Commit Graph

30 Commits

Author SHA1 Message Date
Bas Schouten
024b6b1c85 Bug 1345814: Don't use mutices when the decoding device is the compositor device anyway. r=mattwoodrow
MozReview-Commit-ID: GOwyVKFSkRa
2017-03-13 12:29:22 +00:00
Bas Schouten
c54af8daac Bug 1340398 - Part 3: Use NV12 format by default. r=mattwoodrow
MozReview-Commit-ID: DcP40U81FBQ
2017-03-07 20:55:20 +00:00
Bas Schouten
d348f104fb Bug 1340398 - Part 2: Support NV12 texture hosts in CompositorD3D11. r=mattwoodrow
MozReview-Commit-ID: IdwY1Cs4P9c
2017-03-07 20:55:20 +00:00
Wes Kocher
3ad6b8eadd Backed out 3 changesets (bug 1340398) for static build bustage a=backout
Backed out changeset 7d0a9bb0a642 (bug 1340398)
Backed out changeset a8af64e23154 (bug 1340398)
Backed out changeset 588942cf8807 (bug 1340398)

MozReview-Commit-ID: BZveA35jLBL
2017-03-07 13:39:49 -08:00
Bas Schouten
f968d47699 Bug 1340398 - Part 3: Use NV12 format by default. r=mattwoodrow
MozReview-Commit-ID: DcP40U81FBQ
2017-03-07 20:55:20 +00:00
Bas Schouten
3cd4e2f729 Bug 1340398 - Part 2: Support NV12 texture hosts in CompositorD3D11. r=mattwoodrow
MozReview-Commit-ID: IdwY1Cs4P9c
2017-03-07 20:55:20 +00:00
Bas Schouten
3090686f0d Bug 1340359: Use IDXGIKeyedMutex for syncing DXVA D3D11 video textures. r=mattwoodrow
MozReview-Commit-ID: 2EY1Yqql1wU
2017-02-21 05:16:31 +00:00
Matt Woodrow
2dabc216dc Bug 1281456 - Decouple TextureForwarder and CompositableForwarder. r=gw280 2016-09-27 16:22:20 +13:00
Matt Woodrow
7b46c20b8f Bug 1303897 - Part 1: Use TextureForwarder for Image::GetTextureClient. r=nical 2016-09-23 09:43:11 +12:00
Matt Woodrow
2b6e034f1f Bug 1288618 - Part 2: Allow allocating D3D9/11 Images when we don't have a recycling allocator available. r=nical 2016-09-21 21:24:43 +12:00
Carsten "Tomcat" Book
e2adb4a537 Backed out 16 changesets (bug 1288618) for bustage on a CLOSED TREE
Backed out changeset 06187d250f7a (bug 1288618)
Backed out changeset 2a47f8ea1d89 (bug 1288618)
Backed out changeset e179c8e8265d (bug 1288618)
Backed out changeset 25396a1af922 (bug 1288618)
Backed out changeset e98f835c6ee5 (bug 1288618)
Backed out changeset 24df0e89b273 (bug 1288618)
Backed out changeset f8bbdabdb6da (bug 1288618)
Backed out changeset 8b0adeab93df (bug 1288618)
Backed out changeset 95f23366de82 (bug 1288618)
Backed out changeset 63a9c689e1d5 (bug 1288618)
Backed out changeset 8f67443dccb8 (bug 1288618)
Backed out changeset 4e7fe69d5f45 (bug 1288618)
Backed out changeset 53b113acee42 (bug 1288618)
Backed out changeset 2583ae4e2e3b (bug 1288618)
Backed out changeset 75a61d0e71b7 (bug 1288618)
Backed out changeset da740b4fd484 (bug 1288618)
2016-09-21 08:44:11 +02:00
Matt Woodrow
45cd82be6a Bug 1288618 - Part 2: Allow allocating D3D9/11 Images when we don't have a recycling allocator available. r=nical 2016-09-21 15:36:09 +12:00
Carsten "Tomcat" Book
e0bbdc7b00 Backed out changeset 1d9978f82efc (bug 1288618) 2016-09-15 16:34:16 +02:00
Matt Woodrow
b39b90bc61 Bug 1288618 - Part 2: Allow allocating D3D9/11 Images when we don't have a recycling allocator available. r=nical 2016-09-15 23:17:58 +12:00
Mason Chang
266e48e3f6 Bug 1279063. Part 2: Use RGBA instead of RGBX surface format for DXVA video. r=bas 2016-07-25 16:36:36 -07:00
Matt Woodrow
fa678e7b41 Bug 1257013 - Part 2: Use readback to synchronize d3d11 video. r=cpearce,Bas 2016-03-21 18:49:59 +13:00
Nicolas Silva
4458f336bd Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Wes Kocher
76bed94f9a Backed out 12 changesets (bug 1200595) for b2g mochitest crashes in SharedBufferManagerParent CLOSED TREE
Backed out changeset cf8cf1a039dd (bug 1200595)
Backed out changeset 65da564f952c (bug 1200595)
Backed out changeset 7663208f1582 (bug 1200595)
Backed out changeset fc1fbb97c8eb (bug 1200595)
Backed out changeset 3ad5a4c457fe (bug 1200595)
Backed out changeset add3fe9afc0c (bug 1200595)
Backed out changeset 68aba6b39588 (bug 1200595)
Backed out changeset ab326c34f1cf (bug 1200595)
Backed out changeset ed34bc528a1b (bug 1200595)
Backed out changeset 0dc93424546c (bug 1200595)
Backed out changeset 8cc12f12f3d1 (bug 1200595)
Backed out changeset bb84403701b7 (bug 1200595)
2015-11-24 10:07:02 -08:00
Nicolas Silva
8a5c76842a Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Carsten "Tomcat" Book
f2da327ad7 Backed out 13 changesets (bug 1200595) for possibly breaking Reftest [TC] Crashtest tc-R on a CLOSED TREE
Backed out changeset e7278af0a484 (bug 1200595)
Backed out changeset c13228f84d85 (bug 1200595)
Backed out changeset 4b88e8a3d8af (bug 1200595)
Backed out changeset e55376bd2cf8 (bug 1200595)
Backed out changeset 9c27c8e2c021 (bug 1200595)
Backed out changeset a369a2983ceb (bug 1200595)
Backed out changeset 09e71ba15ea8 (bug 1200595)
Backed out changeset b555b130d439 (bug 1200595)
Backed out changeset 6819f6d82287 (bug 1200595)
Backed out changeset a8cdfbf443d8 (bug 1200595)
Backed out changeset 0092c9d7a86b (bug 1200595)
Backed out changeset 6dc38a1e6073 (bug 1200595)
Backed out changeset fe2164aa1468 (bug 1200595)
2015-11-20 16:55:26 +01:00
Nicolas Silva
f94e0f4978 Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
David Anderson
19b24cff53 Decouple D3D11ShareHandleImage from ImageContainer. (bug 1222910, r=mattwoodrow) 2015-11-17 00:09:00 -08:00
Nathan Froyd
4e6d8f6705 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00
Nathan Froyd
bf7f6dda03 Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
This commit was generated using the following script, executed at the
top level of a typical source code checkout.

