Commit Graph

93 Commits

Author SHA1 Message Date
Robert O'Callahan
d1cc7cc31e Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Chris Jones
d16ac09714 Bug 60431, part 1: Add a ShadowLayer base class. r=roc sr=vlad 2010-10-13 17:55:45 -05:00
Bas Schouten
6d3e2ce7dd Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Robert O'Callahan
bc4f762846 Bug 584494. Avoid clipping in BasicThebesLayer when not necessary. r=cjones a2.0=blocking2.0:betaN 2010-09-17 12:29:52 -07:00
Chris Jones
a9dee7b997 Merge m-c --> cedar 2010-09-08 17:25:30 -05:00
Chris Jones
4f5c5dbebe Bug 590294, part 7: Add APIs for recording the resolution at which ThebesLayers were painted and for requesting resolution-scaled drawing for basic layers. r=roc sr=vlad 2010-09-03 15:10:46 -05:00
Chris Jones
b6d068537c Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad 2010-09-03 15:10:45 -05:00
Chris Jones
170f70e9f6 Merge m-c --> cedar 2010-09-03 14:07:55 -05:00
Joe Drew
0eeb928d16 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Robert O'Callahan
fb16daf902 Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad 2010-09-02 21:18:40 +12:00
Robert O'Callahan
528fee472b Bug 579276. Part 1: Change layer/layermanager user data API to use keys and values. r=cjones,sr=vlad 2010-09-02 21:18:39 +12:00
Chris Jones
5c38326e6b Bug 570620, part h: Add a Layer::Disconnect interface. sr=vlad 2010-08-20 18:24:41 -05:00
Bas Schouten
1012e11969 Bug 593268 - Part 1: Expose LayerManager::CreateOptimalSurface. r=vlad sr=roc 2010-09-08 05:27:29 +02:00
Vladimir Vukicevic
ed161c1754 b=574481; fix layers lifetime issues; part 1 - add API; r=roc 2010-08-06 22:09:17 -07:00
Chris Jones
c9c649db5e Bug 570294, part c: C++ part of Layers IPC interface. r=Bas sr=vlad 2010-07-21 16:17:33 -05:00
Chris Jones
93fa9e0a8a Bug 570294, part b: Add a Mutated() API allowing Layers to notify their managers that their Layer attributes have changed. r=Bas sr=roc 2010-07-21 16:17:33 -05:00
Chris Jones
96dd89e531 Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc 2010-07-21 13:06:33 -05:00
Chris Jones
71f449e349 Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc 2010-07-21 13:06:33 -05:00
Chris Jones
162f4ed715 Bug 567421, part 1: Rename NS_* macros to MOZ_* and add LayerManager::Name() interface. r=roc 2010-07-21 13:06:33 -05:00
Ryan VanderMeulen
8d68ce2615 Bug 577344 - Define extra virtual function unconditionally. r=roc 2010-07-17 18:26:02 +02:00
Robert O'Callahan
7166351c49 Bug 564991. Part 9: Retain layer trees. r=tnikkel,sr=mats 2010-07-16 09:07:51 +12:00
Robert O'Callahan
802883e070 Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad 2010-03-04 10:37:04 +13:00
Matt Woodrow
a349797ef9 Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad 2010-07-01 20:01:09 -05:00
Robert O'Callahan
9f01d99db1 Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad 2010-06-01 11:29:37 +12:00
Bas Schouten
f8710cf27a Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel 2010-05-24 17:28:51 +02:00
Robert O'Callahan
077cae77a8 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
b0069a62d7 Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
878449cec1 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
3565425117 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
be435d540e Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
939ef53b95 Bug 564993. Part 4: Add trivial user-data API so layout can attach data to layers. r=Bas,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
43da4f4722 Bug 561959. Replace solid-color ThebesLayers with ColorLayers. r=dbaron 2010-05-13 12:56:11 +12:00
Vladimir Vukicevic
5e2b316c16 b=561168; convert canvas to use layers for rendering - followup #2; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
f105732465 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
371a289e0f Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Robert O'Callahan
261c95ae14 Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas 2010-03-03 13:53:52 +13:00
Daniel Holbert
a42f642164 Bug 551298, patch B: Replace uses of THEBES_INLINE_DECL_REFCOUNTING with NS_INLINE_DECL_REFCOUNTING. r=roc 2010-04-01 11:05:40 -07:00
Daniel Holbert
078519a8d9 Backed out changeset 29bc09de2f77 (Bug 551298) due to Linux debug mochitest-5 orange 2010-04-01 09:38:53 -07:00
Daniel Holbert
719628f3b3 Bug 551298, patch B: Replace uses of THEBES_INLINE_DECL_REFCOUNTING with NS_INLINE_DECL_REFCOUNTING. r=roc 2010-04-01 08:08:51 -07:00
Bas Schouten
76297eb440 Bug 556029: Add the ability to detect which layers backend is used. r=roc 2010-03-30 20:58:37 +02:00
Robert O'Callahan
a5402c4dfd Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Robert O'Callahan
e29bc358f8 Bug 538266. Part 2: add transform API to layer system. r=jrmuizel,sr=dbaron 2010-03-02 12:08:28 +13:00
Robert O'Callahan
46c50d3967 Bug 534425. Part 1: Create initial layers API. r=jmuizelaar,sr=dbaron 2010-03-01 20:56:18 +13:00