Commit Graph

452 Commits

Author SHA1 Message Date
Jeff Gilbert
032e23e713 Bug 908905 - Reduce blocking of packed_depth_stencil on mac+nv. r=bjacob 2013-08-27 18:00:16 -04:00
Guillaume Abadie
7d73c92494 bug 905161 - Remove the return type of GLContext::MarkUnsupported - r=jgilbert 2013-08-23 19:33:42 -04:00
Guillaume Abadie
669f5fe1f0 bug 905161 - Cache OpenGL features in GLContext - r=jgilbert 2013-08-23 19:33:42 -04:00
Guillaume Abadie
f5236353b6 bug 907946 - re-enable EXT_packed_depth_stencil on OS X 10.9 - r=bjacob,jgilbert 2013-08-22 20:13:59 -04:00
Guillaume Abadie
134bdd6a77 bug 904330 - step 03 - Uses mozilla::GLFeature instead of old extension group queries - r=jgilbert 2013-08-22 13:42:05 -04:00
Guillaume Abadie
22299103eb bug 903481 - step 2 - [WebGL 2.0] transform feedback: add symbols in GLContext - r=jgilbert 2013-08-20 11:36:20 -04:00
Guillaume Abadie
0e51ba0bf0 bug 903455 - [WebGL 2.0] Implement transform feedback: RASTERIZER_DISCARD - r=jgilbert 2013-08-15 20:43:47 -04:00
Guillaume Abadie
b9f5ee8e5b bug 902063 - GLContext complete extension group queries - r=bjacob,jgilbert 2013-08-15 15:58:20 -04:00
Adrian May
4194c6f863 Bug 877115 - Moz2Dify GLContext and GLTextureImage. r=nical 2013-08-13 15:44:53 +02:00
Edwin Flores
3d5d8a28dc Bug 892934 - Pass RGB image format into CreateTextureImage r=mattwoodrow 2013-08-08 10:38:21 +12:00
Guillaume Abadie
8f48654751 bug 893180 - [WebGL 2.0] gl.vertexAttribDivisor (GL_ARB_instanced_array) - r=jgilbert 2013-08-06 20:05:51 -04:00
Guillaume Abadie
41f80d487d bug 892978 - [WebGL 2.0] Query objects (GL_ARB_occlusion_query_boolean) - r=jgilbert 2013-08-06 17:23:46 -04:00
Guillaume Abadie
4bc7c37faa bug 901084 - remove deprecated GLContext extension group queries. - r=bjacob 2013-08-02 21:13:46 -04:00
Guillaume Abadie
926259c53e bug 900101 - GLContext let extension group queries XXX_* use mVersion and mProfile - r=jgilbert,bjacob 2013-08-02 17:30:58 -04:00
Guillaume Abadie
e40eab8bd2 bug 899264 - Add OpenGL version and profile support in GLContext - r=jgilbert 2013-08-01 19:43:27 -04:00
Guillaume Abadie
c72dc97acd bug 892546 - [WebGL 2.0] Instanced Rendering (GL_ARB_draw_instanced) - r=jgilbert 2013-07-25 20:38:58 -04:00
Birunthan Mohanathas
83b0ca18cd Bug 784739 - Switch from NULL to nullptr in gfx/gl/; r=ehsan 2013-07-20 11:48:55 +03:00
Guillaume Abadie
7a3088fa29 Bug 890926 - WebGL2 Min/max blend equations. r=jgilbert 2013-07-18 11:24:23 -04:00
Guillaume Abadie
16542db600 Bug 892169 - [WebGL 2.0] Bypass ANGLE shader compilation (GL_EXT_gpu_shader4). r=jgilbert 2013-07-18 10:31:01 -04:00
Matt Woodrow
4d3aeb945b Bug 875232 - Make most of the GLContext helper functions take a texture target parameter so that we can support GL_TEXTURE_RECTANGLE. r=jgilbert 2013-07-17 23:24:15 -04:00
Milan Sreckovic
1dd536badf Bug 879656 - Clamp the maximum texture size(s) on Nvidia Mac, even on 10.8+. r=jgilbert
8k too large, 8k-1 working. Same limit on the render buffer size. Note that <10.8 are already limited to 4k by the bug 877949.
2013-07-09 17:35:32 -04:00
Joe Drew
1a7a015ca5 Back out bug 807096 for causing bug 891568. 2013-07-11 17:07:11 -04:00
Matt Woodrow
2615720a83 Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Markus Stange
50a0f44e1d Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow 2013-07-08 21:21:05 -07:00
Andreas Gal
cc4fcded13 Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
Ryan VanderMeulen
5fb609ce8a Backed out changeset cff8971a6519 (bug 882523) for Linux reftest-ipc crashes. 2013-07-03 10:14:11 -04:00
Matt Woodrow
f3a27aa8eb Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow 2013-06-13 17:15:15 +12:00
Phil Ringnalda
665379da6f Backed out 43e688b70d84 (bug 843667) for compilation failures
CLOSED TREE
2013-07-02 14:30:20 -07:00
Guillaume Abadie
fae70a8b93 bug 843667 - update WebGL EXT_draw_buffers to fix a potential crash on mobile - r=bjacob 2013-07-02 16:50:31 -04:00
Milan Sreckovic
6564736ba1 Bug 807096 - Lower the limit on the Intel+Mac to 2048, but only on <10.8. Leave the limit at 4096 otherwise. r=bjacob 2013-06-26 13:53:23 -04:00
Justin Lebar
8cc88f21ce Bug 820686 - Remove code after MOZ_CRASH or MOZ_ASSUME_NOT_REACHED. r=(see below)
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=waldo for js
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else
2013-06-28 18:38:32 -07:00
Justin Lebar
de89040a2c Bug 802686 - s/MOZ_NOT_REACHED/MOZ_CRASH/ in Gecko. r=(see below)
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else

