Commit Graph

14 Commits

Author SHA1 Message Date
Bobby Holley
710865df63 Bug 1188696 - Hoist nsRefPtr.h into MFBT. r=froydnj 2015-07-29 10:44:59 -07:00
Dan Glastonbury
5e73125940 Bug 1170455 - Part 2: Split vertex attribute functions into separate file. r=jgilbert 2015-07-22 11:59:16 +10:00
Jeff Gilbert
b1f1e1a811 Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Dan Glastonbury
9793ec1b4e Bug 1048747 - Cleanup how uniform interface blocks are handled. r=jgilbert 2015-04-21 15:38:30 +10:00
Dan Glastonbury
395913685e Bug 1048745 - Uniform with GLuint. r=jgilbert 2015-03-23 16:38:00 +10:00
Dan Glastonbury
ad878ca87a Bug 1048745 - Non square UniformMatrix. r=jgilbert 2015-03-23 16:37:59 +10:00
Jeff Gilbert
ff27d5e387 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
2e0fe7d467 Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert
ec409b7f23 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Wes Kocher
af03b0b770 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Jeff Gilbert
a28e4f5f24 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
Dan Glastonbury
2d825eb2f0 Bug 1048747 - [WebGL2] Implement uniform block/buffer. r=jgilbert, r=smaug 2014-12-16 15:20:15 +10:00
Dan Glastonbury
222307a25f Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert 2014-06-24 10:56:21 +10:00
Dan Glastonbury
561f8f6462 Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00