Markus Stange
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d35c0e34d4
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Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical
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2014-09-02 14:09:26 +02:00 |
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Jeff Muizelaar
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46a8420ee3
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Bug 1016539. Add support for accelerated a11y filters. r=mwoodrow
This adds the ability to render to a temporary surface and use that
to apply a filter effect to all of the content.
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2014-08-07 17:44:08 -04:00 |
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Jeff Muizelaar
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f432ffd566
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Bug 1047507. Add a comment about keeping the KnownUniformName enum in sync.
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2014-08-01 13:26:46 -04:00 |
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David Zbarsky
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37bec6718c
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Bug 952977: More gfx::Matrix cleanups r=nical
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2014-08-01 08:31:49 -04:00 |
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Wes Kocher
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e230d2b1cf
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Backed out 11 changesets (bug 952977) for reftest-no-accel failures
Backed out changeset ea2367c19da3 (bug 952977)
Backed out changeset c401c8748eb3 (bug 952977)
Backed out changeset a93e9ff1043b (bug 952977)
Backed out changeset 765b7f67163e (bug 952977)
Backed out changeset 3d8cf4f5777f (bug 952977)
Backed out changeset 8993710a3ab3 (bug 952977)
Backed out changeset 1298c39b745a (bug 952977)
Backed out changeset be0b899fbe5e (bug 952977)
Backed out changeset f69bea1f1feb (bug 952977)
Backed out changeset 1a745777f07e (bug 952977)
Backed out changeset 5ad1d18dfe17 (bug 952977)
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2014-07-29 18:58:46 -07:00 |
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David Zbarsky
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f1c024ef08
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Bug 952977: More gfx::Matrix cleanups r=nical
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2014-07-29 19:18:51 -04:00 |
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Andreas Gal
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1e34d7f81c
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Bug 1016086 - Part 1: Use a single attribute in all shaders (r=Bas)
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2014-05-29 10:19:37 -04:00 |
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Andreas Gal
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660a7b0b54
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Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas)
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2014-05-28 10:15:31 -04:00 |
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Carsten "Tomcat" Book
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6d6bf667c2
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Backed out changeset c4a259f05a18 (bug 1012407) for reftest 5 test failures
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2014-05-23 10:37:03 +02:00 |
|
Andreas Gal
|
fbe199fc8d
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Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas)
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2014-05-23 06:10:51 +02:00 |
|
Andreas Gal
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ac345f00e3
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Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas)
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2014-05-22 12:29:54 +02:00 |
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Wes Kocher
|
55074a5f9e
|
Backed out 4 changesets (bug 1012407) for b2g reftest5 orange on an otherwise CLOSED TREE
Backed out changeset 08e17f48aed1 (bug 1012407)
Backed out changeset b17b7b59cf88 (bug 1012407)
Backed out changeset 1c692df3f080 (bug 1012407)
Backed out changeset 560bd45d52de (bug 1012407)
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2014-05-21 18:05:15 -07:00 |
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Andreas Gal
|
246c89eac1
|
Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas)
|
2014-05-22 00:44:40 +02:00 |
|
Andreas Gal
|
cbc7bf2c41
|
Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas)
|
2014-05-22 00:23:18 +02:00 |
|
Andreas Gal
|
ea5c2e4150
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Bug 1012407 - Part 4: Always pass the layer rect to BindAndDrawQuad (r=Bas)
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2014-05-21 23:36:56 +02:00 |
|
Andreas Gal
|
fcb1017120
|
Bug 1012407 - Part 1: Reduce amount of data uploaded to GPU (layer quad rect instead of transform) r=Bas
|
2014-05-21 23:03:49 +02:00 |
|
Matt Woodrow
|
d626ae69d5
|
Bug 950312 - Part 5: Implement SCREEN and MULTIPLY for CompositorOGL. r=mtseng
|
2014-05-09 22:06:18 +12:00 |
|
Morris Tseng
|
cc3e76aa1d
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Bug 926128 - Use a single configurable shader in OpenGL layers backend. r=vlad, r=nical, r=gal
|
2013-11-07 22:22:05 -08:00 |
|
Vladimir Vukicevic
|
1577007cca
|
b=951799, cache uniforms in OGLShaderProgram, part 3 - inline; r=bjacob
|
2014-01-29 17:53:38 -05:00 |
|
Vladimir Vukicevic
|
3450acc2de
|
b=951799, cache uniforms in OGLShaderProgram, part 2 - fix LayerProgramProjectionMatrix; r=bjacob
|
2014-01-29 17:53:38 -05:00 |
|
Vladimir Vukicevic
|
8f3453c4a2
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b=951799, cache uniforms in OGLShaderProgram, part 1; r=bjacob
|
2014-01-29 17:53:37 -05:00 |
|
David Zbarsky
|
7b78004f40
|
Bug 952977: Convert PrepareViewport to gfx::Matrix4x4 r=nical
|
2014-01-27 15:25:20 -05:00 |
|
David Zbarsky
|
3b43ea2aab
|
Bug 952977: Convert OGLShaderProgram to gfx::Matrix r=nical
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2014-01-27 15:25:20 -05:00 |
|
Benoit Jacob
|
aeb3bee922
|
Bug 959380 - 4/5 - Make gfxContentType a typed enum - r=jrmuizel
find . -type f | grep -v '\./obj' | grep -v '\.hg' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)GFX_CONTENT_\(COLOR\|ALPHA\|COLOR_ALPHA\|SENTINEL\)\($\|[^A-Za-z0-9_]\)/\1gfxContentType::\2\3/g'
|
2014-01-23 13:26:40 -05:00 |
|
Benoit Jacob
|
f634d4797a
|
Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
Specifically:
r=Bas for manual changes
f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
|
2014-01-10 14:06:16 -05:00 |
|
Dan Glastonbury
|
322cce7ba6
|
Bug 942507 - GLContext doesn't need to have userdata. r=bjacob
|
2013-12-06 10:23:16 -05:00 |
|
Nicholas Cameron
|
5388202b22
|
Bug 924403. Rename OGL shaders files. r=mattwoodrow
|
2013-11-27 11:15:17 +13:00 |
|