This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
Add one paramater to nsSVGDisplayableFrame::PaintSVG, so that we can pass
sync-decode flag from nsXXXXDisplayItem::Paint function to SVG paint call.
MozReview-Commit-ID: 6VZbxnFaoUj
Without this patch, when changing the x/y attributes of svg:use, innerSVG and foreignObject, we were relying on the transform changes of the children to trigger the right invalidations. However, changes to those attributes can also change the filter region. And there's a difference between moving children in a fixed filter region and moving the filter region along with the children: In the first case, we wouldn't need to invalidate anything outside the old filter region, because those parts of the children would be clipped away anyway. But when the filter region changes, we need to invalidate both the old and the new filter region. Also, when the filter has primitives without inputs, e.g. flood or turbulence, the filtered frame needs to be invalidate even if it has no children.
Except for the changes in:
layout/generic/nsIFrame.h (part)
layout/style/nsComputedDOMStyle.h (all)
layout/style/nsRuleNode.cpp (part)
layout/style/nsStyleContext.cpp (part)
layout/style/nsStyleContext.h (part)
(see patch 3b in the bug), this patch was written with the sed script:
s/\<GetStyle\(Font\|Color\|List\|Text\|Visibility\|Quotes\|UserInterface\|TableBorder\|SVG\|Background\|Position\|TextReset\|Display\|Content\|UIReset\|Table\|Margin\|Padding\|Border\|Outline\|XUL\|SVGReset\|Column\)\>/Style\1/g