This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
The reason of this change is the same as for Part 2, except that this commit fixes
nsSVGPaintServerFrame::GetPaintServerPattern rather than PaintSVG.
Commit-ID: 691YrKZ0Lm9
MozReview-Commit-ID: KSnFhCndFUk
The reason of this change is the same as for Part 2, except that this commit fixes
nsSVGPaintServerFrame::GetPaintServerPattern rather than PaintSVG.
Commit-ID: 691YrKZ0Lm9
MozReview-Commit-ID: KSnFhCndFUk
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
This change makes SVGEmbeddingContextPaint's GetFillPattern and
GetStrokePattern methods honor their opacity arguments as they should. Since
these arguments must affect the gfxPattern that is returned, the code now
creates those on demand rather than creating them up front and caching them.
MozReview-Commit-ID: 4oemU2nRMeQ
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
The new name makes the sense of the condition much clearer. E.g. compare:
NS_WARN_IF_FALSE(!rv.Failed());
with:
NS_WARNING_ASSERTION(!rv.Failed());
The new name also makes it clearer that it only has effect in debug builds,
because that's standard for assertions.