Bas Schouten
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2e83411a74
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Add a comment explaining texture usage as backbuffer.
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2010-05-12 18:21:34 +02:00 |
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Bas Schouten
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7a45b47338
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Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew
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2010-05-12 18:21:31 +02:00 |
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Bas Schouten
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1fed0575a9
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
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Bas Schouten
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0c395eae28
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Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew
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2010-04-08 09:29:58 +02:00 |
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Bas Schouten
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2a0d29959c
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Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew
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2010-04-01 03:44:05 +02:00 |
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Bas Schouten
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7f18ba1a1f
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Bug 546517: The layers OpenGL backend. r=vlad
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2010-03-30 06:48:52 +02:00 |
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