Commit Graph

60 Commits

Author SHA1 Message Date
Nathan Froyd
92a8124fef Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00
Ehsan Akhgari
ea41d8de48 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
David Anderson
eea61cd9aa Implement GetMaxTextureSize in the basic compositor. (bug 1135883, r=mattwoodrow) 2015-02-24 13:39:01 -08:00
Brian Smith
d33b9771bb Bug 1119072, Part 16: Replace uses of hash_set with unodered_set (gfx), r=bas 2015-01-08 15:42:38 -08:00
Ryan VanderMeulen
b0594284a9 Bug 1114577 - GFX cleanups now that Windows SDK 8.1 is the minimum supported version. r=jmuizelaar, r=glandium 2015-01-07 11:32:07 -05:00
Bas Schouten
8988bf26a2 Bug 1099335: Base decision to use a complex clip on whether a DT supports regoin clipping. r=jrmuizel
DrawTargets that support region clipping are able to clip to regions effectively. Other DrawTargets go through expensive complex clip paths. When invalidating regions we have code that draws in multiple steps when using Direct2D to avoid this expense, we should base the decision to do this simply on whether the DrawTarget supports fast region clipping.
2014-11-16 19:17:40 +00:00
Jonathan Watt
a5f2bc5bbe Bug 1027763, part 4 - Add a new DrawTarget::GetType() method and three generic type enum values for it to return. r=Bas, r=jrmuizel 2014-06-27 10:17:49 +01:00
Jonathan Watt
ac3dfa920f Bug 1027763, part 1 - Rename DrawTarget::GetType() to DrawTarget::GetBackendType() in Moz2D code. r=Bas 2014-06-19 21:35:33 +01:00
Markus Stange
1ace2a42ea Bug 982698 - Make FilterNodeD2D1 support DataSourceSurface input surfaces. r=Bas 2014-04-15 23:45:11 +01:00
Ehsan Akhgari
f99eb29b59 Bug 935778 - Part 0.6: Add support for MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME and use it in moz2d
X-Git-Commit-ID: bc256ac44cbba52b04f8f0390965632ec4507608
2014-02-24 08:23:37 -05:00
Jacek Caban
e17125deeb Bug 970364 - Fix conversions between enum classes and ints in gfx/2d/. r=bas.schouten 2014-02-11 13:44:17 +01:00
Benoit Jacob
61c6bc7c4e Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:17 -05:00
Benoit Jacob
23af944896 Bug 958375 - 6/9 - Make BackendType and NativeSurfaceType typed enums - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Matt Woodrow
5e93fce635 Bug 946475 - Avoid using AutoSaveRestoreClippedOut for ClearRect when the cumulative clip can be represented as a single axis aligned rectangle. r=Bas 2013-12-12 10:11:37 +13:00
Markus Stange
59ac33cdb1 Bug 924102 - Add a FilterNode implementation that uses Direct2D 1.1 effects. Most of this patch was written by Bas. r=mstange, r=Bas 2013-11-27 12:25:16 +01:00
Markus Stange
0fb6c31b16 Bug 924102 - Implement DrawTarget filter APIs with FilterNodeSoftware for Cairo, CG, D2D, D2D1 and Dual. r=Bas 2013-11-27 12:22:56 +01:00
Birunthan Mohanathas
0b0edc221f Bug 784739 - Switch from NULL to nullptr in gfx/2d/; r=Bas 2013-07-20 11:48:55 +03:00
Jacek Caban
1958cc53fc Bug 880836 - Fixed 'extra qualification' error on GCC. 2013-06-29 12:13:17 +02:00
Bas Schouten
84ae160987 Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel 2013-06-19 22:48:40 +02:00
Bas Schouten
c47a0fd6a5 Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel 2013-06-19 22:48:40 +02:00
Ehsan Akhgari
b53c55af92 Backed out 2 changesets (bug 878032) because of Windows build bustage
Backed out changeset 3cb61a7d5746 (bug 878032)
Backed out changeset 627c03f469d8 (bug 878032)

