Commit Graph

1579 Commits

Author SHA1 Message Date
Robert O'Callahan
878449cec1 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
3565425117 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
be435d540e Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
cf45c21f17 Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:09:28 +12:00
Robert O'Callahan
ecad682ba6 Bug 565875. Part 3: Recycle temporary buffer used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:08:41 +12:00
Robert O'Callahan
68d1574271 Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas 2010-05-17 11:08:01 +12:00
Robert O'Callahan
094da3fdea Bug 565875. Part 1: Refactor PlanarYCbCrImageOGL to make ownership of its temporary buffer more explicit. r=bas 2010-05-17 11:07:13 +12:00
Vladimir Vukicevic
fce8c7c47d b=561168; convert canvas to use layers for rendering - followup; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
f105732465 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
371a289e0f Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Robert O'Callahan
261c95ae14 Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas 2010-03-03 13:53:52 +13:00
Bas Schouten
2e83411a74 Add a comment explaining texture usage as backbuffer. 2010-05-12 18:21:34 +02:00
Bas Schouten
7a45b47338 Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew 2010-05-12 18:21:31 +02:00
Matt Woodrow
67b92eb4d4 Bug 561957. Support GL backend on Mac OS X. r=vlad 2010-04-28 10:29:29 +12:00
Chris Pearce
4a0f88baec Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-27 20:53:44 +12:00
Bas Schouten
80da07eee0 Bug 560147: Another follow-up bustage fix for changeset c453741bcbdb. r=joe 2010-04-27 04:37:14 +02:00
Bas Schouten
1fed0575a9 Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Bas Schouten
1622b1d4da Bug 561678: Use Platform Native drawing surfaces for ThebesLayerOGL. r=roc 2010-04-27 00:24:03 +02:00
Chris Double
405d052c63 Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Chris Pearce
b434c6fdca Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux. 2010-04-08 21:18:58 +12:00
Chris Pearce
d9b194cc5c Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-08 20:16:02 +12:00
Bas Schouten
0c395eae28 Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew 2010-04-08 09:29:58 +02:00
Bas Schouten
4d5b4f02c0 Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc 2010-04-08 09:29:55 +02:00
Bas Schouten
1cbbfc5686 Bug 556584: Allow opaque containers to draw their contents directly to their parent layer. r=joedrew 2010-04-01 23:17:15 +02:00
Bas Schouten
ddfb38fb39 Bug 556572: Support none-multiple of 4 strides. r=joedrew 2010-04-01 23:17:13 +02:00
Bas Schouten
2a0d29959c Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew 2010-04-01 03:44:05 +02:00
Bas Schouten
f5d1f375fc Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew 2010-04-01 03:44:02 +02:00
Bas Schouten
76297eb440 Bug 556029: Add the ability to detect which layers backend is used. r=roc 2010-03-30 20:58:37 +02:00
Bas Schouten
7f18ba1a1f Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00