 # Don't modify select files in mfbt/ because it's not worth trying to
 # tease out the dependencies currently.
 #
 # Don't modify anything in media/gmp-clearkey/0.1/ because those files
 # use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    grep -v 'mfbt/RefPtr.h' | \
    grep -v 'mfbt/nsRefPtr.h' | \
    grep -v 'mfbt/RefCounted.h' | \
    grep -v 'media/gmp-clearkey/0.1/' | \
    xargs perl -p -i -e '
 s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
 s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
 s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
 s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#;       # handle strange #includes
'

 # |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'

 # RefPtr.h used |byRef| for dealing with COM-style outparams.
 # nsRefPtr.h uses |getter_AddRefs|.
 # Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
    xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
2015-10-18 00:40:10 -04:00
Matt Woodrow
2d0b4d3102 Bug 1195527 - Part 2: Add D3D11 video TextureClient recycler. r=jrmuizel 2015-08-18 21:04:46 -04:00
Matt Woodrow
cf226602c1 Bug 1195527 - Part 1: Move D3D11 texture allocation into the TextureClient. r=jrmuizel 2015-08-18 21:04:14 -04:00
Birunthan Mohanathas
a29151dc87 Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Nathan Froyd
92a8124fef Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00
Ethan Lin
c5cd30776e Bug 1053563 - Use a static create function to replace InitWith for TextureClient. r=nical 2015-04-29 19:34:00 +02:00
Chris Pearce
303c7edb89 Bug 875247 - Add support for DXVA2 via D3D11. r=cpearce,gps,padenot 2015-03-31 18:21:15 +13:00