Jeff Gilbert
d9b9968e9c
Bug 1099427 - Reformat WebGL. - r=kamidphish
2014-11-13 20:03:50 -08:00
Dan Glastonbury
e9b4063ae5
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
...
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
2014-11-17 12:21:04 +10:00
Phil Ringnalda
f0b536377b
Back out changeset 63d194784378 (bug 1002281) for b2g build bustage
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CLOSED TREE
2014-11-13 21:51:22 -08:00
Dan Glastonbury
6c1bf3e3e8
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
...
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
2014-11-14 14:15:10 +10:00
Benoit Jacob
68bf45ea3d
Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
2014-10-07 19:52:58 -04:00
Walter Litwinczyk
51596c1d36
Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
2014-09-25 08:21:33 -07:00
Benoit Jacob
70a03a31bb
Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg
2014-09-23 13:48:27 -04:00
Walter Litwinczyk
686f80f7f6
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
2014-09-18 16:14:22 -07:00
Ryan VanderMeulen
f471120b18
Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
2014-09-19 13:59:51 -04:00
Walter Litwinczyk
7d8617619a
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
2014-09-18 16:14:22 -07:00
Ehsan Akhgari
6be3d83434
Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku
2014-09-01 20:49:25 -04:00
Phil Ringnalda
36b0901dec
Backed out 6 changesets (bug 1060982, bug 1061058, bug 1060987, bug 1061060, bug 1060930) for build bustage
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CLOSED TREE
Backed out changeset c23b8418e6be (bug 1060987)
Backed out changeset a8cddc6bdffc (bug 1061060)
Backed out changeset b5af5cbdac3f (bug 1060982 )
Backed out changeset 4912d451011a (bug 1060930)
Backed out changeset bdacbf453238 (bug 1061058)
Backed out changeset da6c71a8f5ae (bug 1060987)
2014-09-01 16:48:51 -07:00
Ehsan Akhgari
b781feb7c0
Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku
2014-09-01 18:00:53 -04:00
Walter Litwinczyk
80768080f8
Bug 1049960 - WebGL generate invalid operation errors when copyTex[Sub]Image2D is called with a format that is not a subset of the FBO format. r=jgilbert
2014-08-20 13:38:42 -07:00
Dan Glastonbury
e96312e8d7
Bug 1002281 - WebGL2 - Refactor common functions into WebGLBindableName.; r=jgilbert
...
WebGLBindableName represents a GL 'name' (GLuint) that can be bound to
part of the GL state machine. Similar code appeared in a number of
classes that represent GL bindable names, such as WebGLBuffer,
WebGLTexture, WebGLFramebuffer, etc.
Cleanup to reduce copy-n-paste code that's needed for creating new
objects for WebGL 2.
2014-05-07 13:11:18 +10:00
Benoit Jacob
cadd3cdf82
Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish
2014-07-30 15:52:07 -04:00
Birunthan Mohanathas
3ae7697323
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
2014-07-25 14:15:35 -07:00