Vladimir Vukicevic
ce2c7def11
Bug 1188700, [webvr] Fix VR distortion compositing in d3d11/gl to take into account rendertarget size and transform; r=kip
2015-07-29 14:39:47 -04:00
Kearwood (Kip) Gilbert
d3ad55b783
Bug 1181240 - Part 3: Replace gfx3DMatrix with Matrix4x4 in gfx,r=vlad
...
- Refactored code to use Matrix4x4 instead of gfx3DMatrix.
- There is not expected to be any functional effect.
2015-07-10 17:06:35 -07:00
Birunthan Mohanathas
a29151dc87
Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
...
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
2015-07-13 08:25:42 -07:00
Vladimir Vukicevic
93401febed
Bug 1148009; [webvr] Move distortion vertex struct into more generic system; r=jrmuizel
2015-04-01 16:02:20 -04:00
Vladimir Vukicevic
bbe1bd564c
Bug 1036602 - Add GL support for VR rendering; r=BenWa
...
From aec0bd50768482fe516111010bad2e57f01ede36 Mon Sep 17 00:00:00 2001
---
gfx/layers/moz.build | 1 +
gfx/layers/opengl/CompositingRenderTargetOGL.h | 4 +
gfx/layers/opengl/CompositorOGL.cpp | 14 ++
gfx/layers/opengl/CompositorOGL.h | 38 +++
gfx/layers/opengl/CompositorOGLVR.cpp | 326 +++++++++++++++++++++++++
5 files changed, 383 insertions(+)
create mode 100644 gfx/layers/opengl/CompositorOGLVR.cpp
2014-07-09 12:28:27 -07:00