Adds a global .eslintrc file for all source files in /browser/devtools.
This file defines a set of global variables that are commonly used in
/browser/devtools code.
The files that import modules with Cu.import will need to define their
own globals as /* globals ... */ comments.
This file also defines the configuration for all the rules we want to
use.
This also adds a set of .eslintrc files, one per test directory in
/browser/devtools. Each of these files extend from one of 2 parent config
files: .eslintrc.xpcshell or .eslintrc.mochitest.
The parent config define the set of globals these types of tests have
access to (test runner functions, assertion functions, etc.).
Finally, this also adds .eslintrc files in /toolkit/devtools for code and
tests, which just extend from their counterparts in /browser/devtools.
* Made the DebuggerClient, which is actually the RootActor front, not consider one of the attached child fronts as "active". Since a single DebuggerClient (or RootFront) is kept around for the App Manager's lifetime, it makes sense to move the notion of "active" tab to the toolbox's target. As each toolbox gets destroyed, the fronts should be detaching from their actors (if they are stateful) so that the app is no longer in a debugging state. Debugging a new app (or reconnecting to a previous one) will create new fronts anyway.
* Slightly refactored the TabClient, ThreadClient, SourceClient and TracerClient towards a protocol.js-based architecture, by adding parent-child references and lifecycle management. Now a tab-scoped thread actor for instance has the tab as its parent, while a global-scoped thread actor (chrome debugger) has the DebuggerCLient (RootFront) as its parent. This lets parents reference their children, so that caching in the target object can work. It also allowed me to move some methods from the DebuggerClient to the actual front that should be responsible, like reconfigureTab, reconfigureThread and attachThread. These methods now use DebuggerClient.requester, too.
* Added some error handling in the debugger client requester around "before" and "after" callbacks, which exposed some errors in tests that are now fixed.
* Fixed the state handling in the thread actor so that merely detaching from a thread doesn't put it in the exited state. This is the part that what was necessary for Firebug's use case.
* Properly loading tracer and webgl actors now on b2g.