Landed on a CLOSED TREE
2013-06-19 17:35:21 -04:00
Bas Schouten
86fd3f081f Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel 2013-06-19 22:48:40 +02:00
Bas Schouten
c1e8710df0 Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel 2013-06-19 22:48:40 +02:00
Jeff Muizelaar
e8ad1930d2 Bug 880836. Add MaskSurface() to Azure. r=bas
This gives a substantial performance improvement over the more general Mask():

Test (MaskSurface10x10):  1.93042ms +/- 0.305028
Test (MaskSurface100x100):  2.33435ms +/- 1.00807
Test (MaskSurface500x500):  28.0472ms +/- 0.820744
Test (MaskSurface1000x1000):  107.656ms +/- 6.44615
Test (Mask10x10):  13.5237ms +/- 0.0932034
Test (Mask100x100):  14.0742ms +/- 1.21005
Test (Mask500x500):  96.5596ms +/- 1.81415
Test (Mask1000x1000):  356.891ms +/- 9.30592
2013-06-12 23:57:51 -04:00
Ryan VanderMeulen
61168f0ad6 Backed out changeset 8dcb029b9ca5 (bug 880836) for asserts.
CLOSED TREE
2013-06-18 12:08:19 -04:00
Jeff Muizelaar
c6a8ad6595 Bug 880836. Add MaskSurface() to Azure. r=bas
This gives a substantial performance improvement over the more general Mask():

Test (MaskSurface10x10):  1.93042ms +/- 0.305028
Test (MaskSurface100x100):  2.33435ms +/- 1.00807
Test (MaskSurface500x500):  28.0472ms +/- 0.820744
Test (MaskSurface1000x1000):  107.656ms +/- 6.44615
Test (Mask10x10):  13.5237ms +/- 0.0932034
Test (Mask100x100):  14.0742ms +/- 1.21005
Test (Mask500x500):  96.5596ms +/- 1.81415
Test (Mask1000x1000):  356.891ms +/- 9.30592
2013-06-12 23:57:51 -04:00
Brian R. Bondy
2afb1f34a0 Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas 2012-11-25 14:00:31 -05:00
Bas Schouten
6b625bbf88 Bug 798931: Push clip layers to the correct render targets. r=roc 2012-10-08 12:17:17 +02:00
Bas Schouten
bc5a60e146 Bug 784382 - Part 2: Use new ID2D1DeviceContext interface in Azure. r=jrmuizel 2012-10-07 01:43:16 +02:00
Bas Schouten
261cedde50 Bug 772726: Factor out pixel-aligned clip handling in DrawTargetD2D. r=jrmuizel 2012-09-18 23:04:42 +00:00
Joe Drew
3f0afe00d0 Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas 2012-08-14 14:06:12 -04:00
Joe Drew
0a4da78c18 Back out 98d2c24ce932 for failing to build r=moron 2012-08-15 12:51:33 -04:00
Joe Drew
123b07964c Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas 2012-08-14 14:06:12 -04:00
Robert O'Callahan
a228c239c3 Bug 772726. Part 3: Optimize DrawTargetD2D::GetClippedGeometry for the case where all clips are rectangles, to work around a D2D geometry-intersection bug. r=bas 2012-08-10 23:18:36 +12:00
Bas Schouten
ebc4c4dae4 Bug 770033 - Part 3: Deal with extend modes for D2D partial bitmap uploads. r=jrmuizel 2012-07-04 20:23:16 +02:00
Bas Schouten
c94271b310 Bug 765845: Reduce calling frequency of SetTextRenderingParams. r=jrmuizel 2012-06-26 02:59:18 +02:00
Bas Schouten
1ca63f3ddd Bug 761397 - Part 1: Cache ID2D1Layers for D2D Azure backend. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten
7a413a89c7 Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten
956d41fcdd Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten
b54678ba9c Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Ed Morley
44e4c7a72d Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes 2012-05-21 18:56:46 +01:00
Bas Schouten
b2eb0b34bc Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten
1cf19157b1 Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Gervase Markham
cb6a072c2a Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Bas Schouten
cdd664e722 Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
8581ad127e Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
49bad52345 Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
6de8d873e0 Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel 2012-03-19 19:20:17 +00:00
Bas Schouten
6eeca3bc9d Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 06:56:11 +01:00
Phil Ringnalda
8270aea9a5 Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange 2011-12-27 21:09:44 -08:00