For frame statistics to work properly, we have to notify an ImageContainer
when it has been composited. This requires a few changes, which have
been lumped together in this patch:
-- Create PImageContainer and ImageContainerParent/ImageContainerChild.
-- Add mFrameID and mProducerID everywhere we're passing around images.
-- Route composition notifications from the compositor back to
ImageContainerChild.
We'll need this later so ImageHost can select the correct image to use.
Adding a TimeStamp parameter to BeginFrame is a bit annoying since BeginFrame
is overridden by every subclass. It's a bit more convenient to just call a
separate non-virtual method just before we call BeginFrame.
There is some ambiguity about whether ScheduleComposite will necessarily
trigger a composite all the way to nsWindow::DrawWindowUnderlay. Android
robocop tests assume it will, because they rely on DrawWindowOverlay
being called so they can take a screenshot and make progress,
but this is a very fragile assumption. They also rely on the entire
window being painted, which is also a fragile assumption.
This patch improves the situation by explicitly invalidating the current
window area when Android Java code needs to trigger a composite. This avoids
regressions from future patches in this series which make composition bail
out when there is nothing invalid.
The resulting setup is still a bit fragile for my taste but I'm not sure
what the ideal solution would be.
Containerless scrolling means that the pan zoom controller applies it's transforms (to compensate for differences between the state of layout the last time we painted and the current state as composited to the screen) to the layers that are scrolled instead of the container layer that contains the layers that scroll.
When running test_animations_omta.html there is a zoom of 1.306122 applied, and the page is scrolled down to 67 screen pixels (before the test starts, not sure why exactly). Gecko scrolls as close to 67 screen pixels as it can: 67/1.306122 = 51.29689 css pixels, which is 3077.813 appunits. Gecko scrolls to 3078 app units. When AsyncCompositionManager::TransformScrollableLayer runs we calculate the scroll position of gecko and the current scroll position that the pan zoom controller is using. Since there are no async pan or zoom operations taking place these should match. However when the gecko scroll position is calculated we get 3078/60*1.306122 = 67.0040586. So it applies a transform of 0.0040586 to the container layer for the transform that test_animations_omta.html is animating off main thread. When test_animations_omta.html reads the transform of this layer it fails because it's expecting 0 and 0.0040586 is outside of it's epsilon for considering it to be close enough.
Containerless scrolling means that the pan zoom controller applies it's transforms (to compensate for differences between the state of layout the last time we painted and the current state as composited to the screen) to the layers that are scrolled instead of the container layer that contains the layers that scroll.
When running test_animations_omta.html there is a zoom of 1.306122 applied, and the page is scrolled down to 67 screen pixels (before the test starts, not sure why exactly). Gecko scrolls as close to 67 screen pixels as it can: 67/1.306122 = 51.29689 css pixels, which is 3077.813 appunits. Gecko scrolls to 3078 app units. When AsyncCompositionManager::TransformScrollableLayer runs we calculate the scroll position of gecko and the current scroll position that the pan zoom controller is using. Since there are no async pan or zoom operations taking place these should match. However when the gecko scroll position is calculated we get 3078/60*1.306122 = 67.0040586. So it applies a transform of 0.0040586 to the container layer for the transform that test_animations_omta.html is animating off main thread. When test_animations_omta.html reads the transform of this layer it fails because it's expecting 0 and 0.0040586 is outside of it's epsilon for considering it to be close enough.