Commit Graph

232 Commits

Author SHA1 Message Date
Markus Stange
29fd98884e Bug 1221094 - Detect scrollability (for using tiled layers) through container layers. r=mattwoodrow
MozReview-Commit-ID: 6Z8pniahhbP
2016-03-08 14:43:32 -05:00
Markus Stange
8de4604c1b Bug 1247854 - Apply the correct scroll clips to the nsDisplayTransform and nsDisplayPerspective of a scrolled perspective item. r=mattwoodrow
I've decided to fix this in a very explicit way. The only "magic" part that's
left is how we decide that the AGR of the perspective item is outside the
scrolled frame (and I'm not sure myself how that works).

I didn't want to change what scroll clips we set on what items, because the
scroll clip really belongs on the perspective item, because that's the item
that needs to be clipped, and it should also be the item that should be
scrolled if it weren't for the fact that APZ wouldn't know that it should
apply the perspective transform before the APZ transform.

MozReview-Commit-ID: BBw8VPohQI4
2016-02-26 01:29:41 +01:00
Birunthan Mohanathas
bfee0fb40c Bug 1235261 - Part 1: Rename nsAutoTArray to AutoTArray. r=froydnj 2016-02-02 17:36:30 +02:00
Phil Ringnalda
d871b9515f Back out 7 changesets (bug 1235261) for cpptest failures in TestTArray
CLOSED TREE

Backed out changeset d66c3f19a210 (bug 1235261)
Backed out changeset 467d945426bb (bug 1235261)
Backed out changeset 32b61df13142 (bug 1235261)
Backed out changeset c50bb8ed4196 (bug 1235261)
Backed out changeset 0ff0fa6fe81f (bug 1235261)
Backed out changeset df70e89669da (bug 1235261)
Backed out changeset 064969357fc9 (bug 1235261)
2016-01-31 10:10:57 -08:00
Birunthan Mohanathas
245cd6a02f Bug 1235261 - Part 1: Rename nsAutoTArray to AutoTArray. r=froydnj 2016-01-31 17:12:12 +02:00
Xidorn Quan
f297712b64 Bug 1230034 part 9 - Convert FrameLayerBuilder::LayerManagerDataProperty to be typed. r=dbaron 2016-01-28 14:23:59 +11:00
Xidorn Quan
5011d611a5 Bug 1230034 part 2 - Constify aFrame parameters of frame property functions. r=dbaron 2016-01-28 14:23:59 +11:00
Matt Woodrow
2ebfca0748 Bug 1231538 - Build a ContainerLayer for position:fixed and background-attachment:fixed content. r=roc 2016-01-26 13:36:48 +13:00
Nicholas Nethercote
4fab88afad Bug 1232852 (part 3) - Remove unused parameters from some accessibility code. r=tbsaunde. 2015-12-15 21:24:06 -08:00
Markus Stange
55bb4c2297 Bug 1147673 - Make display items know about their scroll clips. r=tn, r=roc 2015-12-22 16:54:19 +01:00
Carsten "Tomcat" Book
791f2a3ca3 Backed out changeset 68b33692bed3 (bug 1147673) 2015-12-16 11:52:37 +01:00
Markus Stange
7ce6f2aca9 Bug 1147673 - Make display items know about their scroll clips. r=tn, r=roc 2015-12-12 10:58:37 -05:00
Botond Ballo
5458631b3c Bug 1069417 - Generalize Matrix4x4 into Matrix4x4Typed<SourceUnits, TargetUnits>. r=Bas
Matrix4x4 remains a typedef for Matrix4x4Typed<UnknownUnits, UnknownUnits>.

