Ali Juma
c0dc8c5cb9
Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel
2011-12-02 09:43:58 -05:00
Jeff Gilbert
0b15b4ca5a
Bug 706297 - Remove unnecessary glFinish preceeding glReadPixels from LayerManagerOGL - r=bjacob
2011-11-30 17:25:20 -08:00
Oleg Romashin
75805df3c2
Bug 618765 - unbind VBO required in order to share GL context with toolkit. r=matt.woodrow
2011-11-20 08:49:48 -05:00
Oleg Romashin
31a6533200
Bug 618765 - unbind VBO required in order to share GL context with toolkit. r=jrmuizel
2011-11-18 14:01:35 +01:00
Matt Woodrow
2d611b7017
Bug 688342 - Make nsCanvasRenderingContext2D support Azure backends other than Direct2D. r=Bas
2011-11-03 08:55:03 +13:00
Ali Juma
0ded562bb1
Bug 696768 - Abort when framebuffer completeness check fails. r=jrmuizel
2011-11-02 09:40:14 -04:00
Matt Woodrow
a4b30f7059
Bug 698212 - Let UploadSurfaceToTexture create the texture for CairoImageOGL. r=BenWa
2011-10-31 14:03:00 +13:00
Benoit Girard
d66a2e3e8e
Bug 698137 - Set texture unit before binding FPS texture. r=ajuma
2011-10-31 15:04:09 -04:00
Benoit Jacob
52c7dd9b1a
Bug 697845 - only call glFinish in RenderLayer, not in UpdateSurface - r=mattwoodrow
...
This could make WebGL a bit faster.
2011-10-29 19:15:52 -04:00
Benoit Girard
6d3e7a6e17
Bug 680082 - Add GetMaxTextureImageSize to correct size support for TiledTextureImage. r=matt.woodrow
2011-10-26 14:36:18 -07:00
Benoit Girard
6845db85b2
Bug 680082 - [backout] Add GetMaxTextureImageSize to correct size support for TiledTextureImage.
2011-10-27 10:17:40 -04:00
Benoit Girard
042f28e1ce
Bug 680082 - Add GetMaxTextureImageSize to correct size support for TiledTextureImage. r=matt.woodrow
2011-10-26 14:36:18 -07:00
Oleg Romashin
beda637bd5
Bug 695406 - Reset IPC double buffers if the ContentType has changed. r=cjones
2011-10-21 14:29:09 +13:00
Marco Bonardo
6d5a4c1c2f
Backout 73dc291f8974 (Bug 695406) to investigate Android Crashtests permaorange
2011-10-21 12:07:32 +02:00
Oleg Romashin
1ebf685771
Bug 695406 - Reset IPC double buffers if the ContentType has changed. r=cjones
2011-10-21 14:29:09 +13:00
Jeff Gilbert
0e7391ee98
Bug 615976 - Fixes layer compositing with AA on Mac - r=bjacob
2011-10-19 15:09:57 -04:00
Benoit Jacob
f617ed1d5c
Back out Jeff's patches because they lack a Bug number and/or a r= field. Sorry, should have checked that. Re-landing.
2011-10-19 15:31:33 -04:00
Jeff Gilbert
cfeadcbe39
Fixes layer compositing with AA on Mac
2011-10-19 15:09:57 -04:00
Ehsan Akhgari
478ad1a412
Bug 690892 - Replace PR_TRUE/PR_FALSE with true/false on mozilla-central; rs=dbaron
...
Landing on a CLOSED TREE
2011-10-17 10:59:28 -04:00
Benoit Girard
18561e0722
Bug 691354 - Restore CanvasLayerOGL::RenderLayer apply filter. r=bustage
2011-10-16 22:31:15 -04:00
Benoit Girard
396e3ad95b
Bug 691354 - Use NEAREST filter when OGL layers have no 3d transform/scaling. r=jmuizelaar
2011-10-14 13:16:19 -07:00
Jeff Walden
7d613942b0
Bug 693469 - Implement mozilla::ArrayLength and mozilla::ArrayEnd, and replace uses of NS_ARRAY_LENGTH whenever possible. (Exceptions: assigning to static initializers, use in static assertions, as template parameters, etc. These will go away when the relevant compilers have C++11 constexpr support.) r=cjones
2011-10-10 22:50:08 -07:00
Oleg Romashin
d6de6f7589
Bug 694140 - With GL layers, panning/zooming causes corruption and wrong colours on Fennec. r=ajuma
2011-10-15 21:07:10 +01:00
Jeff Walden
c5e5f873d1
Back out everything since 5435ee09cf7b. Tinderbox compilers hate me. r=epic-fail
2011-10-12 12:21:53 -07:00
Jeff Walden
946f2ae0e3
Bug 639469 - Implement mozilla::ArrayLength and mozilla::ArrayEnd, and replace uses of NS_ARRAY_LENGTH whenever possible. r=cjones
2011-10-10 22:50:08 -07:00
Benoit Girard
5bd32fa6b9
Bug 626694 - Remove unused TextureImage::IsRGB(). r=mattwoodrow
2011-10-11 21:11:03 -04:00
Matt Brubeck
b52acd4a93
Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE
2011-10-10 09:47:27 -07:00
Ehsan Akhgari
b243bbf546
Merge mozilla-central into mozilla-inbound
2011-10-10 11:30:21 -04:00
Brad Lassey
a66324bb78
merge
2011-10-10 11:01:34 -04:00
Brad Lassey
947452a9cf
Backed out changeset 703df62e855b due to crashes reported in bug 693086
2011-10-10 11:00:16 -04:00
Oleg Romashin
441dce8f04
Bug 690469 - ShadowThebesLayer Init/Swap API rework. r=cjones
2011-10-02 17:19:32 -04:00
33bff001b8
Bug 620171 - [@ ImageContainerOGL::GetCurrentAsSurface] if GetFormat() can return anything other than PLANAR_YCBCR or CAIRO_SURFACE
...
