Jeff Gilbert
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d9b9968e9c
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Bug 1099427 - Reformat WebGL. - r=kamidphish
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2014-11-13 20:03:50 -08:00 |
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Dan Glastonbury
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7123d97de2
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Bug 1097411 - Extend error reporting. r=jgilbert
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2014-10-27 09:35:02 +10:00 |
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Jeff Gilbert
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e18e91b197
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Bug 1088345 - Improve glGetError handling. - r=kamidphish
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2014-10-24 16:52:35 -07:00 |
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Benoit Jacob
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e993a0bfea
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Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug
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2014-10-16 22:03:34 -04:00 |
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Benoit Jacob
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1eb6639325
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Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert
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2014-10-13 19:42:20 -04:00 |
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Benoit Jacob
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3532274f7e
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Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert
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2014-10-13 19:42:15 -04:00 |
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Walter Litwinczyk
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0fc3ae6074
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Bug 1015561 - WebGL change getParameter(STENCIL_[BACK]_REF) to return correct masked values and update debug cached value test. r=jgilbert
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2014-09-26 15:06:38 -07:00 |
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Benoit Jacob
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c6438deb30
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Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
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2014-10-09 16:07:07 -04:00 |
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Benoit Jacob
|
68bf45ea3d
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Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
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2014-10-07 19:52:58 -04:00 |
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Dan Glastonbury
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87cd76bc13
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Bug 1075195 - WebGL2: implement texStorage2D - r=bjacob,djg
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2014-07-15 09:55:56 +10:00 |
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Benoit Jacob
|
4a67c88f79
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Bug 1072680 - Untangle the mixup of formats vs internalformats in the WebGL implementation - r=jgilbert
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2014-10-04 22:24:24 -04:00 |
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Benoit Jacob
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70a03a31bb
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Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg
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2014-09-23 13:48:27 -04:00 |
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Walter Litwinczyk
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686f80f7f6
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Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
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2014-09-18 16:14:22 -07:00 |
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Ryan VanderMeulen
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f471120b18
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Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
|
2014-09-19 13:59:51 -04:00 |
|
Walter Litwinczyk
|
7d8617619a
|
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
|
2014-09-18 16:14:22 -07:00 |
|
Walter Litwinczyk
|
5ae19d5feb
|
Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert
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2014-09-03 12:17:18 -07:00 |
|
Walter Litwinczyk
|
80768080f8
|
Bug 1049960 - WebGL generate invalid operation errors when copyTex[Sub]Image2D is called with a format that is not a subset of the FBO format. r=jgilbert
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2014-08-20 13:38:42 -07:00 |
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Bobby Holley
|
b2b763cb29
|
Bug 1052052 - Hoist Auto*JSContext into nsContentUtils and kill nsCxPusher.{cpp,h}. r=gabor
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2014-08-14 18:47:15 -07:00 |
|
Ryan VanderMeulen
|
df43fcf12d
|
Backed out changesets 5b1a3161f614, 17a9673ed782, and a9b8c346d295 (bug 1052052) for B2G non-unified bustage.
|
2014-08-14 17:23:10 -04:00 |
|
Bobby Holley
|
10dec58cfc
|
Bug 1052052 - Hoist Auto*JSContext into nsContentUtils and kill nsCxPusher.{cpp,h}. r=gabor
|
2014-08-14 12:54:34 -07:00 |
|
Birunthan Mohanathas
|
3ae7697323
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Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
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2014-07-25 14:15:35 -07:00 |
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