The only thing in nsIFrame.h that was using it was the implementation
of a templated method, which could be moved to nsIFrameInlines.h.
Depends on D91504
Differential Revision: https://phabricator.services.mozilla.com/D91505
This "upgrades" various nsLayoutUtils functions which take as inputs
a set of coordinates and a frame that the coordinates are relative to,
to accept a RelativeTo object instead of a frame.
Most of the patch is just dumb propagation, but the few places where
we use an explicit ViewportType::Visual are important. There are
probably a few other places I've overlooked, but this seems to cover
the important ones that come up commonly.
There are undoubtedly other functions into which we can propagate
RelativeTo, in this patch I've propagated it as far as necessary
for my needs in this bug (mainly GetTransformToAncestor() and
GetEventCoordinatesRelativeTo()).
Differential Revision: https://phabricator.services.mozilla.com/D68919
This "upgrades" various nsLayoutUtils functions which take as inputs
a set of coordinates and a frame that the coordinates are relative to,
to accept a RelativeTo object instead of a frame.
Most of the patch is just dumb propagation, but the few places where
we use an explicit ViewportType::Visual are important. There are
probably a few other places I've overlooked, but this seems to cover
the important ones that come up commonly.
There are undoubtedly other functions into which we can propagate
RelativeTo, in this patch I've propagated it as far as necessary
for my needs in this bug (mainly GetTransformToAncestor() and
GetEventCoordinatesRelativeTo()).
Differential Revision: https://phabricator.services.mozilla.com/D68919
This patch assumes that only element node can have content node. I.e., we
won't hit the following `MOZ_ASSERT`:
```
Element* element = nullptr;
nsIContent* content = aContent;
while (content) {
if (content->IsElement()) {
element = content->AsElement();
break;
}
content = content->GetParent();
}
MOZ_ASSERT(!content || content == element || content->GetParent() == element);
```
Differential Revision: https://phabricator.services.mozilla.com/D63308
This makes `Document::GetShell()` return `PresShell*` instead of `nsIPresShell`.
Additonally, "shell" is unclear ("docshell" vs. "presshell"). Therefore, this
also renames `Document::GetShell()` to `Document::GetPresShell()`.
Similarly, some other method names of `Document` are also renamed from
`*Shell*` to `*PresShell*`.
Differential Revision: https://phabricator.services.mozilla.com/D25338
This makes `Document::GetShell()` return `PresShell*` instead of `nsIPresShell`.
Additonally, "shell" is unclear ("docshell" vs. "presshell"). Therefore, this
also renames `Document::GetShell()` to `Document::GetPresShell()`.
Similarly, some other method names of `Document` are also renamed from
`*Shell*` to `*PresShell*`.
Differential Revision: https://phabricator.services.mozilla.com/D25338
The only caller of `TouchManager::PreHandleEvent()` is
`PresShell::EventHandler::HandleEventWithCurrentEventInfo()` which is guaranteed
that it never handles untrused event by bug 1536353. Therefore, we can make
`PresShell::EventHandler::PrepareToDispatchEvent()` call it instead. That's
better place from the point of view of semantics and making
`PresShell::EventHandler::PrepareToDispatchEvent()` simpler.
Note that this may cause changing the score of a telemetry probe,
"INPUT_EVENT_QUEUED_APZ_TOUCH_MOVE_MS" because it will include the time of
the runtime cost of `TouchManager::PreHandleEvent()` when the event is an
`eTouchMove` event and handled by APZ. However, this was expired in 60.
So, we don't meet any changes with this patch actually.
Differential Revision: https://phabricator.services.mozilla.com/D24133
For making `PresShell::EventHandler::HandleEventInternal()` easier to read,
move the large switch statement for preparation into the new method.
Differential Revision: https://phabricator.services.mozilla.com/D21341
Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
If class A is derived from class B, then an instance of class A can be
converted to B via a static cast, so a slower QI is not needed.
Differential Revision: https://phabricator.services.mozilla.com/D6861
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
Need to add #includes "nsPresContext.h" and "nsThreadUtils.h" in
PresShell.h, and "nsViewportInfo.h" in MobileViewportManager.h to compile.
MozReview-Commit-ID: F8bmOwllOiH