The change from "docShell" to "mDocShell" for the SetName call in the
OwnerIsMozBrowserFrame case in nsFrameLoader::MaybeCreateDocShell is a
drive-by correctness fix for a bug the rename of "docShell" to "parentDocShell"
caught: setting the name of our _parent_ docshell based on the name attr of our
owner makes no sense.
MozReview-Commit-ID: DwnWt8jTokV
Now that accessing nsIContent slots is not a blob of virtual function calls, we
should be able to unify logic here, and speed up the not-so-rare case for
chrome, while keeping the usual case fast.
MozReview-Commit-ID: 87iY5Cbhx4T
The mechanics of this change is fairly straightforward - instead of setting the
override on the layer corresponding to the in-process subdocument, we just set
the flag on the display list builder; that flag is already checked when building
the layer event regions for descendant nsIFrames.
As a side-effect, we also don't need to force a layer for in-process subdocuments
just because they have document-level APZ-aware listeners. One of reasons we were
doing so before was so that we would have a layer to stash the override flags on
but now we don't need that any more.
Note that out-of-process subdocuments are not affected; for those cases
the nsSubDocumentFrame delegates BuildDisplayList to
RenderFrameParent/nsDisplayRemote, which will still set the overrides on
the RefLayer that is created.
MozReview-Commit-ID: DZWglE4e62p
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
This mostly restores us to the previous behaviour where we would set mWillBuildScrollableLayer to false for event handling display lists. But it's better because we don't keep flipping its value.
The real reason we want to do this is that it fixes bugs with event handling.
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
nsReflowStatus::IsEmpty() assertions are added after DISPLAY_REFLOW in the
beginning of the Reflow().
A few Reflow() implementations have Reset() calls at the end which are left
in place by this patch (with an explanatory comment added to each). These
ending Reset()s are only needed for cases where a non-splittable frame
passes its own nsReflowStatus to a child's reflow method. Just in case the
child leaves a "not fully complete" value in the nsReflowStatus, the
non-splittable parent frame must clear out the nsReflowStatus before
returning, so that its own parent doesn't then try to split it.
MozReview-Commit-ID: 6Jj3jfMAqj4
I've been having problems with interdiffs on mozreview lately, so for
ease of review, this patch is being submitted as a seperate patch for
review. Once it is r+'d, it will be folded into the first patch in
this set before landing.
MozReview-Commit-ID: CS9MngaXlBd
ScrollFrameHelper::DecideScrollableLayer doesn't get the actual value of usingDisplayPort/wasUsingDisplayPort if we are not painting to the window. It then sets mWillBuildScrollableLayer to usingDisplayPort. mWillBuildScrollableLayer is the value that determines if we are active and hence an ASR, we don't want to change that between paint display lists for an event handling display list.
We then want to condition uses of mWillBuildScrollableLayer and the return value of DecideScrollableLayer on if we want painting to the window so we get the same behaviour as before when not painting to the window.
This patch makes the following changes to the macros.
- Removes PROFILER_LABEL_FUNC. It's only suitable for use in functions outside
classes, due to PROFILER_FUNCTION_NAME not getting class names, and it was
mostly misused.
- Removes PROFILER_FUNCTION_NAME. It's no longer used, and __func__ is
universally available now anyway.
- Combines the first two string literal arguments of PROFILER_LABEL and
PROFILER_LABEL_DYNAMIC into a single argument. There was no good reason for
them to be separate, and it forced a '::' in the label, which isn't always
appropriate. Also, the meaning of the "name_space" argument was interpreted
in an interesting variety of ways.
- Adds an "AUTO_" prefix to PROFILER_LABEL and PROFILER_LABEL_DYNAMIC, to make
it clearer they construct RAII objects rather than just being function calls.
(I myself have screwed up the scoping because of this in the past.)
- Fills in the 'js::ProfileEntry::Category::' qualifier within the macro, so
the caller doesn't need to. This makes a *lot* more of the uses fit onto a
single line.
The patch also makes the following changes to the macro uses (beyond those
required by the changes described above).
- Fixes a bunch of labels that had gotten out of sync with the name of the
class and/or function that encloses them.
- Removes a useless PROFILER_LABEL use within a trivial scope in
EventStateManager::DispatchMouseOrPointerEvent(). It clearly wasn't serving
any useful purpose. It also serves as extra evidence that the AUTO_ prefix is
a good idea.
- Tweaks DecodePool::SyncRunIf{Preferred,Possible} so that the labelling is
done within them, instead of at their callsites, because that's a more
standard way of doing things.