sotaro
8305f0b97e
Bug 1356944 - Fix external image id allocation of WebRenderTextureHost r=nical
2017-04-20 10:24:13 +09:00
Ben Tian
05d944bf0a
Bug 1350459 - Remove the [Throws] annotation from Window.navigator, r=qdot
...
MozReview-Commit-ID: 8vjyVrfa3xT
2017-04-14 10:40:03 +08:00
Kevin Chen
4b2952c395
Bug 1343758 - Label the tasks in vr module. r=bevistseng,kip
2017-03-23 06:19:11 +00:00
Daosheng Mu
da4f75a5dd
Bug 1299937 - Part 6: Handle Stop vibrating when the window defoucses; r=qdot
...
MozReview-Commit-ID: Kvd40jnSPvK
2017-03-07 10:17:57 +08:00
Daosheng Mu
aa503d30e7
Bug 1299937 - Part 4: Handling vibrate haptic promise in VRManager; r=qdot
...
MozReview-Commit-ID: 3KZ8MNx3Dnq
2017-02-02 14:59:44 +08:00
Kearwood Gilbert
749c163205
Bug 1346923 - Remove PVRManager::GetDisplays sync IPC r=daoshengmu,kanru
...
- PVRManager::GetDisplays was a sync IPC that was part of an optimization
for a use case that has been eliminated by changes to the WebVR spec.
- This was an optimization for Navigator.activeVRDisplays that would allow
enumeration of displays active in any content process without powering
on any additional VR hardware. This will no longer be necessary as the
activeVRDisplays has been restricted to returning only the displays
active in the current javascript context.
MozReview-Commit-ID: F6sOtM9nups
2017-03-15 16:40:57 -07:00
Daosheng Mu
76b4fa6935
Bug 1306493 - Part 5: Make we only have one VRMockDisplay in tests; r=kip
...
MozReview-Commit-ID: ACIszhHGUiQ
2017-03-15 13:50:34 +08:00
Daosheng Mu
d6078e8437
Bug 1323328 - Part 2: Implement VRServiceTest backend at VRManager; r=kip
...
MozReview-Commit-ID: EpW7BqeICLo
2017-03-01 23:58:31 +08:00
Kearwood Gilbert
15c12ff5f2
Bug 1335606 - Add 'display' value to Navigator.vrdisplayconnect, Navigator.vrdisplaydisconnect, and Navigator.vrdisplaypresentchange events r=smaug
...
MozReview-Commit-ID: FLZ7u98mqqi
2017-02-14 11:21:09 -08:00
Kearwood (Kip) Gilbert
5ce3af7cc0
Bug 1293333 - Part 1: Implement window.onvrdisplayactivate and window.onvrdisplaydeactivate events r=daoshengmu,Ehsan
...
MozReview-Commit-ID: 746L5KObBcg
2016-10-18 18:18:10 -04:00
Daosheng Mu
366a3ea63a
Bug 1315896 - Part 3: Remove MOZ_GAMEPAD in VR module; r=kip
...
MozReview-Commit-ID: I9vJvxgFgIh
2016-12-08 13:01:11 -10:00
Andrew McCreight
209d4ee048
Bug 1323042 - forbid MOZ_COUNT_{CTOR,DTOR} for nsISupports classes; r=froydnj
2016-12-12 09:27:58 -05:00
Nathan Froyd
f2d50c26f4
Backout aba6c73511a2 (bug 1307961) for massive test bustage resulting in a CLOSED TREE; r=alltheorange
2016-12-12 08:45:46 -05:00
Andrew McCreight
2f93d6e48d
Bug 1307961 - require consistent bloatview reporting for nsISupports classes; r=froydnj
2016-12-12 07:58:33 -05:00
Daosheng Mu
d54b3e2729
Bug 1315718 - Replace mGamepadManager raw pointer with RefPtr in VRManagerChild. r=smaug, kip, dmu
...