No client code needed changing, except for forward-declarations of Matrix4x4
as a class (since it's now a typedef).
2015-12-02 18:52:00 -05:00
Botond Ballo
60a5318264 Bug 1222661 - Replace FromUntyped(obj) calls with FromUnknown*(obj). r=nical 2015-11-09 18:22:25 -05:00
Matt Woodrow
7eb61a50cc Bug 1216288 - Disable warning when we don't build an active layer for RenderFrameParent within an opacity:0 subtree. r=roc 2015-11-03 16:49:22 +13:00
Nigel Babu
66854b80e9 Backed out changeset 19e021ef5ba1 (bug 1216288) 2015-11-03 11:59:05 +05:30
Matt Woodrow
cc938052cf Bug 1216288 - Disable warning when we don't build an active layer for RenderFrameParent within an opacity:0 subtree. r=roc 2015-11-03 16:49:22 +13:00
Nathan Froyd
c4e1d071a7 Bug 1217662 - part 6 - remove Layers.h #include from FrameListBuilder.h; r=mattwoodrow
This change necessitates a few other header changes around the tree:
either places that we relying on FrameLayerBuilder.h to #include
ImageLayers.h for them, or places that were bootlegging headers from
ImageLayers.h.
2015-10-22 17:02:14 -04:00
Nathan Froyd
2ba93e5499 Bug 1217662 - part 5 - move FrameLayerBuilder and helper classes's ctors/dtors out-of-line; r=mattwoodrow
This change means that we don't have to have the definition of
LayerManager visible when FrameLayerBuilder is declared (which would be
necessary for, e.g. the ctor/dtor of ClippedDisplayItem), which means we
can get rid of the Layers.h include here in a subsequent patch.
2015-10-22 17:00:16 -04:00
Nathan Froyd
ac8d913f89 Bug 1217662 - part 2 - move mozilla::layers::LayerUserData to a separate header; r=mattwoodrow
Having to include all of Layers.h just to get at the definition of
LayerUserData is inconvenient, especially as most of the interesting
things in Layers.h can be forward-declared.  Let's move LayerUserData to
its own header, so clients can include a small header for that,
forward-declare anything else they need from Layers.h, and reduce header
bloat.
2015-10-22 16:04:35 -04:00
Nathan Froyd
4e6d8f6705 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00
Jamie Nicol
45bdc72d64 Bug 1200729 - Recompute FrameLayerBuilder item visibility if dirty region changes. r=mwoodrow
Make the FrameLayerBuilder remember for what region it has calculated
display item visibility, then recompute the visibility whenever the
dirty region it is passed to DrawPaintedLayer changes.

This means that the caller does not have to know the entire dirty region
that will be drawn for the transaction, but we can still optimise cases
where it knows some of the dirty region in advance.

This fixes a regression where MultiTiledContentClient's low-res display
port would not be painted if a smaller region of its high-res buffer had
already been painted that transaction, since the FrameLayerBuilder
had decided that most of the larger low-res region was invisible.
2015-09-15 14:41:42 +01:00
Hiroyuki Ikezoe
c13e7b037c Bug 1151694 - Part 3: Manage mIsRunningOnCompositor flags for each properties respectively. r=bbirtles 2015-09-16 16:05:00 +02:00
Jamie Nicol
6e0e1d166c Bug 1187619 - Only optmimize FrameLayerBuilder visibility calculations if correct. r=mattwoodrow
Bug 1176077 introduced the parameter aDirtyRegion to
DrawPaintedLayerCallback, which allows the callback to recompute the
visibility of all items to be painted in that transaction in a single
go. However, this parameter can not always be determined correctly
when using RotatedBuffer, and using an incorrect value was causing
graphical glitches.

Make the parameter optional, and on null values do not perform the
optimisation. Pass null from ClientPaintedLayer, which uses
RotatedBuffer and was causing problems, but continue to pass the
correct value from other Layer implementations. This optimisation was
most important for tiled layers using progressive paint, so this is
okay.
2015-08-03 04:07:00 -04:00
Jamie Nicol
a1feb12475 Bug 1176077 - Only recompute PaintedLayer item visibility when display list has changed. r=mattwoodrow
FrameLayerManager::RecomputeItemsVisibility() was being called on every
call to FrameLayerBuilder::DrawPaintedLayer(), each time for the region
to be painted by that paint call. This is inefficient when progressive
paint is enabled. Change it so that we compute the visibility of all the
layer's items within the total region to be painted, but only on the
first paint after the display list has been modified.
2015-07-21 09:19:25 +01:00
Ting-Yu Lin
cee87e8b73 Bug 1182963 - Use nsTHashTable::Iterator in FrameLayerBuilder. r=roc,njn
Get rid of EnumerateEntries by inlining those enumerate functions. Also
move gPaintedDisplayItemLayerUserData, gColorLayerUserData, etc. to the
front of the file since LayerManagerData::Dump() references to one of
them.
2015-07-15 17:05:06 +08:00
Ting-Yu Lin
bac512fc17 Bug 1183085 - Correct a typo in FrameLayerBuilder.h; r=roc 2015-07-13 21:44:11 +08:00
Ting-Yu Lin
b377ca510b Bug 1183085 - Correct argument name for BuildContainerLayerFor; r=roc 2015-07-13 21:44:11 +08:00
Birunthan Mohanathas
a29151dc87 Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Markus Stange
6d6e33904f Bug 1147194 - Do scroll info layer hoisting when building the display list. r=tn 2015-04-30 14:54:48 -04:00
Andrea Marchesini
f0aa02df0b Bug 1156632 - Remove unused forward class declarations - patch 5 - rdf, parser, layout and something else, r=ehsan 2015-04-22 08:29:22 +02:00
Markus Stange
2413e47897 Bug 1141089 - Remove unused DisplayItemData copy constructor. r=roc 2015-04-10 17:23:22 -04:00
Markus Stange
6abf8493f1 Bug 1141089 - Initialize DisplayItemData with a non-null mLayer, so that mLayer is non-null throughout the object's whole lifetime. r=roc 2015-04-10 17:11:04 -04:00
Seth Fowler
192e98ad2e Bug 1150774 (Part 1) - Add helpers to simplify using typed units in ConfigureLayer. r=botond 2015-04-07 18:55:28 -07:00
Ehsan Akhgari
ea41d8de48 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Markus Stange
29b8c8daad Bug 1142211 - Add layerization testing mechanisms to reftest. r=roc
This adds support for class="reftest-opaque-layer" and for
reftest-assigned-layer="some-layer-name" to the reftest harness.

