This is the key change in this patch series; it changes the object we
use for style data (currently nsIStyleRule) identity. It allows
removing some hacks we have to deal with that for StyleRule, and avoids
having to write similar hacks for nsCSSKeyframeRule and nsCSSPageRule
(which are broken without this).
I confirmed locally that it is this patch that fixes both of the todo_is
mochitests, by building and testing with the patch queue through patch
11, and again through patch 12.
This probably should have been done before, but prior to this patch
series, dynamic changes of the declarations on these rules were broken
due to rule immutability violations; now that is no longer the case, but
to benefit from that, I believe we actually need to mark the
declarations as immutable once matched so that dynamic changes will
trigger construction of a new declaration (which thus has a new
nsIStyleRule identity).
(This is part of a longer term plan to rename nsIStyleRule to StyleData
and nsIStyleRuleProcessor to StyleDataSource. I'm not doing all of that
here, though.)
The only substantive change here, apart from a few variables changing in
size from uint16_t to uint8_t, is FontFaceSet's use of SheetType::Unknown
(0xFF) instead of 0 for FontFaceRecords for script-created FontFaces.
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
This makes it clearer that, unlike how SizeOf*() functions usually work, this
doesn't measure any children hanging off the array.
And do likewise for nsTObserverArray.
Ignoring sheets added by add-ons, all sheets in the eAgentSheet and
eUserSheet levels should come from the nsLayoutStylesheetCache and thus
allow multiple documents to make use of a shared rule processor.
AllocateByObjectID() is infallible. Therefore the |operator new| of nsFrameList,
nsLineBox and nsRuleNode are too, as is nsRuleNode::CreateRootNode().
The patch also removes a couple of comments duplicated in both .h and .cpp
files.
For the poisoning in nsPresArena.cpp I made it print out the details, because
that seems useful. For the other I simply removed the printing of the
unexpected value because that seems less important; we have countless
assertions like that elsewhere in the codebase that don't print the unexpected
value.
I confirmed that we're actually using this codepath by manually testing
<input type=color>: it works with the patch, but if I comment out the
call to nsHTMLCSSStyleSheet::PseudoElementRulesMatching from
nsStyleSet::RuleNodeWithReplacement, then the color swatch breaks, which
proves that we're depending on the code.
I think I included this in the queue because it is needed for patch 22,
although I've forgotten the full reasoning.
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)