MozReview-Commit-ID: HOqQm2F6Dpn
---
dom/gamepad/GamepadManager.cpp | 1 -
gfx/vr/ipc/VRManagerChild.cpp | 18 ++++++------------
gfx/vr/ipc/VRManagerChild.h | 4 ----
gfx/vr/ipc/VRManagerParent.cpp | 21 +++++++++++++++++----
gfx/vr/ipc/VRManagerParent.h | 4 +++-
5 files changed, 26 insertions(+), 22 deletions(-)
2016-12-01 13:12:10 +08:00
Kearwood (Kip) Gilbert
5eb102bda8
Bug 1315543 - Eliminate UAF in Navigator::NotifyVRDisplaysUpdated,r=dmu
2016-11-24 11:50:43 -08:00
Kan-Ru Chen
1b9dd22e2d
Bug 1314254 - Add mozilla::ipc::IPCResult type and convert IPDL handlers to use new return type. r=billm
...
We will use the new type for the generated IPDL message handler
prototype to make sure correct error handling method is called.
MozReview-Commit-ID: AzVbApxFGZ0
2016-11-15 04:26:00 +01:00
Carsten "Tomcat" Book
a3d6de70fa
merge mozilla-inbound to mozilla-central a=merge
2016-11-09 16:38:04 +01:00
Daosheng Mu
446be681e4
Bug 1310904 - Part 2: Solving non MOZ_GAMEPAD case in VR; r=gw280
...
MozReview-Commit-ID: mOoSWGQawI
2016-11-04 15:53:01 +08:00
Matt Woodrow
463bd96401
Bug 1300676 - Part 1: Allow asynchronous deletion of Shmem for VideoDecoderManagerChild. r=dvander
2016-11-04 13:28:28 +13:00
Bill McCloskey
ce9b0838cc
Bug 792652 - Move FatalError to IProtocol (r=dvander)
...
This patch moves FatalError to IProtocol. I had to make a few changes.
- I added a ProtocolName() method to find the name of the protocol.
- I gave the two-argument version of FatalError its own name. Otherwise
C++ doesn't like there to be two virtual methods with the same name
in cases where one is overridden and the other isn't (as happens
in IToplevelProtocol).
2016-11-08 15:22:45 -08:00
Wes Kocher
9ae70893b6
Backed out 18 changesets (bug 792652) for build bustage on linux64 a=backout CLOSED TREE
...
Backed out changeset 90eaf6aec002 (bug 792652)
Backed out changeset ddd915ab4a48 (bug 792652)
Backed out changeset 95eff6c45cae (bug 792652)
Backed out changeset 75855b5a9ab9 (bug 792652)
Backed out changeset b658ebaad5d7 (bug 792652)
Backed out changeset 2ba36b8ac60c (bug 792652)
Backed out changeset 94fcd3bf3f34 (bug 792652)
Backed out changeset cf9c4164eb43 (bug 792652)
Backed out changeset 59e6d0a4f35b (bug 792652)
Backed out changeset bdf86b8b9c43 (bug 792652)
Backed out changeset 8edf4b247250 (bug 792652)
Backed out changeset 63a3c8e4016e (bug 792652)
Backed out changeset e3e496eab991 (bug 792652)
Backed out changeset 5a1e3136323a (bug 792652)
Backed out changeset dbbe3a8c00e7 (bug 792652)
Backed out changeset 1829d5358808 (bug 792652)
Backed out changeset 004cd692ba6d (bug 792652)
Backed out changeset 92e7fee81fa2 (bug 792652)
2016-11-08 12:05:28 -08:00
Bill McCloskey
cb1c1ac732
Bug 792652 - Move FatalError to IProtocol (r=dvander)
...
This patch moves FatalError to IProtocol. I had to make a few changes.
- I added a ProtocolName() method to find the name of the protocol.
- I gave the two-argument version of FatalError its own name. Otherwise
C++ doesn't like there to be two virtual methods with the same name
in cases where one is overridden and the other isn't (as happens
in IToplevelProtocol).
2016-11-08 11:32:30 -08:00
Matt Woodrow
b4e0f72e10
Bug 1313281 - Part 2: Remove DeliverFence. r=sotaro
2016-10-27 20:59:50 +13:00
Daosheng Mu
aa3d77bac3
Bug 1299928 - Part 6: Making GamepadManager is only run at the same process at VRMangerChild; r=kip
...
MozReview-Commit-ID: HrPHptVNgtq
2016-10-11 10:45:25 +08:00
Daosheng Mu
2a14a8c51b
Bug 1299928 - Part 3: Construct IPC channel between Gamepad and VRManager; r=kip
...
MozReview-Commit-ID: 9hpxlLlIdh7
2016-10-04 16:30:04 +08:00
Daosheng Mu
0677a41388
Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
...
