Commit Graph

148 Commits

Author SHA1 Message Date
Bas Schouten
b439abe1f3 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
Chris Lord
b93a4eb638 Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
9dacf3a623 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Ehsan Akhgari
1f225691bd Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord
b826ead679 Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 19:16:52 +00:00
Chris Lord
7c704958a0 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Jones
a868506921 Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
Chris Lord
2f307b8749 Bug 805014 - Disable progressive tiles when a shadow target is set. r=bgirard
The testing framework doesn't react well to paints not coming in synchronously.
Disable progressive tile painting when a shadow target is set on the layer
manager for now.
2012-10-25 17:27:08 +01:00
Chris Lord
7ade72d32d Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.

This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Chris Lord
21206f0dbd Bug 749063 - Replace shouldAbort with generic callback for progressive updates. r=bgirard
Replace ShouldAbortProgressiveUpdate with ProgressiveUpdateCallback, that
provides more contextual information about how the update will get used.
2012-10-15 09:33:34 +01:00
Matt Woodrow
7f5d9993b0 Bug 799956 - Mark BasicLayerManagers that don't retain content as supporting component alpha layers. r=roc 2012-10-15 17:53:37 +13:00
Chris Lord
4831ec5cb7 Bug 794130 - Abort drawing if appropriate when using progressive tile updates. r=bgirard,blassey
Add a function to BasicLayerManager to check if it's appropriate to abort an
ongoing progressive update, and add an Android-specific implementation in
mobile/android/base/gfx/GeckoLayerClient.java.
2012-10-04 14:45:16 -04:00
Chris Jones
26ae54906a Bug 780920, part 3: The ultimate compositor has to draw to the readback surface; shadow layers doesn't have access to all the needed rendering state. r=roc 2012-10-04 00:05:24 -07:00
Isaac Aggrey
990e90e88a Bug 791906: Replace NSPR integer limit constants with stdint ones; r=ehsan 2012-09-28 01:57:33 -05:00
Chris Jones
30ee4bd1d9 Bug 793365: Make sure (again) that the entire buffer is valid when we might be asynchronously composited. r=roc 2012-09-24 21:15:18 -07:00
Anthony Jones
a923f3446d Bug 780792 - Fix save/restore leak in basic layer when needsGroup, is2D, and clipIsEmpty are all true. r=roc 2012-09-10 18:31:38 -04:00
Ehsan Akhgari
243c878d26 Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00
Nicolas Silva
e0905a590a Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard 2012-08-19 15:33:25 -04:00
Matt Woodrow
7788b19a27 Bug 782808 - Apply the widget rotation to the gonk LayerManager at all times instead of only during the paint event. r=cjones 2012-08-15 13:10:40 +12:00
Matt Woodrow
7f95d6fb80 Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
* * *
Fix Empty transactions with the new paint timing
2012-08-13 22:10:10 +12:00
David Zbarsky
9f192bc533 Bug 778519 - Don't include Layers.h everywhere Part 2 r=cjones 2012-07-30 17:42:26 -07:00
Aryeh Gregor
8b4a23fc4c Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Chris Jones
899b7ffef9 Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc 2012-07-24 12:01:09 -07:00
Matt Woodrow
811b170f71 Bug 741682 - Flatten component alpha layers into their parent layer with BasicLayers. r=roc 2012-07-23 15:00:36 +12:00
Jonathan Watt
