This also moves the WithinEpsilonOf function from gfxPoint into
PointTyped, and changes call sites that are using
gfxPoint::Transform(Matrix4x4) to use Matrix4x4::TransformPoint(Point)
instead, which should be equivalent.
MozReview-Commit-ID: 3Z0bsU41rQt
This commit begins the work needed for tracking focus by creating two new classes,
FocusTarget and FocusState. FocusState is created and used by APZCTreeManager to
track the global focus information, while FocusTarget is created per layer tree and
sent to APZ with local focus information. Between the two we are able to figure out
what the correct scrollable layer is to use in response to a keyboard scroll.
See the comment in `FocusState.h` for more details on the architecture and things
needed in future patches to complete this.
MozReview-Commit-ID: F75VZv3i9U2
This patch makes the following changes to the macros.
- Removes PROFILER_LABEL_FUNC. It's only suitable for use in functions outside
classes, due to PROFILER_FUNCTION_NAME not getting class names, and it was
mostly misused.
- Removes PROFILER_FUNCTION_NAME. It's no longer used, and __func__ is
universally available now anyway.
- Combines the first two string literal arguments of PROFILER_LABEL and
PROFILER_LABEL_DYNAMIC into a single argument. There was no good reason for
them to be separate, and it forced a '::' in the label, which isn't always
appropriate. Also, the meaning of the "name_space" argument was interpreted
in an interesting variety of ways.
- Adds an "AUTO_" prefix to PROFILER_LABEL and PROFILER_LABEL_DYNAMIC, to make
it clearer they construct RAII objects rather than just being function calls.
(I myself have screwed up the scoping because of this in the past.)
- Fills in the 'js::ProfileEntry::Category::' qualifier within the macro, so
the caller doesn't need to. This makes a *lot* more of the uses fit onto a
single line.
The patch also makes the following changes to the macro uses (beyond those
required by the changes described above).
- Fixes a bunch of labels that had gotten out of sync with the name of the
class and/or function that encloses them.
- Removes a useless PROFILER_LABEL use within a trivial scope in
EventStateManager::DispatchMouseOrPointerEvent(). It clearly wasn't serving
any useful purpose. It also serves as extra evidence that the AUTO_ prefix is
a good idea.
- Tweaks DecodePool::SyncRunIf{Preferred,Possible} so that the labelling is
done within them, instead of at their callsites, because that's a more
standard way of doing things.
It's a wafer thin wrapper around profiler_tracing() and it's only used three
times. Let's just remove it.
Note also that those three uses are the only places where TRACING_EVENT is
used. I wonder if they're really needed...
This patch does the following renamings, which increase consistency.
- GeckoProfilerInitRAII -> AutoProfilerInit
- GeckoProfilerThread{Sleep,Wake}RAII -> AutoProfilerThread{Sleep,Wake}
- GeckoProfilerTracingRAII -> AutoProfilerTracing
- AutoProfilerRegister -> AutoProfilerRegisterThread
- ProfilerStackFrameRAII -> AutoProfilerLabel
- nsJSUtils::mProfilerRAII -> nsJSUtils::mAutoProfilerLabel
Plus a few other minor ones (e.g. local variables).
The patch also add MOZ_GUARD_OBJECT macros to all the profiler RAII classes
that lack them, and does some minor whitespace reformatting.
This mostly just copies the functional parts of the APZTestData code from
ClientLayerManager into WebRenderLayerManager, and propagates the paint sequence
number over to the compositor using the existing WebRenderScrollData machinery.
MozReview-Commit-ID: LHupFpqtWTX
SupportsServoStyleBackend() uses methods in nsIDocument, so it would be more
straightforward to do that in UpdateStyleBackendType().
Also, call StyloEnabled() before doing other logic so that the warning about
"no docshell" won't show up when stylo is built but disabled.
MozReview-Commit-ID: 9ZUYatPBv1r
We need to retrieve the correct base style for Servo backend, so change
the return value to AnimationValue and update
KeyframeEffectReadOnly::BaseStyle().
MozReview-Commit-ID: 9FL3h1DLoJt
Functions like BuildDisplayListForStackingContext or BuildDisplayListForChild look
up EffectSet property several times in callees, such as IsTransformed() or
HasOpacity(), which is time wasting.
We should look up EffectSet just once, and pass the found one to all callees
that need it.
MozReview-Commit-ID: GZywm2UcpU7
FRAME_STATE_BIT of nsFrame and nsINode::mBoolFlags are both full, we need to
find another place to hold MAY_HAVE_OPACITY information.
nsINode::mSlots might be a choice, but since we always use this information in
painting, memory footprint of nsINode will become larger after this change.
So I decide to put this information right in EffectSet. The drawback of storing
this information in EffectSet is, although unnecessary Effect look-up is
prevented, we still need EffectSet property look-up in each time
HasOpacityInternal call, so we need Part 2.
Conceptually, Part 1 and Part 2 are independent.
MozReview-Commit-ID: 6sfBFSHjxQb
If the percentage basis isn't provided it will be calculated from the ancestors
as before. Note that that algorithm is only valid if the frame's containing
block is the ancestor's content box, which isn't the case for grid items.
So grid layout MUST provide a percentage basis, although the given value may
be NS_UNCONSTRAINEDSIZE for either axis if the value is indefinite.
MozReview-Commit-ID: 7nvAuR43xfM