MozReview-Commit-ID: IBFqj2JTHxh
2016-10-04 10:57:04 +08:00
Matt Woodrow
0960a8b62e
Bug 1297826 - Override FatalError for IPDL protocols that access the GPU process and make it non-fatal. r=billm
2016-10-04 21:31:27 +13:00
David Anderson
956da50603
Recreate content compositor endpoints when the GPU process dies. (bug 1300936 part 3, r=mattwoodrow,billm)
2016-09-20 01:18:50 -07:00
Nathan Froyd
69eb371b3e
Bug 1299594 - part 2 - remove opened actor tracking from IToplevelProtocol; r=billm
...
The only thing we needed opened actor tracking for was the ability to
clone all the actors. But now that we no longer have support for
cloning actors, we no longer need to track the actors that we've cloned,
which makes a number of things significantly simpler.
2016-09-02 16:13:50 -04:00
kearwood
cec1492bc8
Bug 1284357 - Part 2: Implement Navigator.activeVRDisplays,r=gw280
...
- WebVR 1.0 includes a new property added to Navigator,
activeVRDisplays
- Please apply the patchset in Bug 1250244 first.
MozReview-Commit-ID: 6wffkwvKllW
2016-07-04 15:52:21 -07:00
kearwood
beb748c907
Bug 1250244 - Part 8: Implement WebVR DOM Events,r=bz
...
MozReview-Commit-ID: 4Fk0WszVTBR
2016-07-04 15:46:49 -07:00
Kearwood (Kip) Gilbert
429c0c2603
Bug 1250244 - Part 7: Implement WebVR 1.0 API,r=bz
...
MozReview-Commit-ID: JTOmaWePlJq
2016-02-24 15:54:50 -08:00
Kearwood (Kip) Gilbert
bbfa14d4ea
Bug 1250244 - Part 5: Rename VRDevice to VRDisplay,r=bz
...
- In order to reduce the size of the following patches
and increase their readability, we rename VRDevice
to VRDisplay here first.
MozReview-Commit-ID: 3pv8scdIi5w
2016-04-12 17:39:28 -07:00
Kearwood (Kip) Gilbert
f252776db2
Bug 1250244 - Part 4: Remove Cardboard VR Support,r=gw280
...
- The Cardboard VR support has hardcoded values and uses low-performance
orientation APIs and rendering paths.
- There is little benefit to this Cardboard VR implementation over using
polyfills.
- A future implementation would be based on Google VR support in Android N
and/or Samsung Gear VR Oculus Mobile APIs.
MozReview-Commit-ID: 7e9Th8ZTmj8
2016-05-27 13:49:13 -07:00
David Anderson
7d56ca2211
Add VRManager support to the GPU process. (bug 1287597 part 3, r=billm)
2016-07-21 00:14:59 -07:00
David Anderson
b36da37b62
Move VRManagerChild initialization to GPUProcessManager. (bug 1287597 part 2, r=mattwoodrow)
2016-07-21 00:14:59 -07:00
David Anderson
93867a4051
Open content VRManagers using endpoints. (bug 1287597 part 1, r=billm)
2016-07-21 00:14:59 -07:00
David Anderson
ad7d54327f
Clean up Transport memory management in IPDL. (bug 1283744, r=billm)
2016-07-06 18:51:20 -07:00
David Anderson
1d91344032
Move CompositorBridgeParent::CompositorLoop to CompositorThreadHolder. (bug 1273017 part 2, r=mattwoodrow)
2016-05-15 23:39:30 -07:00
Kyle Huey
f3e34e67b3
Bug 1266595: Replace Chromium Task with Runnable. r=froydnj
2016-04-27 17:06:05 -07:00
David Anderson
7b7cd394cc
Rename PCompositor to PCompositorBridge. (bug 1258479 part 2, r=mattwoodrow)
2016-03-22 14:08:38 -04:00
kearwood
ccf22e27a5
Bug 1237689 - Enable Oculus hardware latency tester r=daoshengmu
...
- Generate and pass sequential frame indexes into the ovr_GetTrackingState call and the corresponding call to ovr_SubmitFrame
MozReview-Commit-ID: 5tJl5YJt7Eo
2016-01-08 18:50:10 -08:00
Kearwood (Kip) Gilbert
2773eeacb8
Bug 1182048 - Part 2: Implement e10s support for WebVR,r=vlad
2015-09-17 14:23:13 -07:00