Commit Graph

60 Commits

Author SHA1 Message Date
Ryan Hunt
df78296ff3 Bug 1330480 - Move toWr* functions into WebRenderTypes.h r=gfx? 2017-01-11 19:53:28 -06:00
Jeff Muizelaar
c0120b1582 Bug 1329666. Add an ImageMask parameter to push_stacking_context(). r=gfx?
This will be used for implementing mask layers.
2017-01-09 10:48:45 -05:00
Jeff Muizelaar
d37e8c942d Bug 1328973. Rename OpPushDLBuilder to OpDPPushStackingContext etc. r=gfx?
Rename these things to better match the webrender api
2017-01-05 14:49:15 -05:00
Jeff Muizelaar
733c6d9e10 Bug 1324965. Remove nested DisplayListBuilders. r=mchang?
This simplifies the logic around displaylist builders and
makes us push immediately instead of deferring it. The data
we used to pass to pop() is now passed to push().

This is also closer to what Servo does.

In a follow up I'll rename some of the methods to closer
align with the webrender names.

MozReview-Commit-ID: AfkwT7DzJ8o
2016-12-21 13:36:31 -05:00
Kartikaya Gupta
322331c6cd Revert tree back to commit 8a362f5c65fb. r=fix-messy-tree
MozReview-Commit-ID: 8ewcbgQsay9
2016-12-22 10:38:58 -05:00
Jeff Muizelaar
1be3112cb7 Bug 1324965. Remove nested DisplayListBuilders. r=mchang?
This simplifies the logic around displaylist builders and
makes us push immediately instead of deferring it. The data
we used to pass to pop() is now passed to push().

This is also closer to what Servo does.

In a follow up I'll rename some of the methods to closer
align with the webrender names.
2016-12-21 13:38:43 -05:00
Kartikaya Gupta
4db88b0afd Fix build bustage from merging bug 1274673. r=jrmuizel?
MozReview-Commit-ID: 6qEERRYak3F
2016-12-15 10:44:34 -05:00
Morris Tseng
761072f8f0 Bug 1316903 - Merged many webrender commands to single transaction. r=kats
MozReview-Commit-ID: 4iOxYJ6x4ZL
2016-11-18 16:07:02 +08:00
Mozilla Graphics Team
8d165b3b75 Bug 1317774 - Add gfx code needed to use WebRender in gecko. r=gfx
The overall architecture here is that we add a new layers type, LAYERS_WR,
which can be used in place of client layers. The WebRenderLayerManager, in
the EndTransaction call, paints content into images and ships them over the
PWebRenderBridge to the compositor thread. The WebRenderBridgeParent code on
the compositor side talks to WebRender via the API in webrender.h.

MozReview-Commit-ID: JKLTLJWVXiN
2016-11-16 08:54:51 -05:00
Daniel Holbert
bee7fa0be8 Bug 1339609: Add #include for gfxPrefs.h to all source code that calls gfxPrefs APIs. r=jgilbert
MozReview-Commit-ID: GxWehmDYB3t
2017-02-14 14:01:59 -08:00