983c897ac1 Bug 775697 - Cancel layer transactions that haven't ended after nsDisplaySVGEffects::PaintAsLayer returns. r=roc. 2012-07-20 00:53:55 -04:00
Chris Jones
40b951d80a Bug 745148, part 7: Create a RefLayer type to temporarily contain a foreign layer subtree during composition. r=BenWa sr=roc 2012-07-17 16:59:45 -07:00
Matt Woodrow
1a636f084f Bug 539356 - Part 6 - Add compositing paint flashing to BasicLayers. r=roc 2012-07-17 13:03:51 -04:00
Matt Woodrow
35b5b38713 Bug 539356 - Part 2 - Add new API to BasicLayers. r=roc 2012-07-17 13:03:51 -04:00
Chris Jones
2e644eb828 Bug 765734, part 2: Migrate ImageLayers to SurfaceDescriptor. r=mattwoodrow,roc 2012-07-12 05:51:57 -07:00
Benoit Girard
038f633b38 Bug 771219 - Add Repeatable transactions. r=ajuma 2012-07-06 13:58:01 -04:00
Ehsan Akhgari
feb8c8a4aa Backout changeset 75419010ac02 (bug 539356) because of performance and correctness regressions 2012-07-03 20:31:54 -04:00
Ehsan Akhgari
c7465eaec6 Backout changeset 2c411daf6633 (bug 539356) because of performance and correctness regressions 2012-07-03 20:27:47 -04:00
Ehsan Akhgari
298a11d0fb Backout changeset bd0a91621ea9 (bug 539356) because of performance and correctness regressions 2012-07-03 20:25:57 -04:00
Ehsan Akhgari
fb58dfd227 Backout changeset 65410094add4 (bug 539356) because of performance and correctness regressions 2012-07-03 20:19:18 -04:00
Matt Woodrow
6c57ad4190 Bug 741682 - Disable component alpha layers with BasicLayers. r=roc 2012-06-30 15:06:12 +12:00
Matt Woodrow
dc1a291f1f Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc 2012-06-30 15:06:10 +12:00
Matt Woodrow
a4e6cbbe57 Bug 539356 - Part 6 - Add compositing paint flashing to BasicLayers. r=roc 2012-06-30 15:06:10 +12:00
Matt Woodrow
9bd16ae682 Bug 539356 - Part 2 - Add new API to BasicLayers. r=roc 2012-06-30 15:06:09 +12:00
Ali Juma
769c3e4ed3 Bug 748088 - Part 2: Drawing to a non-default target should happen on the shadow side, not the shadowable side. r=BenWa 2012-06-01 08:42:36 -04:00
Nicholas Cameron
189d6e2368 Bug 753784; allow access to the max texture size from FrameLayerBuilder. r=roc 2012-05-22 19:15:16 -04:00
Gervase Markham
cb6a072c2a Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Benoit Girard
70c53de613 Bug 739679 - Part 1: Add BasicImplData header into its own file. r=roc a=blocking-fennec 2012-04-16 18:23:03 -04:00
Ali Juma
924f6e0e56 Bug 732091 - Part 3: Pass on the isFirstPaint flag from the PresShell to the compositor via the layer manager. r=tnikkel,bgirard 2012-03-12 11:50:15 -04:00
Bas Schouten
33c8caf378 Bug 715785: Make ImageContainers independent of LayerManagers. r=roc 2012-02-01 03:18:30 +01:00
Karl Tomlinson
b2f727506e b=713572 don't draw from BasicThebesLayerBuffers when transaction is incomplete r=roc 2012-01-05 11:16:37 +13:00
Ed Morley
968b5c4c1e Backout 76dcfabe0a2a, d8004eb22252, 86e91202ef51 & f9a5736cd6bc (bug 695845) for build failures on windows 2011-12-19 20:27:59 +00:00
Matt Woodrow
b574cbd7c2 Bug 695845 - Part 4: Move BasicShadowableLayer into ImageLayers.h. r=cjones 2011-12-19 14:49:45 -05:00
Matt Woodrow
ade16125e3 Bug 695845 - Part 2: Add ShadowImplData. r=cjones 2011-12-19 14:49:45 -05:00
Andrew Quartey
afcb4f6a45 Bug 706010 - Remove NS_SPECIALIZE_TEMPLATE and HAVE_CPP_MODERN_SPECIALIZE_TEMPLATE_SYNTAX; r=khuey a=cleanup/removal 2011-12-13 14:17:59 +00:00
Matt Woodrow
1ed4f8e768 Bug 689501 - Use an offscreen surface for rendering 3d transformed content instead of PushGroup in BasicLayers. r=roc 2011-09-30 14:13:50 +13:00