/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; const {classes: Cc, interfaces: Ci, utils: Cu} = Components; Cu.import("resource://gre/modules/XPCOMUtils.jsm"); Cu.import("resource://gre/modules/Services.jsm"); const {MozLoopService, LOOP_SESSION_TYPE} = Cu.import("resource:///modules/loop/MozLoopService.jsm", {}); XPCOMUtils.defineLazyModuleGetter(this, "Promise", "resource://gre/modules/Promise.jsm"); XPCOMUtils.defineLazyModuleGetter(this, "Task", "resource://gre/modules/Task.jsm"); XPCOMUtils.defineLazyGetter(this, "eventEmitter", function() { const {EventEmitter} = Cu.import("resource://gre/modules/devtools/event-emitter.js", {}); return new EventEmitter(); }); XPCOMUtils.defineLazyGetter(this, "gLoopBundle", function() { return Services.strings.createBundle('chrome://browser/locale/loop/loop.properties'); }); this.EXPORTED_SYMBOLS = ["LoopRooms", "roomsPushNotification"]; // The maximum number of clients that we support currently. const CLIENT_MAX_SIZE = 2; const roomsPushNotification = function(version, channelID) { return LoopRoomsInternal.onNotification(version, channelID); }; // Since the LoopRoomsInternal.rooms map as defined below is a local cache of // room objects that are retrieved from the server, this is list may become out // of date. The Push server may notify us of this event, which will set the global // 'dirty' flag to TRUE. let gDirty = true; // Global variable that keeps track of the currently used account. let gCurrentUser = null; /** * Extend a `target` object with the properties defined in `source`. * * @param {Object} target The target object to receive properties defined in `source` * @param {Object} source The source object to copy properties from */ const extend = function(target, source) { for (let key of Object.getOwnPropertyNames(source)) { target[key] = source[key]; } return target; }; /** * Checks whether a participant is already part of a room. * * @see https://wiki.mozilla.org/Loop/Architecture/Rooms#User_Identification_in_a_Room * * @param {Object} room A room object that contains a list of current participants * @param {Object} participant Participant to check if it's already there * @returns {Boolean} TRUE when the participant is already a member of the room, * FALSE when it's not. */ const containsParticipant = function(room, participant) { for (let user of room.participants) { // XXX until a bug 1100318 is implemented and deployed, // we need to check the "id" field here as well - roomConnectionId is the // official value for the interface. if (user.roomConnectionId == participant.roomConnectionId && user.id == participant.id) { return true; } } return false; }; /** * Compares the list of participants of the room currently in the cache and an * updated version of that room. When a new participant is found, the 'joined' * event is emitted. When a participant is not found in the update, it emits a * 'left' event. * * @param {Object} room A room object to compare the participants list * against * @param {Object} updatedRoom A room object that contains the most up-to-date * list of participants */ const checkForParticipantsUpdate = function(room, updatedRoom) { // Partially fetched rooms don't contain the participants list yet. Skip the // check for now. if (!("participants" in room)) { return; } let participant; // Check for participants that joined. for (participant of updatedRoom.participants) { if (!containsParticipant(room, participant)) { eventEmitter.emit("joined", room, participant); eventEmitter.emit("joined:" + room.roomToken, participant); } } // Check for participants that left. for (participant of room.participants) { if (!containsParticipant(updatedRoom, participant)) { eventEmitter.emit("left", room, participant); eventEmitter.emit("left:" + room.roomToken, participant); } } }; /** * The Rooms class. * * Each method that is a member of this class requires the last argument to be a * callback Function. MozLoopAPI will cause things to break if this invariant is * violated. You'll notice this as well in the documentation for each method. */ let LoopRoomsInternal = { /** * @var {Map} rooms Collection of rooms currently in cache. */ rooms: new Map(), /** * @var {String} sessionType The type of user session. May be 'FXA' or 'GUEST'. */ get sessionType() { return MozLoopService.userProfile ? LOOP_SESSION_TYPE.FXA : LOOP_SESSION_TYPE.GUEST; }, /** * @var {Number} participantsCount The total amount of participants currently * inside all rooms. */ get participantsCount() { let count = 0; for (let room of this.rooms.values()) { if (room.deleted || !