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Implement paint worklet arguments.
This is a dependent PR, only the last commit is in this PR.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 097e36beb1fc34f021044a19f029eed8780fa87f
Change suggested in #17661
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I only changed `canvas_paint_thread.rs` since `CanvasPaintThread::start` is used outside of the current crate and `azure::azure_hl::AntialiasMode` isn't available there.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 0337ebb5a936a5fefb69a552c9d54b084f21ddc2
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We currently delete webrender image id's immediately on resizing a canvas, which can cause panics. This PR delays deleting the image id until an epoch has passed.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 7f1278a3297d6d41b7dcf750ef7fb6eabb8a92e5
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The canvas rendering context is cleared when it is recreated, but not the matching state in the canvas paint thread.
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Source-Revision: bc1ac6e64cd9735d87e4057f4bbe61023ffc22f5
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Source-Repo: https://github.com/servo/servo
Source-Revision: efed75ae5a0a36006db25198961fb91386415cae
This is a rebase of #17325 with `[replace]` entries removed, a bunch more dependencies updated, and some more compile fixes. Original work by @Eijebong, thanks a lot!
Source-Repo: https://github.com/servo/servo
Source-Revision: 66c130d55aa0d7af1104c00e93a5bf950f23a383
- [x] `./mach build -d` does not report any errors (kinda, need webrender published and Cargo.toml fixed up)
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Source-Repo: https://github.com/servo/servo
Source-Revision: 18653f69581693a5bae1ce4e350e78bc16159b08
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Webrender isn't very happy if images change size, so clear the webrender image key when resizing a canvas.
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Source-Revision: 8c2a7d6787ba6cc1be699643e7a99021f08fe56b
This requires https://github.com/servo/rust-cssparser/pull/143 for the final commit. There's no better way to split that work up, unfortunately, and it's extremely easy to bitrot. I would appreciate if we could expedite reviewing this work.
This is the work necessary to enable https://bugzilla.mozilla.org/show_bug.cgi?id=1352669. It makes sense to merge it separately because it's so much effort to keep it up to date with the ongoing Stylo work.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 061cb5f48e5c93a5decf39e530aea4a566e97341
This is necessary for the serde 1.0 update.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 9a9a0749b8333947df88da9133f7ebd6283601e0
This helps Stylo builds to actually use the new cssparser.
Source-Repo: https://github.com/servo/servo
Source-Revision: 535d0e421a3188473fc0c3cefca569c1276c4804
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- Fix crop_area_bytes_length calculation (the height was multiplied by itself)
- Add tests for this error and for the case that the width is multiplied by itself
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Source-Repo: https://github.com/servo/servo
Source-Revision: 594a679002a5d74da761c17574ad5383a130b55a
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https://github.com/servo/rust-cssparser/pull/123
In particular, `match_ignore_ascii_case` now supports the full `match` syntax.
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Source-Revision: fbfcfc2dbe838ef011f14a863003a575078f455f
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<s>Depends on https://github.com/servo/rust-cssparser/pull/122.</s>
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Source-Revision: 94e563e4d9292d7b19ce061e070cda358e822172
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Source-Revision: 216a89f7766dd366c4afbeae42cf6e1fb4f67349
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WebVR API Implementation with HTC Vive support on Windows. The current implementations only enables the WebVR support on Windows. In other platforms the API is available on JavaScript but navigator.vr.getDisplays() returns an empty array. This will change when we add support for more VR providers and platforms ;)
Info about the architecture:
https://blog.mozvr.com/webvr-servo-architecture-and-latency-optimizations/
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Proprietary openvr.dll must be copied next to servo.exe in order to test on HTC Vive (https://github.com/ValveSoftware/openvr/tree/master/bin/win64) I have added some of the official WebVR samples for testing. Switch on your headset and run:
mach run tests/html/webvr/room-scale.html
Source-Repo: https://github.com/servo/servo
Source-Revision: 518ef39cfd429082dd8dc0d5b13e2db637d08a53
<!-- Please describe your changes on the following line: -->
Remove azure (canvas crate) dependency from canvas_traits crate.
There might be some tests that are failing due to changed implementation location. I will take a look at this pull request build status.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 32281030149a9e40d46310de0025a8f522798f21
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This PR removes the `util` crate.
* Replaced the `spawn_named` and `clamp` functions by appropriate uses of `std:🧵:Builder::spawn`, `std::cmp::min` and `std::cmp::max`.
* Moved `opts`, `prefs` and `resource_files` into a new `config` crate.
* Moved `remutex` and `geometry` into their own crates.
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Source-Revision: 4eb653817f87e5fb47de34356f558eb76ecbca9f
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Related PR: https://github.com/servo/webrender/pull/519
Implement WebGLContext resize (canvas.width & canvas.height). I have tested:
- Fixes WebGL apps that initialize canvas size after calling canvas.getContext("webgl")
- Support WebGL apps that change the canvas size & viewport on window.onresize
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Source-Revision: 94eefc4001e0998fcea5a35943da73624ea82b13
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Changes necessary to build servor with webrender 0.10.0
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Source-Revision: e1eff691f8a1d8c9c7ab33344364f0419626b80e
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Source-Repo: https://github.com/servo/servo
Source-Revision: 958806512054edc1cdf6522e5a882c2c8d692fe1
This removes paint threads, rust-layers dependency, and changes
optional webrender types to be required.
The use_webrender option has been removed, however I've left
the "-w" command line option in place for now so that wpt
runner can continue to pass that. Once it's removed from there
we can also remove the -w option.
Once this stage is complete, it should be fine to change the
display list building code to generate webrender display
lists directly and avoid the conversion step.
Source-Repo: https://github.com/servo/servo
Source-Revision: f96718d03da969510dc992699cb6f25c2e21ae1e