Commit Graph

9 Commits

Author SHA1 Message Date
Jeff Muizelaar
4f3610dd6b Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.

Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.
2014-09-10 15:59:00 -04:00
Boris Chiou
fe8104f342 Bug 987527 - Register Vsync monitor to HWComposer. r=mwu
In order to enable/disable the Vsync from mHwc, we should make sure
the order of each command is correct. In this patch, I added an
interface for registering these mHwc callback functions and some
accessor/helper functions for manipulating Hwc Vsync.
2014-08-27 01:17:00 -04:00
Birunthan Mohanathas
aa6d74fac6 Bug 1026535 - Fix mismatched class/struct tags. r=ehsan 2014-06-18 17:57:51 -07:00
Daniel Holbert
2bd0de37ac Bug 984786 part 8: Give NS_INLINE_DECL_*REFCOUNTING classes private destructor & MOZ_FINAL annotation where appropriate, in /gfx and /content/canvas. r=bjacob 2014-04-04 09:27:02 -07:00
Sushil Chauhan
1c7562babb Bug 965102 - Gecko changes to set HWC_GEOMETRY_CHANGED flag appropriately. r=mattwoodrow 2014-04-03 18:59:13 -07:00
David Zbarsky
86845f42da Bug 952977: Switch GL world transform to gfx::Matrix r=nical 2014-01-16 02:22:19 -05:00
Ehsan Akhgari
37e66ce2ef Forward declare gfxMatrix as a struct, no bug 2013-09-28 18:20:45 -04:00
Jeff Gilbert
44f85c45d8 Bug 877382 - Remove THEBES_API decorator. - r=BenWa 2013-05-29 14:59:24 -07:00
Chris Jones
f19d7924a7 Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
This is a rollup of the following patches

part 0: Add a dynamic cast to ColorLayer*

part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees

part 2: Let widgets expose Composer2Ds, if they have them

part 3: Expose a layers ogl "friend" API that Composer2D will consume

part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline

part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00