Add a BuildFlag annotation, which when specified for classes, will wrap
generated code in `#ifdef` or `#ifndef` blocks. This functionality is
used for conditionally excluding generated code when NIghtly becomes
Beta, without the need to regenerate bindings.
MozReview-Commit-ID: L2NFM8CHKqF
Instead of specifying a class name per line, the new format uses the
.ini format, with each section name specifying the class, and each
property name specifying a member of the class. WrapForJNI options can
be specified with each class or member. Comments can be specified with
';' or '#'. For example,
# Generate bindings for Bundle using default options:
[android.os.Bundle]
# Generate bindings for Bundle using class options:
[android.os.Bundle = exceptionMode:nsresult]
# Generate bindings for Bundle using method options:
[android.os.Bundle]
putInt = stubName:PutInteger
# Generate bindings for Bundle using class options with method override:
# (note that all options are overriden at the same time.)
[android.os.Bundle = exceptionMode:nsresult]
# putInt will have stubName "PutInteger", and exceptionMode of "abort"
putInt = stubName:PutInteger
# putChar will have stubName "PutCharacter", and exceptionMode of "nsresult"
putChar = stubName:PutCharacter, exceptionMode:nsresult
# Overloded methods can be specified using its signature
[android.os.Bundle]
# Skip the copy constructor
<init>(Landroid/os/Bundle;)V = skip:true
# Generic member types can be specified
[android.view.KeyEvent = skip:true]
# Skip everything except fields
<field> = skip:false
# Skip everything except putInt and putChar
[android.os.Bundle = skip:true]
putInt = skip:false
putChar =
# Avoid conflicts in native bindings
[android.os.Bundle]
# Bundle(PersistableBundle) native binding can conflict with Bundle(ClassLoader)
<init>(Landroid/os/PersistableBundle;)V = stubName:NewFromPersistableBundle
# Generate a getter instead of a literal for certain runtime constants
[android.os.Build$VERSION = skip:true]
SDK_INT = noLiteral:true
The code generator uses == and != to compare two instances of Class, but
it really should be using equals because two distinct instances of Class
can refer to the same class type.
Currently, when we generate JNI wrapper for an inner class, the
resulting C++ class will not actually be a nested class of the enclosing
class. As a result, the class can be confusing to use. For example,
wrapping Java class GeckoThread.State results in two unrelated C++
classes, GeckoThread and State, and it'd be confusing to use State by
itself.
This patch adds support for inner classes. We start by scanning only for
top-level classes, and when processing each top-level class, we
recursively scan for inner classes through
JarClassIterator.getInnerClasses() and CodeGenerator.generateClasses().
For each Java inner classes, the resulting C++ class will be a nested
class. For example, wrapping GeckoThread.State will produce
widget::GeckoThread and widget::GeckoThread::State.