("participants" in room)) { continue; } count += room.participants.length; } return count; }, /** * Fetch a list of rooms that the currently registered user is a member of. * * @param {String} [version] If set, we will fetch a list of changed rooms since * `version`. Optional. * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. The second argument will * be the list of rooms, if it was fetched successfully. */ getAll: function(version = null, callback = null) { if (!callback) { callback = version; version = null; } Task.spawn(function* () { if (!gDirty) { callback(null, [...this.rooms.values()]); return; } // Fetch the rooms from the server. let url = "/rooms" + (version ? "?version=" + encodeURIComponent(version) : ""); let response = yield MozLoopService.hawkRequest(this.sessionType, url, "GET"); let roomsList = JSON.parse(response.body); if (!Array.isArray(roomsList)) { throw new Error("Missing array of rooms in response."); } for (let room of roomsList) { // See if we already have this room in our cache. let orig = this.rooms.get(room.roomToken); if (room.deleted) { // If this client deleted the room, then we'll already have // deleted the room in the function below. if (orig) { this.rooms.delete(room.roomToken); } eventEmitter.emit("delete", room); eventEmitter.emit("delete:" + room.roomToken, room); } else { if (orig) { checkForParticipantsUpdate(orig, room); } // Remove the `currSize` for posterity. if ("currSize" in room) { delete room.currSize; } this.rooms.set(room.roomToken, room); let eventName = orig ? "update" : "add"; eventEmitter.emit(eventName, room); eventEmitter.emit(eventName + ":" + room.roomToken, room); } } // If there's no rooms in the list, remove the guest created room flag, so that // we don't keep registering for guest when we don't need to. if (this.sessionType == LOOP_SESSION_TYPE.GUEST && !this.rooms.size) { this.setGuestCreatedRoom(false); } // Set the 'dirty' flag back to FALSE, since the list is as fresh as can be now. gDirty = false; callback(null, [...this.rooms.values()]); }.bind(this)).catch(error => { callback(error); }); }, /** * Request information about a specific room from the server. It will be * returned from the cache if it's already in it. * * @param {String} roomToken Room identifier * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. The second argument will * be the list of rooms, if it was fetched successfully. */ get: function(roomToken, callback) { let room = this.rooms.has(roomToken) ? this.rooms.get(roomToken) : {}; // Check if we need to make a request to the server to collect more room data. let needsUpdate = !("participants" in room); if (!gDirty && !needsUpdate) { // Dirty flag is not set AND the necessary data is available, so we can // simply return the room. callback(null, room); return; } MozLoopService.hawkRequest(this.sessionType, "/rooms/" + encodeURIComponent(roomToken), "GET") .then(response => { let data = JSON.parse(response.body); room.roomToken = roomToken; if (data.deleted) { this.rooms.delete(room.roomToken); extend(room, data); eventEmitter.emit("delete", room); eventEmitter.emit("delete:" + room.roomToken, room); } else { checkForParticipantsUpdate(room, data); extend(room, data); this.rooms.set(roomToken, room); let eventName = !needsUpdate ? "update" : "add"; eventEmitter.emit(eventName, room); eventEmitter.emit(eventName + ":" + roomToken, room); } callback(null, room); }, err => callback(err)).catch(err => callback(err)); }, /** * Create a room. * * @param {Object} room Properties to be sent to the LoopServer * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. The second argument will * be the room, if it was created successfully. */ create: function(room, callback) { if (!("roomName" in room) || !("expiresIn" in room) || !("roomOwner" in room) || !