Commit Graph

21 Commits

Author SHA1 Message Date
Jeff Gilbert
d9b9968e9c Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Dan Glastonbury
7123d97de2 Bug 1097411 - Extend error reporting. r=jgilbert 2014-10-27 09:35:02 +10:00
Jeff Gilbert
e18e91b197 Bug 1088345 - Improve glGetError handling. - r=kamidphish 2014-10-24 16:52:35 -07:00
Benoit Jacob
e993a0bfea Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug 2014-10-16 22:03:34 -04:00
Benoit Jacob
1eb6639325 Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert 2014-10-13 19:42:20 -04:00
Benoit Jacob
3532274f7e Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert 2014-10-13 19:42:15 -04:00
Walter Litwinczyk
0fc3ae6074 Bug 1015561 - WebGL change getParameter(STENCIL_[BACK]_REF) to return correct masked values and update debug cached value test. r=jgilbert 2014-09-26 15:06:38 -07:00
Benoit Jacob
c6438deb30 Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert 2014-10-09 16:07:07 -04:00
Benoit Jacob
68bf45ea3d Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert 2014-10-07 19:52:58 -04:00
Dan Glastonbury
87cd76bc13 Bug 1075195 - WebGL2: implement texStorage2D - r=bjacob,djg 2014-07-15 09:55:56 +10:00
Benoit Jacob
4a67c88f79 Bug 1072680 - Untangle the mixup of formats vs internalformats in the WebGL implementation - r=jgilbert 2014-10-04 22:24:24 -04:00
Benoit Jacob
70a03a31bb Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg 2014-09-23 13:48:27 -04:00
Walter Litwinczyk
686f80f7f6 Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Ryan VanderMeulen
f471120b18 Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage. 2014-09-19 13:59:51 -04:00
Walter Litwinczyk
7d8617619a Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Walter Litwinczyk
5ae19d5feb Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert 2014-09-03 12:17:18 -07:00
Walter Litwinczyk
80768080f8 Bug 1049960 - WebGL generate invalid operation errors when copyTex[Sub]Image2D is called with a format that is not a subset of the FBO format. r=jgilbert 2014-08-20 13:38:42 -07:00
Bobby Holley
b2b763cb29 Bug 1052052 - Hoist Auto*JSContext into nsContentUtils and kill nsCxPusher.{cpp,h}. r=gabor 2014-08-14 18:47:15 -07:00
Ryan VanderMeulen
df43fcf12d Backed out changesets 5b1a3161f614, 17a9673ed782, and a9b8c346d295 (bug 1052052) for B2G non-unified bustage. 2014-08-14 17:23:10 -04:00
Bobby Holley
10dec58cfc Bug 1052052 - Hoist Auto*JSContext into nsContentUtils and kill nsCxPusher.{cpp,h}. r=gabor 2014-08-14 12:54:34 -07:00
Birunthan Mohanathas
3ae7697323 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan 2014-07-25 14:15:35 -07:00