Commit Graph

132 Commits

Author SHA1 Message Date
Oleg Romashin
a869a175e4 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter. part1. r=jones.chris.g a=b-f
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Bug 615870. Part 3. mRoot check r=roc a=b-f
2010-12-27 08:12:17 +02:00
Michael Wu
cddd307270 Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart 2010-12-13 16:14:07 -08:00
Oleg Romashin
eb53950db4 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f 2010-12-10 21:32:52 +02:00
Robert O'Callahan
d1cc7cc31e Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Chris Jones
cd4acfba5c Fix --disable-libxul bustage from bug 602431 and bug 602428. a=bustage 2010-10-13 18:36:44 -05:00
Chris Jones
d929f05402 Bug 602431, part 3: Add a ShadowContainerLayer base class and BasicShadowContainerLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
118e6bb840 Bug 602431, part 2: Add a ShadowColorLayer base class and BasicShadowColorLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
4f5c5dbebe Bug 590294, part 7: Add APIs for recording the resolution at which ThebesLayers were painted and for requesting resolution-scaled drawing for basic layers. r=roc sr=vlad 2010-09-03 15:10:46 -05:00
Chris Jones
170f70e9f6 Merge m-c --> cedar 2010-09-03 14:07:55 -05:00
Joe Drew
0eeb928d16 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Chris Jones
13f428f4f2 Bug 570620, part g: Fix bone-headed bugs with shadowable layers, remove unnecessary MOZ_LAYER_DECL_NAME()s, and have the "shadow layer manager" side keep a "shadow root" rather than setting the "real" root. r=vlad 2010-08-20 18:24:41 -05:00
Bas Schouten
f9a32e7303 Bug 588690 - Part 1: Expose ClearCachedResources on BasicLayerManagers. r=roc 2010-08-20 05:40:49 +02:00
Chris Jones
4f8587092d Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad 2010-07-21 16:17:33 -05:00
Chris Jones
162f4ed715 Bug 567421, part 1: Rename NS_* macros to MOZ_* and add LayerManager::Name() interface. r=roc 2010-07-21 13:06:33 -05:00
Robert O'Callahan
f03c061903 Bug 564991. Part 34: Make sure that ThebesLayerBuffers are always allocated as similar surfaces to the widget surface, whenever possible. r=cjones 2010-07-16 09:08:10 +12:00
Karl Tomlinson
ded97ce3f3 b=573409 expire unused cached double-buffering back surfaces r=vlad sr=roc 2010-07-16 09:08:09 +12:00
Matt Woodrow
026564a37c Bug 564991. Part 20: Performance win by avoiding PushGroup for single-layer opacity. r=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
aa8e44d27d Bug 564991. Part 19: Cache the backbuffer surface for performance wins. r=vlad 2010-07-16 09:08:04 +12:00
Matt Woodrow
457c114e84 Bug 564991. Part 18: Move double-buffering into the layer manager. r=jrmuizel,sr=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
e38e40e979 Bug 564991. Part 15: Start retaining the contents of BasicLayers. r=mats 2010-07-16 09:08:03 +12:00
Robert O'Callahan
802883e070 Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad 2010-03-04 10:37:04 +13:00
Robert O'Callahan
9f01d99db1 Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad 2010-06-01 11:29:37 +12:00
Robert O'Callahan
077cae77a8 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
b0069a62d7 Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
878449cec1 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
3565425117 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
be435d540e Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Vladimir Vukicevic
f105732465 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
371a289e0f Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Bas Schouten
76297eb440 Bug 556029: Add the ability to detect which layers backend is used. r=roc 2010-03-30 20:58:37 +02:00
Robert O'Callahan
a5402c4dfd Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Bas Schouten
a35cc66052 Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted 2010-03-14 18:30:40 +01:00