroyingFrames; // The frame manager is destroying some frame(s). }; #endif