("maxSize" in room)) { callback(new Error("Missing required property to create a room")); return; } MozLoopService.hawkRequest(this.sessionType, "/rooms", "POST", room) .then(response => { let data = JSON.parse(response.body); extend(room, data); // Do not keep this value - it is a request to the server. delete room.expiresIn; this.rooms.set(room.roomToken, room); if (this.sessionType == LOOP_SESSION_TYPE.GUEST) { this.setGuestCreatedRoom(true); } eventEmitter.emit("add", room); callback(null, room); }, error => callback(error)).catch(error => callback(error)); }, /** * Sets whether or not the user has created a room in guest mode. * * @param {Boolean} created If the user has created the room. */ setGuestCreatedRoom: function(created) { if (created) { Services.prefs.setBoolPref("loop.createdRoom", created); } else { Services.prefs.clearUserPref("loop.createdRoom"); } }, /** * Returns true if the user has a created room in guest mode. */ getGuestCreatedRoom: function() { try { return Services.prefs.getBoolPref("loop.createdRoom"); } catch (x) { return false; } }, open: function(roomToken) { let windowData = { roomToken: roomToken, type: "room" }; MozLoopService.openChatWindow(windowData); }, /** * Deletes a room. * * @param {String} roomToken The room token. * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. */ delete: function(roomToken, callback) { // XXX bug 1092954: Before deleting a room, the client should check room // membership and forceDisconnect() all current participants. let room = this.rooms.get(roomToken); let url = "/rooms/" + encodeURIComponent(roomToken); MozLoopService.hawkRequest(this.sessionType, url, "DELETE") .then(response => { this.rooms.delete(roomToken); eventEmitter.emit("delete", room); eventEmitter.emit("delete:" + room.roomToken, room); callback(null, room); }, error => callback(error)).catch(error => callback(error)); }, /** * Internal function to handle POSTs to a room. * * @param {String} roomToken The room token. * @param {Object} postData The data to post to the room. * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. */ _postToRoom(roomToken, postData, callback) { let url = "/rooms/" + encodeURIComponent(roomToken); MozLoopService.hawkRequest(this.sessionType, url, "POST", postData).then(response => { // Delete doesn't have a body return. var joinData = response.body ? JSON.parse(response.body) : {}; callback(null, joinData); }, error => callback(error)).catch(error => callback(error)); }, /** * Joins a room * * @param {String} roomToken The room token. * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. */ join: function(roomToken, callback) { let displayName; if (MozLoopService.userProfile && MozLoopService.userProfile.email) { displayName = MozLoopService.userProfile.email; } else { displayName = gLoopBundle.GetStringFromName("display_name_guest"); } this._postToRoom(roomToken, { action: "join", displayName: displayName, clientMaxSize: CLIENT_MAX_SIZE }, callback); }, /** * Refreshes a room * * @param {String} roomToken The room token. * @param {String} sessionToken The session token for the session that has been * joined * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. */ refreshMembership: function(roomToken, sessionToken, callback) { this._postToRoom(roomToken, { action: "refresh", sessionToken: sessionToken }, callback); }, /** * Leaves a room. Although this is an sync function, no data is returned * from the server. * * @param {String} roomToken The room token. * @param {String} sessionToken The session token for the session that has been * joined * @param {Function} callback Optional. Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. */ leave: function(roomToken, sessionToken, callback) { if (!callback) { callback = function(error) { if (error) { MozLoopService.log.error(error); } }; } this._postToRoom(roomToken, { action: "leave", sessionToken: sessionToken }, callback); }, /** * Renames a room. * * @param {String} roomToken The room token * @param {String} newRoomName The new name for the room * @param {Function} callback Function that will be invoked once the operation * finished. The first argument passed will be an * `Error` object or `null`. */ rename: function(roomToken, newRoomName, callback) { let room = this.rooms.get(roomToken); let url = "/rooms/" + encodeURIComponent(roomToken); let origRoom = this.rooms.get(roomToken); let