Commit Graph

130 Commits

Author SHA1 Message Date
Bas Schouten
8581ad127e Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
49bad52345 Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
cd350779e8 Bug 717393 - Part 1: Add helper for creating DWriteGlyphRuns. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
25f0ac7ca1 Bug 754751: Fix GetClippedGeometry to work with rectangular clips. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
78a15f1b62 Bug 732985 - Part 2: Use ImageScaler for large images. r=jrmuizel 2012-05-10 06:31:14 +02:00
Bas Schouten
54b40721c2 Backout bug 732985(f453201647a1,ca29dc47986a,f0ca5eb320c4,94ffc045ba89). 2012-05-08 04:58:37 +02:00
Bas Schouten
5911ff7b46 Bug 732985 - Part 2: Use ImageScaler for large images. r=jrmuizel 2012-05-08 04:31:30 +02:00
Bas Schouten
6de8d873e0 Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel 2012-03-19 19:20:17 +00:00
Bas Schouten
3c2b5e8591 Bug 717302: Make sure to mark transform dirty after resetting to push clip. r=jrmuizel 2012-03-15 20:26:10 +00:00
Bas Schouten
7ccc2d5aac Bug 726951: Correctly use height to normalize mask v-texture coordinate. r=jrmuizel 2012-02-16 04:08:08 +01:00
Bas Schouten
688e6ee4dd Bug 719136: Don't attempt to upload when there's nothing to upload. r=jrmuizel 2012-01-31 06:15:23 +01:00
Bas Schouten
6eeca3bc9d Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 06:56:11 +01:00
Phil Ringnalda
8270aea9a5 Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange 2011-12-27 21:09:44 -08:00
Bas Schouten
cf900441d0 Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 03:51:38 +01:00
Robert O'Callahan
e47b88f4fb Bug 705559. Part 4: Speed up AddDependencyOnSource by exiting early when we already have the dependency. r=bas 2011-12-09 22:53:14 +13:00
Robert O'Callahan
44297e5b06 Bug 705559. Part 3: Use mDirtyTransform to avoid unnecessary SetTransform calls. r=bas 2011-12-09 22:53:14 +13:00
Robert O'Callahan
d581604b7f Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas 2011-12-09 22:51:57 +13:00
Robert O'Callahan
6fdfc36993 Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas 2011-11-25 15:12:40 +13:00
Bas Schouten
f859fb8a23 Bug 691571: Properly mark Azure DrawTarget changed on all drawing operations. r=jrmuizel 2011-10-05 16:08:56 +02:00
Jacek Caban
161e094e34 Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten 2011-08-23 17:35:13 +02:00
Bas Schouten
9e35872942 Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel 2011-08-16 04:37:00 +02:00
Bas Schouten
7b215e7f78 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
00c735c023 Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Bas Schouten
71d30cc3c2 Bug 668801 - Followup: Properly address review comments. 2011-07-05 08:52:48 +00:00
Bas Schouten
ca4eca60f5 Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel 2011-07-05 06:28:20 +00:00
Bas Schouten
aba4d3aa46 Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel 2011-07-05 06:28:17 +00:00
Bas Schouten
6c81894f2e Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel 2011-07-05 06:28:14 +00:00
Chris Jones
d35430c9e4 Bug 662038, part 3: Implement dashing for d2d. r=Bas 2011-06-29 14:34:58 -07:00
Bas Schouten
794dd8f958 Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel 2011-06-28 02:10:06 +02:00
Bas Schouten
ad529f7339 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc 2011-06-24 19:41:16 +02:00