From reftest/README.txt:

Opaque Layer Tests: class="reftest-opaque-layer"
================================================

If an element should be assigned to a PaintedLayer that's opaque, set the class
"reftest-opaque-layer" on it. This checks whether the layer is opaque during
the last paint of the test, and it works whether your test is an invalidation
test or not. In order to pass the test, the element has to have a primary
frame, and that frame's display items must all be assigned to a single painted
layer and no other layers, so it can't be used on elements that create stacking
contexts (active or inactive).

Layerization Tests: reftest-assigned-layer="layer-name"
=======================================================

If two elements should be assigned to the same PaintedLayer, choose any string
value as the layer name and set the attribute reftest-assigned-layer="yourname"
on both elements. Reftest will check whether all elements with the same
reftest-assigned-layer value share the same layer. It will also test whether
elements with different reftest-assigned-layer values are assigned to different
layers.
The same restrictions as with class="reftest-opaque-layer" apply: All elements
must have a primary frame, and that frame's display items must all be assigned
to the same PaintedLayer and no other layers. If these requirements are not
met, the test will fail.
2015-03-11 14:51:59 -04:00
Markus Stange
87afc2f865 Bug 913443 - Remove unused aItemVisibleRect argument. r=roc 2015-03-03 16:57:30 -05:00
Markus Stange
adcd6aa6fb Bug 961887 - Find uniform opaque background colors under ContainerLayers. r=roc 2015-02-25 11:47:22 -05:00
Wes Kocher
a618220ed2 Backed out 3 changesets (bug 961887) for reftest failures on a CLOSED TREE
Backed out changeset 1684d29858e1 (bug 961887)
Backed out changeset 97c8184c3058 (bug 961887)
Backed out changeset f02c5c1f7704 (bug 961887)
2015-02-24 17:32:37 -08:00
Markus Stange
b85b50f73d Bug 961887 - Find uniform opaque background colors under ContainerLayers. r=roc 2015-02-24 14:35:46 -05:00
Seth Fowler
7644349ed2 Bug 1128225 (Part 3) - Add infrastructure for tracking draw results in geometry items. r=tn 2015-02-04 13:50:56 -08:00
Jonathan Watt
a6eb8de2a0 Bug 1127138 - Remove the declarations of a couple of dead FrameLayerBuilder methods. r=mattwoodrow 2015-01-23 09:17:14 +00:00
Kartikaya Gupta
1f5f8b9295 Bug 1119942 - Hoist nsDisplayScrollInfoLayer items out of inactive layermanagers into their parent. r=tnikkel,mattwoodrow 2015-01-20 09:49:30 -05:00
Benoit Girard
2dd292c6c0 Bug 1113837 - Build display-list dumping without MOZ_DUMP_PAINTING. r=mstange 2014-12-31 15:17:39 -05:00
Markus Stange
98daf9b983 Bug 1073103 - SReplace 'Thebes' with 'Painted' in some more places. r=roc 2014-09-26 13:07:06 -04:00
Markus Stange
a15e939a69 Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc 2014-09-26 13:06:08 -04:00
Robert O'Callahan
fd3142fe95 Bug 1048752. Part 10: Remove FrameLayerBuilder.h from nsDisplayList.h. r=tn
I was inspired by the previous patch to remove FrameLayerBuilder.h from
nsDisplayList.h too.
2014-08-06 17:19:25 +12:00
Matt Woodrow
1760f4f074 Bug 1019693 - Always use tiled thebes layers when we're a descendant of a layer with a critical display port so that the low-resolution drawing area is handled correctly. r=tn 2014-08-08 09:12:01 +12:00
Ehsan Akhgari
17f80c37f2 Bug 1048246 - Fix more bad implicit constructors in layout; r=roc 2014-08-07 19:48:38 -04:00
David Zbarsky
f7b8b02ee4 Bug 952977: More gfx::Matrix cleanup in FrameLayerBuilder r=nical 2014-08-01 08:31:49 -04:00