r=bgirard
2011-10-10 15:27:05 +01:00
Benoit Girard
5e5b18ec4d
Bug 692548 - Properly print OGL Shader compile errors on Android. r=jmuizelaar
2011-10-06 12:12:51 -07:00
Matt Woodrow
7dd0101e4e
Bug 689416 - Stop using intermediate layers to render 3d transforms. r=roc
2011-10-07 10:29:07 +13:00
Matt Woodrow
c005f5cf06
Bug 684759 - Part 4 - Add layer sorting support to the LayerManagers. r=roc
2011-10-07 10:24:32 +13:00
Ali Juma
6480eda3fa
Bug 690566 - Associate filters with texture images. r=jrmuizel
2011-10-05 14:20:33 -04:00
Michael Wu
0fe7772ece
Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
2011-09-28 23:19:26 -07:00
Oleg Romashin
2450d05d88
Bug 689045 - Canvas Shadow swap/Init API rework r=cjones
2011-09-27 15:19:28 -07:00
Oleg Romashin
a8041173c6
Bug 687372 - ImageLayerOGL should not destroy surface given as argument. r=cjones
2011-09-27 15:19:26 -07:00
Ali Juma
6543bbd2e1
Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones
2011-09-26 09:20:42 -04:00
Florian Hänel
d64111658c
Bug 687458 - TimeStamp in FPSState uninitialized, leads to crash; r=romaxa
2011-09-22 00:16:12 -04:00
Benoit Girard
b5bb606f46
Bug 685694 - Don't use glDrawBuffer in GLES2. r=matt.woodrow
2011-09-08 14:21:36 -07:00
Benoit Girard
7286678f97
Bug 683745 - Fix OGL FPS Counter on Android; r=jrmuizel
2011-08-31 15:58:19 -07:00
Benjamin Stover
b611fd3519
Bug 634759 Allow buffer rotation for mobile r=roc
2011-08-29 10:56:50 -07:00
Chris Lord
0b99c2068c
Bug 611315 - Fix handling of rotated ShadowBufferOGL
...
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling updates.
This fixes that handling by offsetting the updated region by the rotation,
and if that new region crosses texture boundaries, splitting it into
multiple uploads.
2011-08-24 15:10:03 +01:00
Chris Lord
df0e58d5c8
Fix drawing of GL Thebes layers with rotation when using tiled textures
...
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.
Add a special case for tiled textures that manually does the wrapping.
2011-08-24 15:09:59 +01:00
Benoit Girard
9ecdd54291
Backout changeset 07d34812bdee, b879d413ce2d, 0c59eeb18700 due to android opengl regression on chrome pages; r=backout
2011-08-23 17:12:15 -04:00
Justin Wood
7d8d6b3f0c
Backout Bug 594876, Bug 675474, and Bug 675532, to fix OSX64 Reftest orange, and Linux perf regression. rs+=edmorly
...
changeset 0a920411e64c, changeset 58147380793b, and changeset 96e052b3e845
2011-08-20 15:07:06 -04:00
Matt Woodrow
49d109d9bd
Bug 675474 - Draw all ThebesLayer content before compositing and synchronize with glXWaitX on GLX. r=bjacob,roc
2011-08-20 14:04:24 +12:00
Chris Lord
a5f993733b
Bug 611315 - Fix handling of rotated ShadowBufferOGL. r=mattwoodrow
...
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling uploads.
This fixes that handling by offsetting the updated region by the rotation and
adds an assertion if the updated region crosses a rotation boundary (which
should never happen).
2011-08-19 09:36:18 +01:00