patchData = { roomName: newRoomName, // XXX We have to supply the max size and room owner due to bug 1099063. maxSize: origRoom.maxSize, roomOwner: origRoom.roomOwner }; MozLoopService.hawkRequest(this.sessionType, url, "PATCH", patchData) .then(response => { let data = JSON.parse(response.body); extend(room, data); callback(null, room); }, error => callback(error)).catch(error => callback(error)); }, /** * Callback used to indicate changes to rooms data on the LoopServer. * * @param {String} version Version number assigned to this change set. * @param {String} channelID Notification channel identifier. */ onNotification: function(version, channelID) { // See if we received a notification for the channel that's currently active: let channelIDs = MozLoopService.channelIDs; if ((this.sessionType == LOOP_SESSION_TYPE.GUEST && channelID != channelIDs.roomsGuest) || (this.sessionType == LOOP_SESSION_TYPE.FXA && channelID != channelIDs.roomsFxA)) { return; } gDirty = true; this.getAll(version, () => {}); }, /** * When a user logs in or out, this method should be invoked to check whether * the rooms cache needs to be refreshed. * * @param {String|null} user The FxA userID or NULL */ maybeRefresh: function(user = null) { if (gCurrentUser == user) { return; } gCurrentUser = user; if (!gDirty) { gDirty = true; this.rooms.clear(); eventEmitter.emit("refresh"); this.getAll(null, () => {}); } } }; Object.freeze(LoopRoomsInternal); /** * Public Loop Rooms API. * * LoopRooms implements the EventEmitter interface by exposing three methods - * `on`, `once` and `off` - to subscribe to events. * At this point the following events may be subscribed to: * - 'add[:{room-id}]': A new room object was successfully added to the data * store. * - 'delete[:{room-id}]': A room was successfully removed from the data store. * - 'update[:{room-id}]': A room object was successfully updated with changed * properties in the data store. * - 'joined[:{room-id}]': A participant joined a room. * - 'left[:{room-id}]': A participant left a room. * * See the internal code for the API documentation. */ this.LoopRooms = { get participantsCount() { return LoopRoomsInternal.participantsCount; }, getAll: function(version, callback) { return LoopRoomsInternal.getAll(version, callback); }, get: function(roomToken, callback) { return LoopRoomsInternal.get(roomToken, callback); }, create: function(options, callback) { return LoopRoomsInternal.create(options, callback); }, open: function(roomToken) { return LoopRoomsInternal.open(roomToken); }, delete: function(roomToken, callback) { return LoopRoomsInternal.delete(roomToken, callback); }, join: function(roomToken, callback) { return LoopRoomsInternal.join(roomToken, callback); }, refreshMembership: function(roomToken, sessionToken, callback) { return LoopRoomsInternal.refreshMembership(roomToken, sessionToken, callback); }, leave: function(roomToken, sessionToken, callback) { return LoopRoomsInternal.leave(roomToken, sessionToken, callback); }, rename: function(roomToken, newRoomName, callback) { return LoopRoomsInternal.rename(roomToken, newRoomName, callback); }, getGuestCreatedRoom: function() { return LoopRoomsInternal.getGuestCreatedRoom(); }, maybeRefresh: function(user) { return LoopRoomsInternal.maybeRefresh(user); }, /** * This method is only useful for unit tests to set the rooms cache to contain * a list of fake room data that can be asserted in tests. * * @param {Map} stub Stub cache containing fake rooms data */ stubCache: function(stub) { LoopRoomsInternal.rooms.clear(); if (stub) { // Fill up the rooms cache with room objects provided in the `stub` Map. for (let [key, value] of stub.entries()) { LoopRoomsInternal.rooms.set(key, value); } gDirty = false; } else { // Restore the cache to not be stubbed anymore, but it'll need a refresh // from the server for sure. gDirty = true; } }, promise: function(method, ...params) { return new Promise((resolve, reject) => { this[method](...params, (error, result) => { if (error) { reject(error); } else { resolve(result); } }); }); }, on: (...params) => eventEmitter.on(...params), once: (...params) => eventEmitter.once(...params), off: (...params) => eventEmitter.off(...params) }; Object.freeze(this.LoopRooms);