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Implements the initial steps from:
https://github.com/servo/servo/wiki/Canvas-rendering-project
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- [ ] These changes fix #__ (github issue number if applicable).
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Source-Repo: https://github.com/servo/servo
Source-Revision: 9cd60c8e78af7b80e7578612ae442de26d1a325b
Servo currently uses `heapsize`, but Stylo/Gecko use `malloc_size_of`.
`malloc_size_of` is better -- it handles various cases that `heapsize` does not
-- so this patch changes Servo to use `malloc_size_of`.
This patch makes the following changes to the `malloc_size_of` crate.
- Adds `MallocSizeOf` trait implementations for numerous types, some built-in
(e.g. `VecDeque`), some external and Servo-only (e.g. `string_cache`).
- Makes `enclosing_size_of_op` optional, because vanilla jemalloc doesn't
support that operation.
- For `HashSet`/`HashMap`, falls back to a computed estimate when
`enclosing_size_of_op` isn't available.
- Adds an extern "C" `malloc_size_of` function that does the actual heap
measurement; this is based on the same functions from the `heapsize` crate.
This patch makes the following changes elsewhere.
- Converts all the uses of `heapsize` to instead use `malloc_size_of`.
- Disables the "heapsize"/"heap_size" feature for the external crates that
provide it.
- Removes the `HeapSizeOf` implementation from `hashglobe`.
- Adds `ignore` annotations to a few `Rc`/`Arc`, because `malloc_size_of`
doesn't derive those types, unlike `heapsize`.
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- [ ] These changes fix https://bugzilla.mozilla.org/show_bug.cgi?id=1409255
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- [ ] These changes do not require tests because testing is on the Gecko side.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 4c538b642e4bdfbf42c522c5a59c258a6d14546e
This patch needs to update rust-azure to 0.21.0.
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix#17598
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Source-Repo: https://github.com/servo/servo
Source-Revision: 3a4b98ad38214495ac0f1f1aa1052f0c583ffe5c
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Automatically verify that derive() lists are alphabetically ordered #18172
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Source-Repo: https://github.com/servo/servo
Source-Revision: 474369618965569407d127b1e8c481e757cc59d3
Basic skeleton for implementing CanvasRenderingContext2d.fillText, only adding methods and parameters in the right place, and a basic test, with some `println!()`.
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This is only the beginning. It were my first couple of hours looking at Rust and Servo.
However, I have _no clue_ how to get the text to render now (basically go from the `println!()` to something else).
It's also possible I messed something up with the `DOMString.parse()` but not entirely sure.
I'm doing this PR as a starting point to get help and learn more about this, _or_ at least maybe save someone some time while implementing this, if no one's able to take the time and show me where/how.
Because it's still a work-in-progress, I'm leaving the boxes below unchecked (even though there are no errors).
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- [ ] These changes fix#11681 and #17963
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Source-Repo: https://github.com/servo/servo
Source-Revision: acd08c75f7ac87d4a61e214816a5f6d47c4a1310
This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing
changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd.
Source-Repo: https://github.com/servo/servo
Source-Revision: fbabcaf614662a52eace21a64f27802c7eff4304
This reverts commit 90f55ea4580e2a15f7d70d0491444f18b972d450, reversing
changes made to 2e60b27a2186a8cba4b952960155dfcf3f47d7db.
Doing that per Josh's request, since it's causing very frequent intermittent OOMs on the android builders.
Source-Repo: https://github.com/servo/servo
Source-Revision: 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e
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Info about the big picture and the goals of the WebGL refactor in this thread: https://groups.google.com/forum/#!topic/mozilla.dev.servo/0WMGz60kKzQ
I tried to reduce this PR as much as possible as requested in the thread. I'll do separate PRs for other features (e.g.: Batch messages or use shared memory to improve frame times) or fixes.
Some tips to ease the review process:
- Most changes in DOM objects follow the same pattern (remove CanvasMsg wrapper and use the new sender method).
- WebGLCommands are the same ones as before (moved from webrender_api). So those lines are already reviewed.
- See WebGL traits in [components/canvas_traits/webgl.rs](https://github.com/servo/servo/pull/17891/files#diff-8701045d01505418701d0631d4d45562)
- See WebGLThread and WR External Image bridge in [components/canvas/webgl_thread.rs](https://github.com/servo/servo/pull/17891/files#diff-281554879f39a2a041f7a69d442a5d2e)
- The implementation submitted in this PR creates a single `WebGLThread` for all ScriptThread/Pipelines. See that in [components/canvas/webgl_mode/inprocess.rs](https://github.com/servo/servo/pull/17891/files#diff-250070c6c5a38c7f9fa0f5b3c101f68b)
The conformance tests will help to guarantee that we don't miss anything.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 90f55ea4580e2a15f7d70d0491444f18b972d450