This is a mechanical change made with sed.  Later patches in this queue
clean up the whitespace errors and so on.
2013-06-28 18:38:30 -07:00
Guillaume Abadie
ba5b5119da bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob 2013-06-27 17:07:21 -04:00
Vladimir Vukicevic
dfdcc62ce2 b=705022; make GL layers work on Windows; r=bjacob 2013-06-21 14:22:18 -04:00
Ehsan Akhgari
5c293abae0 Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal
0b9f23e900 Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe 2013-06-24 13:05:13 -04:00
Guillaume Abadie
86b1b38f3c bug 843667 - implement WEBGL_draw_buffers and add the user preference webgl.enable-draft-extensions - r=bjacob 2013-06-21 19:44:17 -04:00
James King
24f40e484e Bug 738869 - Implement OES_vertex_array_object. r=jgilbert 2013-06-17 16:17:59 -04:00
Matt Woodrow
fe9ba5824c Bug 877949 - Restrict maximum texture size on nvidia cards on OSX 10.6 and 10.7 to 4096. r=bjacob 2013-06-17 14:46:53 +12:00
Guillaume Abadie
5408d62df8 Bug 879954 - Implement OES_texture_float_linear - r=bjacob 2013-06-10 16:00:52 -04:00
Thomas Zimmermann
f6d5a92137 Bug 838995: Improve component swapping when reading texture in RGBA format r=vlad
The function SwapRAndBComponents spends a lot of time in the loops while
walking over the image data. This patch reworks the looping such that the
function only takes 75% of its original time.
2013-06-10 16:00:58 +02:00
Jeff Gilbert
368f5cd4d2 Bug 875696 - Disable oes_standard_derivatives for Adreno 320 for being broken. - r=bjacob 2013-06-04 15:23:40 -07:00
Aryeh Gregor
6f0fa40fb4 Bug 867101 - Fix more implicit conversion to already_AddRefed; r=Ms2ger 2013-04-28 14:52:10 +03:00
Jeff Gilbert
ec873bf08b Bug 859608 - Flush GL on overdraw on Tegra devices. - r=bjacob 2013-05-22 00:05:38 -07:00
Chris Lord
838e8a8198 Bug 869696 - Add AdrenoTM205 to renderer enum. r=bjacob
Add the 'Adreno (TM) 205' renderer string to the renderer enum in GLContext.
2013-05-15 16:43:22 +01:00
Matt Woodrow
aca1dd86db Bug 870211 - Always save and restore the current framebuffer during BlitTextureImage. r=jgilbert 2013-05-16 15:45:42 +12:00
Jon Buckley
efbe12bdfd Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
Nicolas Silva
b072f9b8fa Bug 869026 - Fix GLContext::GetTexImage crash when GLContext::mScreen is null. r=jgibert 2013-05-07 02:23:40 -04:00
Jeff Gilbert
9287f01d60 Bug 863477 - Use SurfaceCaps::Any() for CreateOffscreen for GLContexts for NPAPI plugins. r=cpeterson 2013-04-25 09:35:50 -07:00
Benoit Jacob
913efced44 Bug 863397 - Remove all the eglLockSurface-using code; leave the GL symbols in - r=jgilbert 2013-04-20 10:08:18 -04:00